the-perfect-10

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  • Perfect Ten: My mobile MMO experiment, part 2

    by 
    Justin Olivetti
    Justin Olivetti
    01.22.2015

    Last week on Perfect Ten I began an experiment to "taste test" a batch of mobile MMOs to see if there's anything out there that's worth playing in this day and age (apart from the often-recommended Order & Chaos Online and Spacetime Studio's lineup). For the record, I would absolutely love a great mobile online RPG, but it would need to be a game that's tailored to such devices and offers a compelling experience beyond trying to clone a generic MMO. Let me sum up my adventures so far: While I did discover a couple of interesting titles, there was nothing in the first five games that made me want to keep them on my smartphone. Let's hope that this week's group brings out the big guns because I will be despondent if this experiment is in vain!

  • Perfect Ten: My mobile MMO experiment, part 1

    by 
    Justin Olivetti
    Justin Olivetti
    01.17.2015

    I'm often mystified that we haven't seen or heard much about MMOs on mobile devices. You'd think that with such a massive potential audience that studios would be racing to bust this market wide open, but whether it's the limitations of such devices (size, lack of input) or some stigma against developing "serious" games for app stores, we've seen remarkably few of them over the past few years. I've grown increasingly curious what MMOs, if any, might be out there for my tablet and smartphone. Practically every list I've read begins with both Order & Chaos Online and the Spacetime Studio games (both strong entries) and then quickly peters out with titles that nobody writing those lists have ever played. Search engine inquiries are helpful with that, I assume. So I decided that I'd undertake an experiment. I would scour the internet and app store for 10 MMOs that have come at least slightly recommended by some list maker, sample them, and see if they compelled me to play more. Will any of these 10 prove to be interesting enough to stay on my phone after this series is done? Find out as I start with the first five of the bunch...

  • Perfect Ten: New MMOs to watch in 2015

    by 
    Justin Olivetti
    Justin Olivetti
    12.27.2014

    As I've done for 2013 and 2014, I'm going to use the turn of the year as an excuse to look ahead at what MMO releases we may have to look forward to enjoying in the next 12 months. As always, it's a mixture of research, guesswork, and weeks of anguished ranking to come up with 10 titles that I think will define the new year. After the huge launch year we had in 2014, 2015 will most definitely be a smaller year for big-name releases. That doesn't mean it will be a complete write-off, but perhaps it will challenge us to look beyond the heavy hitters to find more diamonds in the rough. A couple of notes before we launch into the list, if you please! First of all, I limited this list to MMOs that at least have a shot of launching in 2015; games that are popular but are definitely not going to make it this year had to be excluded. Second, I am expanding the "honorable mentions" section this year to include more upcoming MMOs and my brief thoughts on them. So you are really getting 50 games for the effort of reading 10! You are welcome.

  • Perfect Ten: Looking back at the biggest MMO news of 2014

    by 
    Justin Olivetti
    Justin Olivetti
    12.13.2014

    Well, my chums, here we are at the tail-end of 2014, having achieved all of our goals and new year's resolutions. Even better, we've survived what's turned out to be one of the wildest, rockiest, and most exciting years of MMO news in recent memory. This was the year of high-profile game launches, even more popular expansions, layoffs, and some epic-level studio face-palming decisions. It's easy to sit here and say that we predicted everything that was going to happen this year, but c'mon, you have to admit that you were surprised by at least one or two events in this industry. It's incredibly difficult to sum up the biggest news of the year without coming to grips with the fact that many stories aren't one-and-done; a lot of what I'm going to be talking about in this list happened over the course of weeks or months and still may not be fully over. That's how news stories are sometimes!

  • Perfect Ten: Mobile apps to enhance your MMO lifestyle

    by 
    Justin Olivetti
    Justin Olivetti
    11.29.2014

    We're living in the age of smart phones, when there are more cell phones than there are people on this planet. I can't go anywhere without seeing people constantly whipping out their little rectangular companions for the constant stream of information, social connection, and Candy Crush interludes. While MMOs aren't making great headway on these devices, in part due to the limited input scheme, several wise studios have made good use of the mobile market to give players a way to keep in touch with their games even while AFK. Today we're going to count down, count up, and count sideways 10 official mobile apps that will enhance your MMO lifestyle.

  • Perfect Ten: Lessons I've learned from working at Massively

    by 
    Justin Olivetti
    Justin Olivetti
    11.15.2014

    In spring of 2010, I was asked to come on board Massively primarily as a feature writer who would also do a little news on the side. This opportunity was incredible since I was already blogging multiple times a day about online gaming, so why not be a part of the professional side of writing? Over four years and nearly two million words written since, I've witnessed a lot here at Massively. I've gotten to interview some big industry names, been allowed to take on fun pet projects, gone to conventions as a member of the press corps, and made a lot of good friends. I've also learned several lessons that have helped me to grow as a person and a writer, and I thought I'd jot a few of those down for one of these lists. Fun Perfect Ten factoid: When I proposed this column to the editors, I had done extensive research on lists that other sites had done (as to not cover similar territory) and drew up about 40 new topic ideas. In retrospect, it might have been overkill. I could have just written in an email, "People like lists."

  • Perfect Ten: My World of Warcraft launch memories

    by 
    Justin Olivetti
    Justin Olivetti
    10.25.2014

    I'm really not a big fan of those constant reminders from the media as to how much time has gone by using pop culture as reference points. I'm really not. So I kind of hate myself for saying this, but friends, next month will be World of Warcraft's 10th anniversary! Ten years! How old are we now! Back in November of 2004, I was a wide-eyed 28-year-old bachelor who had just met his future wife and was generally leery about MMOs to date. Now I'm a grizzled 38-year-old journalist, father of three, and veteran of more MMOs than I can count (because I cannot count past 22). A decade can contain so much history, especially when looked back all at once. I played World of Warcraft for many years, and while most of the memories have faded and merged together in a technicolor morass, there are a few vivid recollections of the launch period that stir emotions in me even today. Ten years, 10 launch memories. I think that's appropriate.

  • Perfect Ten: What Titan's death means for the industry and you

    by 
    Justin Olivetti
    Justin Olivetti
    09.27.2014

    Blizzard's fans are in mourning this weekend and its competition is no doubt rejoicing after the World of Warcraft developer finally cancelled its seven-years-in-the-making Titan MMO. Word on the street is that Titan was a little too similar to what Bungie came up with in Destiny, although all the studio itself will say is that it ultimately wasn't fun. So Titan joins Starcraft Ghost and Warcraft Adventures in the Blizzard graveyard. It's a loss for those who were hoping to see what Blizz could do outside of World of Warcraft in the MMO space. But what does this cancellation mean for Blizzard, the industry, and us as MMO gamers? I have a few thoughts, although I'll pre-empt them by predicting that your life will most likely go on just the same it did before this momentous announcement.

  • Perfect Ten: Terrible, terrible MMO names

    by 
    Justin Olivetti
    Justin Olivetti
    09.20.2014

    A catchy, vivid title is essential to getting your game noticed and establishing a strong brand. Yes, we as gamers will get used to pretty much any dumb name (unless it's Daikatana), but a great one allows us to mention it in polite society without getting spat on or rejected for dates. The best MMO names in my opinion are single words that sound cool or conjure up a strong association. I'm less fond of ALL CAPS ACRONYMS and any game that can't be more inventive with its title than to put "Online" after it. For the most part, MMOs play it safe and boring with titles, with only a few outliers in the awesome or terrible fringes. Today, we're going to examine the latter. I want to make a couple of quick qualifiers here. I'm not judging these games by their names; an MMO can be good or bad independent of how silly its name is. And while I know that some of these names make more sense in context, I generally feel that if I have to have it explained to me, then it's a fail.

  • Perfect Ten: MMOs that deserve another chance

    by 
    Justin Olivetti
    Justin Olivetti
    09.06.2014

    First impressions matter. First impressions count. First impressions are lasting. These commonly cited maxims are true, but I would like to add one more: "First impressions can be deceiving." Due to our nature of making snap judgments, experiencing something at the wrong time or being impatient, we can rush to a conclusion that could rob us of something we could truly love. There are few things that frustrate me more than seeing MMO gamers adopt the gospel of the first impressions and refuse to ever return to a game afterward. We keep treating MMOs as disposable, one-shot entertainment that must be plundered quickly right out of the gate instead of seeing them as reusable fun that gets better with time. So the next time you feel bored waiting for the next MMO to launch so that you can make a two-month first impression and then leave forever, why not give an older title a second try? In this week's countdown, I'm going to make a case for 10 MMOs that deserve another chance even if you wrote them off long ago.

  • Perfect Ten: How to spend $46,750 on MMO crowdfunding purchases

    by 
    Justin Olivetti
    Justin Olivetti
    08.23.2014

    Do you ever look at your wallet and say, "Ugh, this thing is too full! It's causing a bruise on my tushie every time I sit, and no gas station ever has change for a thousand-dollar bill!" Are you tired of the endless cycle of purchasing luxury sedans to roll them off cliffs only to realize that the auto industry is making them faster than they can be destroyed? We here at Massively feel your pain, and just as soon as I finished eating a breakfast of scrambled eggs made from endangered birds, I hopped off the company's gold yacht and got to work tracking down ways that you could relieve yourself of the burden of wealth. So here is my plan, in 10 simple steps, for you to shed $46,750 of your bank account, all by blowing your enormous disposable income on Kickstarter and other crowdfunding options. No, please don't thank me by sending me a gigantic check. I would only shred it to use in my robo-hamster's cage.

  • Perfect Ten: Why MMOs need to give up their dragon addiction

    by 
    Justin Olivetti
    Justin Olivetti
    08.02.2014

    If a genie ever appeared to grant me three wishes, I would not hesitate. I would not be selfish by asking for more wishes or focus on my own well-being. No, I would think of you all when I said, "Mr. Genie, I want you to eliminate all Elves from MMOs, preferably via boiling acid. I want you to make all online giant spiders obey the cube law. And I want all developers to be stricken with a specific form of amnesia that will make them forget, now and forever, that dragons are a thing." You're welcome in advance, online gamers. Yes, I will gladly take up the mantle of your king and protector. Dragons are not cool. Dragons have never been cool. And yet, for some reason unknown to me, MMO developers lose their collective minds over the fire-breathing lizards. They're not just a trope that infests MMOs to the detriment of original storytelling and world building; they're cheesy villainous centerpieces that devs prop up while deluding themselves that the other couple of thousand MMOs aren't doing the same thing. MMOs need to give up their dragon addiction, and I am not short on reasons why. I am also so dead serious that dragons need to go that I'm contemplating getting a chest tattoo of one just so that I can laser removal it right off the next day.

  • Perfect Ten: Annoying things you hear in general chat

    by 
    Justin Olivetti
    Justin Olivetti
    06.28.2014

    General chat, sometimes called "Barrens chat" or "zone chat" or "the party line," is both the bane and the secret fixation of my existence. It's like a text-based reality show that plays out in real-time whenever I log into an MMO. If -- for some rare reason -- I'm bored of playing the game or talking with friends, at least I have the jibber-jabber of screeching opinions to fill my eye sockets. It's safe to say that general chat earns its bad reputation, but have you ever stopped to analyze exactly why that is? I have. I have traveled that long, terrible path, and at the end I peered over the edge into the abyss, and the abyss told me that I was a carebear who needed to L2P. Here are my findings.

  • Perfect Ten: MMOs from the '90s

    by 
    Justin Olivetti
    Justin Olivetti
    06.21.2014

    The course of MMO history and the developer pioneers who forged a path to online gaming have long fascinated me (so much so that I write an occasional column about it). While we often think of MMOs as modern entertainment barely out of its infancy, the truth is that you can trace the industry back decades to see a fringe group of devs and players striving to make these games a reality. While the number of MMOs in existence exploded in the early- and mid-2000s (and hasn't stopped growing since), the 1990s are often an overlooked decade that featured more than the one or two games that are usually mentioned in brief history overviews. There were actually far more titles than most assume, even if you dismiss text-based MUDs and the like. Today we're going to run down 10 MMOs that were born during the era of the dot-com revolution, dial-up modems, and the peak of the Simpsons (third through seventh seasons).

  • Perfect Ten: The MMOs that influenced me greatly

    by 
    Justin Olivetti
    Justin Olivetti
    05.31.2014

    Every one of us has an "MMO resume": a list of titles that we've played, whether briefly or extensively. Some of those are just games, casual flings that meant nothing. But others can take a more meaningful role in our lives, influencing how we experience and view MMOs. I would scarcely say that my resume is one of the most robust you'll ever see; I'm sure plenty of you have played more than I. However, I like to think that I've had a journey over the course of a decade or so that's shaped who I am as a gamer. Since it's my birthday today, I'm going to share 10 of those influential MMOs with you and what they've done for me. You're going to get me cake.

  • Perfect Ten: Great MMO time travel adventures

    by 
    Justin Olivetti
    Justin Olivetti
    05.10.2014

    Writers and geeks alike can't seem to get enough of time travel, although the ratio of horribly crafted time travel tales to fun and smart ones is pretty lopsided. I've come to realize that MMOs are positively littered with ways that players are invited to jump around the internal timeline of the game, and I wanted to share a few of them in this week's countdown. When you think about it, the proliferation of time travel quests makes a lot of sense from a developer viewpoint. There is a ton of lore that goes into each one of these virtual worlds, but for the most part the players are affixed to a very specific (and unmoving) point in time. Hopping about in time is a great way to experience other eras and actually see history instead of just reading it in a quest box. Plus, if done right, these quests can be quite memorable.

  • Perfect Ten: Strategies for juggling multiple MMOs

    by 
    Justin Olivetti
    Justin Olivetti
    04.19.2014

    Among my friends, I have a reputation for being "that guy who plays all the games." People are constantly asking me how I manage to handle so many MMOs simultaneously on top of work and family, as if I've managed to clone myself or I never sleep. The truth is far more mundane: Work and family get top priority with my time, and what I have left for gaming is simply spent wisely. The thing is that I'm just always enamoured with so many MMOs that I can't just play one and nothing else. I have to be a "juggler:" a player who balances online worlds. With limited time at my disposal and a desire to be in three or four MMOs at any given time, I've done a lot of experimenting with different ways to juggle titles. There is no one best way, I've found. It depends on how "fair" you want to be to your MMOs and whether it's a priority to you to give each of them more or less the same attention and time. Each of the following strategies has pros and cons, and if you're trying to handle two or more titles, you're simply going to need to figure out what works best for you and your allotment of time.

  • Perfect Ten: My favorite MMO April Fools' pranks of all time

    by 
    Justin Olivetti
    Justin Olivetti
    04.05.2014

    There are two types of people on April 1st: those who are annoyed and indifferent to the tomfoolery going on all around them, and those who gleefully embrace the zany antics and baldfaced lies. For the record, I am of the latter crowd. I love April Fools' Day and the humor and creativity that it inspires. While this day is by no means contained to our neck of the woods, MMOs have a long-running streak of trying to pull the wool over our eyes. I think a good goof has to have several qualities to make it truly memorable. It needs to be original. It needs to be actually amusing, whether or not you "fell for it." And it needs to tweak our expectations and understanding of how MMOs work. Sometimes there are even important ideas that emerge from these jokes that could, indeed, make these titles better. So let's go through my favorite MMO April Fools pranks of all time, as catalogued by yours truly!

  • Perfect Ten: Why I'm looking forward to WildStar

    by 
    Justin Olivetti
    Justin Olivetti
    03.22.2014

    Sometimes you just know when a game is going to click for you before you even get much time in it. It has a personality that agrees with your own, visuals that cause your retinas to salivate, features that were probably stolen by devs from your dream journal, and a good balance of comfortable familiarity and exciting newness. That, to me, is why I'm on board the WildStar train. Listen, I'm not one of those people who feels that a game needs to "win" or dominate all of the rest of the landscape. I don't care whether WildStar is more or less popular that the rest of the field or whether it goes free-to-play or not (obviously, I would like it to do well so that it doesn't close up shop!). If it's not your thing, fine, but that won't stop me from being giddy as its release approaches. WildStar is definitely my most anticipated MMO for 2014. Hit the jump and let me tell you 10 reasons why!

  • Perfect Ten: Game franchises that became MMOs

    by 
    Justin Olivetti
    Justin Olivetti
    03.08.2014

    Popular franchises have been known to jump between various entertainment media, from games to television to movies to comic books and even to pogs. We should not gasp in utter amazement that this is also the case with many of our beloved MMOs; we should nod sagely and accept the terrible truth. There are several video game franchises that have culminated in -- or at least have taken a detour through -- the land of MMOs. For gamers who wanted more and especially did not want to see their journey end, an MMO continuation is a welcome answer that's usually hiding its own problems. But nevermind that; let's march down the halls of history and see the yearbook photos of these franchises when they were young!