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  • The Firing Line: Epic SOE memories on PlanetSide's ninth anniversary

    by 
    Jef Reahard
    Jef Reahard
    05.25.2012

    So PlanetSide is nine years old this week (nine!), and Sony Online Entertainment is journeying down memory lane to look back at its ground-breaking MMOFPS. The firm is of course hard at work on the sequel, but some of the devs have taken a time-out to share their favorite memories with us. Though the word "epic" is overused in MMO discourse, it's a recurring theme here. Due to the size, scope, and sheer ambition on display in the original PlanetSide, it's actually appropriate too. While you're reminiscing with the devs, take a stroll through our side-by-side gallery that compares vehicles and equipment from the original PlanetSide with their counterparts in PlanetSide 2. %Gallery-156171%

  • The Firing Line: Hands-on with Heroes & Generals

    by 
    Jef Reahard
    Jef Reahard
    05.25.2012

    During the first 10 minutes of my time with Heroes & Generals, I killed once, died twice, and drove a tank, a jeep, a half-track, and a bicycle (not necessarily in that order). I also rode shotgun on said tank and said jeep, manning a nifty vehicle-mounted machine gun in the process. I marveled at the visuals, took way too many screenshots of my squadmates looking at the blow-away badass in-game map (it's the little things, amirite?), and generally had a helluva good time. Did I mention that all of this happened in a browser?

  • The Firing Line: World of Warplanes producer talks matchmaking, progression

    by 
    Jef Reahard
    Jef Reahard
    05.18.2012

    Last week I talked a bit about a couple of flight sim shooters coming soon to a PC near you. One of them is World of Warplanes, the followup title to Wargaming.net's ubiquitous World of Tanks hit. The World War II action MMO masters are slipping the surly bonds of earth with a new lobby-based battler that's currently flying through the early phases of its global alpha test. I had a few burning questions for the devs, including specifics on the matchmaking system, progression, and the possibility of historical scenarios. Producer Anton Sitnikau was gracious enough to answer those and more, so head past the break to see what he had to say.

  • The Firing Line: 16th century fragging edition

    by 
    Jef Reahard
    Jef Reahard
    05.11.2012

    What do War Thunder, World of Warplanes, Leonardo da Vinci, and Tribes: Ascend have in common? Not a whole lot aside from their respective appearances in this week's edition of The Firing Line. Won't you join me after the cut for a rundown on some recent and notable online shooter news? If you're feeling particularly ornery, you can point and laugh at the fact that I'm still not in the War Thunder beta.

  • The Firing Line: Hands-on with Firefall's beta

    by 
    Jef Reahard
    Jef Reahard
    05.04.2012

    I'm dying on the beautiful beach outside Firefall's starter town. As I lay bleeding from a hundred holes and generally making a mess of my shiny new bumble bee-colored battleframe, my avatar collapses to the sand and says the funniest thing I've heard in a while. "Grandpa!" This is delivered in his best rural Georgia twang, and it lessens the sting of my latest newbie move. The whole scene is Firefall in a nutshell: It's fun, frustrating, and funny all at once.

  • The Firing Line: Five reasons to love Tribes: Ascend

    by 
    Jef Reahard
    Jef Reahard
    04.27.2012

    Oh, Tribes: Ascend, if only you were an MMO. Actually, wait a minute. When I think on it, if Hi-Rez Studios' new free-to-play sci-fi shooter were an MMO, I probably wouldn't like it as much. There's something to be said for frequent updates and instant gameplay gratification, and Tribes provides those things (and more) in spades.

  • The Firing Line: World of Tanks first-anniversary retrospective

    by 
    Jef Reahard
    Jef Reahard
    04.20.2012

    We've been hearing about World of Tanks for so long that it seems crazy to think the title is just now celebrating its first anniversary. Sure enough, though, Wargaming.net's lobby-based multiplayer title is barely a year old. Well, OK. It's almost two years old if you count its summer 2010 beta release, which we won't since the title up there says first anniversary. Anyhow, what's even scarier than the passage of time is the fact that World of Tanks (and the company behind it) is showing no signs of slowing down.

  • The Firing Line: Firefall, Defiance, John Romero, and more

    by 
    Jef Reahard
    Jef Reahard
    04.13.2012

    Dude, there was a ton of big shooter news this week! I mean, this isn't terribly unusual, particularly since the genre is expanding at a rapid rate, but when I've got to cut interesting items out of this column for length reasons, you know it's been an eventful few days. Join me after the break for a recap on everything from Firefall to Defiance to John Romero and beyond.

  • The Firing Line: Can you hate EVE and love DUST?

    by 
    Jef Reahard
    Jef Reahard
    04.06.2012

    Hoo boy, CCP and EVE Online. Wait, what? Isn't this Massively's shooter column? Well, yes, yes it is, and if you weren't already aware, CCP has made a shooter called DUST 514 set in the EVE universe. I bring this up for two reasons. One, I'm really looking forward to the game (as I might have mentioned last time). Two, CCP has taken some lumps in the PR department over the past couple of weeks primarily because of its annual alcohol-fueled sausage-fest. I'm not going to rehash cyber-bully scandals today, but since e-thug players will undoubtedly have some sort of DUST presence, and since DUST shares certain unforgiving gameplay tenets with its sister title, should those of you who love sandbox shooters but hate EVE Online even bother with the game?

  • The Firing Line: DUST 514 newsplosion edition

    by 
    Jef Reahard
    Jef Reahard
    03.30.2012

    Oh man, this back and forth between PlanetSide 2 and DUST 514 is going to be the death of me. I feel like I'm cheating on one game every time I get excited about the other, but I just can't help it since both titles are drawing a bead on my personal sweet spot. This week's Firing Line is all DUST all the time, thanks to the massive info dump at last weekend's Fanfest 2012 event. I didn't get to go to Iceland for the hands-on, unfortunately, but I did log into PlayStation Home for the keynote livestream (which is archived after the cut in case you missed it). And I'll go ahead and beg your forgiveness for my fanboy breathlessness in advance this week. I've been an EVE Online player for a number of years now, so I'm already enamored of both the DUST universe and CCP's propensity for sandbox mechanics. What I didn't know prior to Fanfest, though, was just how deep the rabbit hole's going to go.

  • The Firing Line: A couple of PlanetSide 2 concerns

    by 
    Jef Reahard
    Jef Reahard
    03.23.2012

    Now that the glow of PlanetSide 2's GDC demo reveal is a couple of weeks back in the rear-view mirror, I've had time to digest it all and adjust my expectations of the game accordingly. Nothing I saw from Matt Higby and company dampened my enthusiasm for Sony Online Entertainment's MMOFPS opus, but a few things I didn't see are niggling at the back of my mind. Don't get me wrong -- PS2 is still at the top of my most-anticipated MMO list, but there are a few points of contention that could relegate it to the status of fun diversion instead of zomg-must-play-every-day title.

  • The Firing Line Exclusive: Tribes Ascend utility pack giveaway

    by 
    Jef Reahard
    Jef Reahard
    03.19.2012

    Like Tribes: Ascend? Like the Soldier class? If you answered yes to those questions, Massively and The Firing Line have an exclusive giveaway that you're going to love. We've teamed up with Hi-Rez Studios to bring you the Soldier utility pack, which is an upgrade item that grants an additional grenade slot and additional health (don't worry, balance fans; your Soldier avatar will sacrifice a bit of his energy pool when the pack is equipped). How can I get my hands on this fine item, you ask? It's as easy as clicking on the giveaway button after the break. After you've secured your code, boot up your Tribes client and select "extras" from the in-game menu followed by "redeem promotion." Enter your code in the box and then click over to your Soldier class to swap out your new pack!

  • The Firing Line: Blacklight release, Defiance, and (hopefully) a DUST livestream

    by 
    Jef Reahard
    Jef Reahard
    03.16.2012

    Welcome back to The Firing Line, shooter fans. I'm still recovering from Sony Online Entertainment's PlanetSide 2 demo last week (as well as CCP's reveals regarding DUST 514 gameplay footage and impending beta dates). Life goes on, though, and there are plenty of interesting tidbits to talk about with regard to our favorite genre. Won't you join me after the break for a recap?

  • GDC 2012: The Firing Line's PlanetSide 2 and DUST 514 redux

    by 
    Jef Reahard
    Jef Reahard
    03.09.2012

    This week I was fortunate enough to chat up the developers on the two biggest MMOFPS titles of the year. Exactly what year that is remains to be seen, and after hearing Sony Online Entertainment use the word "alpha" quite a lot, I suspect that PlanetSide 2 may slip into 2013. And that's not a bad thing at all, by the way. CCP's DUST 514, on the other hand, is surely coming in 2012. The devs will be doling out some long-awaited hands-on time with EVE's precocious little brother at Fanfest in a couple of weeks, and while DUST and PS2 share similar core gameplay, their target audiences (and the general feeling I get from each game) are completely different.

  • GDC 2012: The Firing Line talks release dates with Tribes Ascend's Todd Harris

    by 
    Jef Reahard
    Jef Reahard
    03.09.2012

    It's been a crazy week at GDC, and though I've already gotten the skinny on both PlanetSide 2 and DUST 514, there's more on the way when it comes to online shooter news. Yesterday morning I headed over to the Hi-Rez Studios booth on the main show floor, where COO Todd Harris had some exciting news to share with fans of the firm's Tribes: Ascend title. The free-to-play shooter will officially launch on April 12th, and Hi-Rez has also released a new parody trailer that pays homage to Dead Island and shows off the perils of the dreaded "llama capture" (if you're a Tribes newb, just know that speed equals survival when it comes to flag-grabs). Join me after the cut for some Tribes-related chit-chat as well news of new content on the way for Global Agenda.

  • The Firing Line: Blacklight: Retribution open beta impressions

    by 
    Jef Reahard
    Jef Reahard
    03.02.2012

    So I spent a little time with Perfect World Entertainment's new multiplayer shooter this week. Buh-what? Yeah, it is strange to think that the company responsible for Rusty Hearts, Ether Saga Odyssey, and about 20 million other free-to-play MMOs has finally jumped onto the FPS bandwagon. While PWE is publishing Blacklight: Retribution, though, design and development of the spiffy sci-fi action title comes courtesy of Zombie Studios.

  • The Firing Line: Why you should be playing Tribes: Ascend

    by 
    Jef Reahard
    Jef Reahard
    02.24.2012

    Skiing! Jetpacks! Pew pew! Yes, kids, Tribes: Ascend is officially in open beta, and that means you no longer have an excuse. Hi-Rez Studios threw open the doors this morning, and despite the fact that the game's closed beta exceeded all expectations and hosted over 300,000 players since its November kickoff, there's always room for more.

  • The Firing Line: Derek Smart on Line of Defense

    by 
    Jef Reahard
    Jef Reahard
    02.17.2012

    Welcome to a special interview edition of The Firing Line, folks. True MMOFPS titles are few and far between these days, though 2012 is shaping up to be a banner year for the genre thanks to games like PlanetSide 2, DUST 514, and possibly even Firefall. There's another massive FPS on its way, too, and even though it hasn't had quite as much press coverage as the aforementioned titles, 3000AD's Line of Defense project is worth a look. Join me after the break for a conversation with lead designer Derek Smart as he talks about what makes the game massive as well as what sets it apart from its competitors.

  • The Firing Line: Controller wars edition

    by 
    Jef Reahard
    Jef Reahard
    02.10.2012

    Welcome back to The Firing Line, shooter fans. Some interesting stuff went down this week, much of it related to DUST 514. Even if you're not partial to what some have dubbed "the controller wars," there's still plenty of online shooter news for you to peruse after the cut. Join me on the other side for a glimpse of Hawken, Firefall, and my PlanetSide character!

  • The Firing Line: Global Agenda year two retrospective

    by 
    Jef Reahard
    Jef Reahard
    02.03.2012

    You! Yeah, you! You still haven't played Global Agenda, have you? I know, I know, you're going to get around to it, it's on your list, blah blah and etc. While you've been dilly-dallying about, Hi-Rez Studios' sci-fi shooter has gone and turned two years old! That's OK, though, because the game has more options, more content, and more pew-pew than at any time in its history, and thanks to a gaggle of anniversary events, now is the perfect time to saddle up.