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  • Deadfall Adventures on PS3 dives to the Heart of Atlantis

    by 
    S. Prell
    S. Prell
    07.13.2014

    Deadfall Adventures, the first-person adventure game for Xbox 360 and PC from Polish developer The Farm 51, is putting on the boots for another adventure, this time on PS3. Deadfall Adventures: Heart of Atlantis is an expanded and revamped re-release of The Farm 51's 2013 adventure/FPS hybrid, featuring new locations, new fights, reworked graphics and more. If you're unfamiliar, Deadfall Adventures takes its inspiration from the likes of Indiana Jones, who in turn takes inspiration from pulp serials like Doc Savage, which in turn can trace their pedigree to the character Allan Quatermain. That may sound like a confusing string of follow the leader, but it's actually more like coming full-circle; the hero in Deadfall Adventures is James Lee Quatermain, great grandson to the extraordinary gentleman, Allan. Deadfall Adventures: Heart of Atlantis is expected to fight off Nazis and the supernatural sometime this summer. [Image: The Farm 51]

  • Get Even, Dead Synchronicity among 75 games Greenlit for Steam

    by 
    Mike Suszek
    Mike Suszek
    04.18.2014

    Steam's Greenlight community gave 75 more games the thumbs-up for distribution on the PC platform this week, adding a few familiar titles to the mix. Among the games that can begin start selling on Steam is Get Even, a first-person shooter from Polish developer The Farm 51. Unlike other first-person games, players jump into the memories of Get Even's main characters to make decisions that impact their personality traits as the game's story progresses. The developer spoke at length in March on films and games that explore players' perceptions of reality, which the Painkiller: Hell and Damnation developer set as a goal. Other games greenlit for distribution include pretend dogfighter Cult of the Wind, dystopian 2D point-and-click adventure game Dead Synchronicity: Tomorrow comes Today and Pivvot, which brings minimalistic arcade-style action to Steam. Pivvot achieved over 2.65 million downloads on iOS and Android and comes from Whitaker Trebella, a Chicago-based developer that shifted from music composition to programming in 2010; though he still crafted tunes for more recent games like Nimble Quest and Super Stickman Golf 2. [Image: The Farm 51]

  • Get Even aims to give the new generation a reality check

    by 
    Sinan Kubba
    Sinan Kubba
    03.03.2014

    Think back on the calm, golden plains of Journey, and remember the joy of seeing players garbed in red cloaks, happily exploring the beautiful world around you. Now, imagine those players as Agent Smiths, some of them controlled by AI, some controlled by players - and no real way to tell who's who. Oh, and the Smiths aren't popping into your game to accompany you on a mesmeric journey of discovery. They want to shoot you dead, Mr. Anderson, very dead. I'm not sure that's how Get Even clicked into the mind of The Farm 51's Wojciech Pazdur, but it aligns the inspirations he's trying to marry in the PS4, Xbox One, and PC first-person shooter, all under the umbrella of "what is real?" The plot - which Pazdur wants to keep mysterious - explores modern themes of different realities and memory, but the play takes this blurring of the lines one stage further: The enemies you face in Get Even aren't just AI - they could be human - but in theory there's no real way of knowing. Did you just shoot an Agent Smith, or another person plugged into the Matrix?

  • FPS 'Get Even' from Polish indie studio aims for next-gen, PC in 2015

    by 
    Jessica Conditt
    Jessica Conditt
    01.08.2014

    Polish indie studio The Farm 51 is crafting a thriller first-person shooter, Get Even, for a launch on Xbox One, PS4 and PC in 2015. In Get Even, players dive into the memories of the main characters and choose paths that determine their personality traits as the story progresses. In single-player mode, other players in the network can jump into your game as enemies, "so players never know whether their opponents are human or CPU-based. This suspense further heightens the player's feeling of a threat," The Farm 51 describes in a press release. Get Even uses large-scale, real-world scanning to create its environments, aiming for a lifelike quality. Lifelike memory-jumping and bullet blazing, that is.

  • Nordic's Deadfall Adventures explores Lost World with FPS eyes

    by 
    Sinan Kubba
    Sinan Kubba
    09.06.2013

    A quick glance at Deadfall Adventures suggests an Uncharted-like lower-key, first-person shooter, and in some ways that assessment isn't miles off the mark. Both properties star a rugged adventurer with a notebook, both feature alluring companions with romance on their mind, and both aren't shy about tracing their roots to Allan Quatermain novels. Deadfall Adventures especially, given its hero is the great grandson of Quatermain. Based on what I saw at a recent demo, the comparisons don't go much further. While the Uncharted series places its emphasis on spectacle and orchestrated action, Deadfall Adventures, developed by Painkiller: Hell & Damnation studio The Farm 51, looks to focus on classic FPS combat. Set during the second World War, the game combines "historically accurate" weapons of the time like the MP38 submachine gun and AVS36 rifle with the lush surroundings of ancient ruins and temples, rendered neatly - don't expect blockbuster stuff - in Unreal Engine 3. Those environments caught my attention, specifically the manipulable dangers lurking within them. In the hands-off demo producer Martin Kreuch showed me, time and time again I saw conspicuous traps that were connected to large switches on the ground. Shooting or stepping on these switches made the traps unleash Indiana Jones-style dangers; we're talking flurries of spears, jets of flame, all the things that really ought to have killed Indy but never did.

  • Painkiller Hell & Damnation fires off 'Full Metal Rocket' DLC

    by 
    David Hinkle
    David Hinkle
    05.03.2013

    The latest DLC for Painkiller Hell & Damnation is now available for purchase on Steam. The $4 Full Metal Rocket DLC bolsters the multiplayer side with five additional maps – three classic Painkiller maps in Meatless, Blink and Mines; two new locales called Town and Prison – and a pair of skins, plus a new weapon and two new enemies: the Executioner and the Beast. Painkiller Hell & Damnation is the HD remake of the original Painkiller, which launched for the PC in 2004. Console ports for Painkiller HD are currently in the works, while ports for Mac and Linux are expected to drop this spring.%Gallery-187484%

  • Painkiller H&D dev loots temples in Deadfall Adventures for 360, PC

    by 
    Sinan Kubba
    Sinan Kubba
    03.01.2013

    The next game from developer The Farm 51 and publisher Nordic Games is Deadfall Adventures, a first-person shooter/puzzler with a definite Indiana Jones air about it. The game, due July 30 on Xbox 360 and PC, is set in 1938 and stars an intrepid explorer called James Lee Quatermain who's escorting a (probably beautiful) US agent called Jennifer Goodwin. Their mission is to travel to an Egyptian temple and retrieve an ancient treasure, The Heart of Atlantis, ahead of the Nazis or Russians. All that's missing is the whip.Still, it's not like Deadfall Adventures is the first or anything, and Nordic Games isn't shy about its cinematic inspirations and aspirations."Deadfall Adventures marries the ethos of the Saturday morning matinee with the summer blockbuster to create an original adventure which will grip players from start to finish," said Nordic managing director Klemens Kreuzer. "We're putting players into the heart of the action, just as they'd dreamed as children, staring at their heroes on the silver screen."The Farm 51 and Nordic teamed up on Painkiller: Hell and Damnation last year, clearly a relationship both parties enjoyed. Whether or not they can build on that to help Deadfall Adventures do justice to its summer blockbuster billing - well, we'll wait and see. %Gallery-180158%

  • Painkiller Hell and Damnation delayed until April on consoles

    by 
    JC Fletcher
    JC Fletcher
    01.09.2013

    Painkiller: Hell and Damnation was released on PC back in October, but Xbox 360 and PS3 owners are doomed to wait. Originally set for January 22, The Farm 51's remake of the original game will now be released on April 5. It'll be sold in both a "standard" edition for $29.99/29.99/24.99, and a "collector's" edition for $10 more."We have been working around the clock to bring the Xbox 360 and PS3 versions of the game in line with the quality and standard of the PC game," Nordic Games Production and Business Development Manager Reinhard Pollice said in the announcement. "There has been a slight delay so that the console communities can enjoy the fiendishly ghoulish experience that we know they want and deserve."

  • Painkiller remake hits PC on October 31, consoles January 2013

    by 
    Sinan Kubba
    Sinan Kubba
    10.09.2012

    Painkiller: Hell and Damnation is set to smite up Halloween when it's unleashed October 31 on PC. Publisher Nordic Games also scribbled in a demonicon to us that those interested in the PS3 and Xbox 360 editions have to damn well wait until January 22, 2013.Nordic describes the version being released this month as "totally uncut," and that same uncut version arrives in three months' time for Xbox 360 and PS3. A cut version also releases on January 22, perhaps to satiate German regulators who didn't give the uncut version a rating, effectively prohibiting its sale in the country.Hell and Damnation is a remake of the 2004 shooter from Polish studio People Can Fly, now of Bulletstorm fame. People Can Fly's compatriots The Farm 51 are handling the remake, offering a new story that throws Daniel into purgatory once more, forced to fight through to Hell and back all over again. Curiously, the original Painkiller (and subsequent games in the series) received 18+ ratings in Germany, so we wonder what The Farm 51 added to its remake's uncut version to push regulators over the edge.The PC version comes in Standard and Collector's editions priced at $19.99 and $29.99 respectively, with the latter including plenty of hellish swag. Shell out the extra $10 and you'll get stickers, postcards, a behind-the-scenes artbook, a making-of DVD, a ten-track soundtrack, and some in-game goodies too. The PS3 and 360 versions cost $29.99%Gallery-167915%

  • Get your Ph.D in Painkiller remake studies

    by 
    JC Fletcher
    JC Fletcher
    08.24.2012

    Publisher Nordic Games and developer The Farm 51 are remaking the original Painkiller game (by People Can Fly) as Painkiller: Hell & Damnation, a title that seems more like a warning than anything else. If you're not scared off by that, you can sign up for a PC beta here.