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  • JASON REDMOND via Getty Images

    Amazon employees say they were threatened for climate change criticism

    by 
    Christine Fisher
    Christine Fisher
    01.02.2020

    Two Amazon employees who spoke out against the company's environmental policies say they were threatened with termination if they continue to violate the company's external communications policy, The Washington Post reports.

  • Snail Games sued by former director of development on Age of Wushu

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.14.2014

    Breaking up is hard to do, especially when you're dealing with an international corporation and it's less a matter of "breaking up" and more a matter of "being terminated, then filing a lawsuit." David Runyan, former director of game development at Snail Games USA during Age of Wushu's development, is suing the company's founder and CEO Shi Hai on the grounds of unfair termination and racist practices during his year with the company. Runyan claims that Shi Hai made frequent and capricious change to the staff of Snail Games USA, spoke in racist terms about the Americans he was working with, and then ultimately fired Runyan due to a medically approved period when he was working from his home. Snail Games has yet to make any comment in response to the lawsuit. Offers to settle this matter via an honorable duel in Age of Wushu were apparently not entertained.

  • Destiny parts ways with composer, growing 'close to shipping'

    by 
    Justin Olivetti
    Justin Olivetti
    04.17.2014

    Destiny Composer Marty O'Donnell was either fired or peacefully left Bungie last week, depending on whether you take his or the studio's testimony on the event. In either case, the fact remains that O'Donnell is no longer part of the studio. Bungie Chief Operating Officer Pete Parsons refused to comment on the specifics of the decision but said that the game is still on track for release. He said that O'Donnell's contributions will remain part of the soundtrack, which is also being worked on by a few others. "We have a fantastic team. We're pretty close to shipping. There's a lot of polish left to do, lots of tweaking and tuning, but a lot is already complete," Parsons said to Eurogamer. Bungie claims that the studio and O'Donnell parted as "friends" while the composer tweeted yesterday that he was "terminated without cause."

  • Halo, Destiny composer O'Donnell says he was fired 'without cause' [Update: Bungie COO Pete Parsons responds]

    by 
    Sinan Kubba
    Sinan Kubba
    04.16.2014

    Halo series and Destiny composer Martin 'Marty' O'Donnell is no longer working for Bungie, and he claims the studio's directors fired him "without cause" last Friday, April 11. O'Donnell tweeted the news this morning, and shortly after Bungie responded on its blog. Community Manager David Dague said the studio and O'Donnell parted ways "as friends." "For more than a decade, Marty O'Donnell filled our worlds with unforgettable sounds and soundtracks, and left an indelible mark on our fans," wrote Dague. "Today, as friends, we say goodbye. We know that wherever his journey takes him, he will always have a bright and hopeful future. We wish him luck in all his future endeavors." We've reached out to Bungie for further details. O'Donnell's departure is certainly a surprise given his stock with Halo and Bungie fans, especially with Destiny rapidly approaching its release date of September 9. The veteran composer had collaborated with former Beatle Paul McCartney on a "musical prequel" to Destiny, titled Music of the Spheres. It has yet to be released. Update: Speaking to a group of journalists at a studio event (keep your eyes on Joystiq for Destiny preview coverage soon), Bungie COO Pete Parsons made the following statement. "I'm sure many of you have heard the news about Marty O'Donnell. At Bungie, we don't take that kind of thing lightly. We don't make decisions lightly. We're a team that's committed to making an amazing game, set in an amazing universe." He added, "At this time, we won't be commenting any further on it." [Image: @PaulMcCartney]

  • Leaked T-Mobile ad suggests it'll pay for families to leave its rivals

    by 
    Matt Brian
    Matt Brian
    01.08.2014

    When T-Mobile USA CEO John Legere isn't busy getting himself kicked out of an AT&T party, he's likely putting the finishing touches to his own CES announcement. Rumors have suggested that T-Mobile will soon make it easier for consumers to switch to the UnCarrier from rival operators, and a banner ad spotted by Droid Life suggests it's willing to put its hand in its pocket to do so. The advertisement, which briefly appeared on T-Mobile's website before it was unceremoniously pulled, says the operator will "pay your family's termination fees when you trade in your devices," countering AT&T's promotion that gives T-Mobile customers up to $450 if they switch to its NEXT plan. T-Mobile's small print says it'll accept ports from AT&T, Verizon or Sprint customers and transfer up to five lines. While the initiative appears costly, the company will look to recoup its outgoings by requiring new customers to trade in their existing smartphones and choose new phones offered on its UnCarrier plans. Droid Life indicates that T-Mobile will likely limit the amount it is willing to pay -- we expect Legere and co. to confirm payment caps and all the other details at its UnCarrier 4.0 event when it kicks off at 12:30PM PT.

  • Lime Odyssey to shut down in Korea... again

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.06.2013

    Lime Odyssey apparently cannot catch a break. The game's English version has been leading up to a launch that hasn't happened for more than a year now, with no updates on when that might take place. Last March, the game's Korean client was shut down. Then the game underwent a revival, and now... it's being shut down in Korea again, apparently due to financial issues. What does this mean for the game's English version? That's unclear, although official statements seem to indicate that Aeria Games plans to release the English version after the launch of Aura Kingdom. Whether or not that release will come to pass remains to be seen, but based on the game's history to date odds are not favorable. Our condolences to the players and developers affected by this shutdown.

  • THQ owed WWE $7.6 million, disclosure statement reveals

    by 
    Mike Suszek
    Mike Suszek
    04.20.2013

    A recent disclosure statement filed by THQ revealed details of the terms the publisher came to with the WWE and series developer Yuke's when the publisher folded. At the time of THQ's bankruptcy filing in December 2012, it owed approximately $7.6 million to WWE for marketing and royalties expenses, as well as $15 million to $20 million to Yuke's.According to the statement, THQ, WWE and Yuke's all signed termination agreements on February 12, 2013 that relieved THQ of responsibility in paying WWE and Yuke's of those claims. THQ agreed to pay WWE royalties for sales of WWE games during its Chapter 11 case, and will also pay Yuke's $250,000 in settlement for royalties from sales during the time of its bankruptcy filing.As a result, WWE and Yuke's terminated existing contracts with THQ in order to pursue a publishing agreement for future WWE games with Take-Two. Damage claims against THQ that were eliminated as a result of the termination agreement "may have exceeded $60 million," according to the document.

  • Eligium is shutting down

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.02.2012

    The game's full title is Eligium: The Chosen One, but as it turns out, the game wasn't chosen after all. Following evaluations of the game's performance and player feedback, Frogster has determined that the game simply isn't up to the company's standards, and so Eligium is shutting down as of July 17th. Forums for the game will remain open until the 19th for players to say goodbye and possibly coordinate on moving to a new game. Players who had acquired shop currency or items in the game will be reimbursed through store credits to other Frogster games. Direct refunds will not be available, and further purchases are already disabled. Players will also benefit from regular Experience and Soul Point boosts until the live servers are shut down so that everyone can enjoy one final romp. The game's official site is already unavailable, marking a sad day for all those who did enjoy the game during its brief life.

  • Mexico's CFC deems Telcel 'too dominant' in mobile call termination, more regulations coming

    by 
    Edgar Alvarez
    Edgar Alvarez
    03.28.2012

    Things could be getting a tad bit messy for the world's richest man, Carlos Slim, as Mexico's CFC (or Federal Competition Commission) has ruled one of his companies holds too much power in a key wireless sector. The CFC's beef with Telcel isn't exactly novel; earlier this year the antitrust agency served the phone outfit with an 11,989,000,000 pesos fine (around a $1 billion) for "monopoly practices." Telcel's latest troubles date back to 2011, when the CFC deemed the company "too dominant" in the mobile call termination game, and now it's taken a unanimous vote that'll allow it to implement "asymmetric" regulations on Telcel's service quality, charges and information. Not all is lost for Slim's carrier, however, since it could still appeal the CFC's decision.

  • gPotato closing Prius Online, compensating players through April 10th

    by 
    Jef Reahard
    Jef Reahard
    03.10.2012

    We regret to inform you of the impending death of Prius Online, a free-to-play fantasy title that featured a unique pet system comprised of anima and giga companions. We first got wind of the title at last year's Game Developer Conference, and we covered its launch in the summer of 2011. In the interim, gPotato has decided to terminate the project and has posted a terse announcement on the game's official website with all the details. March 27th will be the final day of service, and all cash shop items have been reduced to 1% of their original price for the last two weeks. gPotato is also compensating players via credit in its other games; you'll want to head to the compensation page to take full advantage of that offer by April 10th. [Thanks to Dweeblok for the tip!]

  • NCsoft shutting down Lineage in North America

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.11.2011

    Before Aion, before Guild Wars, before anything else for NCsoft, there was Lineage. Not the sequel (which actually takes place significantly before the first title) but the original game, released not too long after Ultima Online came on to the scene. While the game is old, it's long maintained a viable community within North America... but apparently not quite viable enough. Today, NCsoft announced that as of June 29th, the game's servers will be shutting down for good in North America. Players who had registered previously have had their accounts reactivated in good standing, and all recurring billing has been cancelled from this date onward. The community team for the game is also promising some live events to help memorialize the game and let it go out with a bang rather than a whimper. We can also expect to see a few new live server rule pushes. Still, it's a sad day for Lineage fans, who are well advised to look at the official announcement and the refund policy to see how the plans for the remaining time will affect them.

  • Fantasy Earth Zero shutting down on March 24th

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.03.2011

    Sad news today for fans of Fantasy Earth Zero -- after officially launching less than a year ago, the game will be shutting down in North America in just under two months. Gamepot USA has posted a full statement explaining the game's shutdown schedule as well as the policies on refunds for any game currency purchased within the last month. The game's cash shop has been closed, with all servers set to quadruple experience and money so that players can enjoy the time that's left. Fantasy Earth Zero took the long way around to get released stateside in the first place, after being developed by Square-Enix and then nearly shut down in Japan due to poor sales. An emotional farewell letter has also been posted, something fans of the game will no doubt wish to read. There's still time left to enjoy the accelerated servers before the shutdown, but when the lights go out on March 24th, they won't be coming back on. [Thanks to Jeffrey for the tip.]

  • Eye of Judgment online servers closing in September

    by 
    Andrew Yoon
    Andrew Yoon
    07.02.2010

    While Eye of Judgment never became a runaway hit for Sony, the PlayStation Eye-enabled, augmented reality card game has a small, but dedicated fan base. Unfortunately for them, the online community will be discontinued on September 30, according to a notice on the European PlayStation forums. "Offline play will remain available even after the conclusion of online service," the announcement adds, meaning EoJ fans will have to meet in person to continue competitively playing. While it's not uncommon for online games to be discontinued, it does leave fans with few options. Some EoJ players are planning to move on to the PSP version, Legends (which doesn't require physical cards). Others, however, feel betrayed by Sony. "I am afraid that my long lasting relationship with SCEA/E/J products end 9/30," one fan commented on the forums.

  • Analyst: 40% of AT&T customers may head to Verizon if there's a vPhone

    by 
    Mike Schramm
    Mike Schramm
    05.26.2010

    If the rumors are true and Verizon does eventually get to carry the iPhone, AT&T's CEO should probably be a little more worried than he is. Analyst Drake Johnstone says that if Verizon does carry Apple's smartphone, 40% of its customers are likely ready to jump ship for another carrier. That's 6 million of AT&T's estimated 15 million customers, all yearning to break free of their bonds to AT&T. That sounds high to me, and indeed, Johnstone admits that, as time goes on, that number will probably be much lower. Not only are AT&T's plans tough to get out of (and therefore not really worth the trouble to switch), but even if you do, they've just upped their termination fees, which will put another roadblock in the way. And Johnstone also says that AT&T's coverage is getting better by the day, so by the time Verizon does have the iPhone, AT&T's technical problems might not be so bad. Even if the number isn't quite as high as 40%, iPhone exclusivity has been a huge boon for AT&T in the past, and losing it won't be good for the company. If Apple announces a Verizon deal later this year, investors will be keeping a huge watch on what AT&T ends up dealing with.

  • Windows 7 Release Candidate starts bi-hourly hiccups today, seemingly affects nobody

    by 
    Richard Lai
    Richard Lai
    03.01.2010

    Well here's an interesting one: starting today, users of the legendary Windows 7 Release Candidate should "begin experiencing bi-hourly shutdowns," yet we haven't received a single tip on this annoying "feature." We have only two assumptions: either our faithful readers have already moved on to the real thing, or you sly devils are on a hacked RC of some sort. In any event, you've got until June 1st to do a full reinstall (no upgrade options on RC, sadly), after which you'll be blocked from important updates and persistently bugged by a "This copy of Windows is not genuine" notice. Need more arm-twisting? Just picture Steve Ballmer hunting you down with a sledgehammer.

  • Nearly 25% of iPhone buyers are AT&T newcomers

    by 
    Darren Murph
    Darren Murph
    07.17.2007

    We'll admit, we aren't shocked by the fact that nearly one-quarter of those who have purchased Apple's iPhone thus far are brand new to AT&T, and honestly, we're a tad miffed that the figure isn't a bit higher. Of course, those pesky (not to mention pricey) early termination charges are the likely reason that some 75-percent of iPhone buyers had already hitched their wagon to AT&T before, but a recent study carried out by American Technology Research noted that "a fair amount of customers were willing to pay high early cancellation fees to get out of their existing service contracts for an iPhone." Interestingly, the last mobile to command such a substantial amount of ship-jumping was Motorola's legendary RAZR, and we all know how well that turned out. Still, only time will tell if Apple has a similar hit on its hands, but judging by early reports, things aren't looking too bad at all for Cupertino.[Image courtesy of Mobilissimo]

  • Carriers gang up on FreeConference

    by 
    Chris Ziegler
    Chris Ziegler
    03.18.2007

    Mobile carriers blocking numbers -- or entire ranges of numbers, for that matter -- isn't entirely unheard of; 900 and 976 numbers are frequently locked down, for example. Blocking legitimate services running on standard toll numbers is another matter entirely, though, and that seems to be what's happening here. FreeConference, which offers, well... free teleconferencing services by dialing into standard long distance numbers (as its name suggests) has had several of its lines locked out by AT&T, Sprint, and Qwest starting this month. At issue is the reason behind the sudden could shoulder, a reason disputed by FreeConference and the carriers. While FreeConference claims that the carriers are simply forcing users into using their own (more expensive) conferencing services, a more plausible (and slightly less blatantly illegal) explanation is that carriers are getting billed through the nose for termination fees stemming from FreeConference's non-toll-free numbers. Either way, it's uncool, and we're thinking it might be a good enough reason for frequent users to ultimately end up switching carriers.[Thanks to everyone who sent this in]

  • Cingular follows Sprint, ups pay-per-use texting fees to $0.15

    by 
    Darren Murph
    Darren Murph
    12.15.2006

    Ah boy, here we go again. First there was drama galore when Sprint-Nextel jacked its pay-per-use texting fees from $.10 to $.15, convincing enraged users to demand their contract be terminated sans fees, and now we're headed right back into that same jungle with Cingular. In an apparent attempt to "sway" customers to add on a Messaging Package or Media Bundle, Cingular has announced that effective January 21, 2007, all SMS messages "sent or received on a pay-per-use basis" will cost you fifteen pennies. Unsurprisingly, some users aren't exactly thrilled with a portion of their bill getting hiked up by 50-percent (hey, it is what it is), and are looking for a way out. Thankfully, some users at PCSIntel, HowardForums, and other various locales have confirmed that if you get the right CSR on the line (and sound convincing enough), you can have your contract zapped without paying the $150 fee. Of course, this waiver depends on you not already having a texting package in place, but if you were ever looking for a way to sever your Cingular ties, now's the time.Read - PCSIntelRead - HowardForums

  • Lawsuit takes issue with T-Mobile's ETFs

    by 
    Chris Ziegler
    Chris Ziegler
    11.19.2006

    You don't like early termination fees. We don't like early termination fees. In fact, with the exception of the carriers' bean counters, we can't think of anyone that likes 'em. But the fact of the matter is, a contract's a contract, and the ETF is the (relatively small, in the scheme of things) penance we pay for the right to break it. Be that as it may, a new class action suit brought against T-Mobile in an Idaho federal court claims that the nation's #4 carrier is breaking thirteen state consumer protection laws by charging customers $200 to wiggle out of their agreements. Specifically, the claim stems from the fact that T-Mobile doesn't make allowance for reducing the ETF based on the amount of time the user has been with the carrier, nor the "quality of service" they receive. For its part, T-Mobile isn't commenting on the suit, but we're guessing we can imagine the hand gesture they're doing their best to not display right about now. To the plaintiffs: can we recommend Sprint?[Via The Wireless Report]