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Following up on a recent playthrough, Braid developer Jonathan Blow revealed that his upcoming PC and PlayStation 4 open-world adventure game The Witness ballooned in scope during development, and now spans between 25 and 40 hours of gameplay. "Just the other week, we played through the game from...

October 17th 2013 at 1:00pm 0 Comments
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Soon after launching his debut hit, Braid, on Xbox Live Arcade in 2008, creator Jonathan Blow issued a cheeky walkthrough tip on his personal site. In so many words, it said "suck it up and don't use a walkthrough" – a statement which many saw as reflective of a perceived "my way" attitude to...

March 14th 2012 at 6:00am 0 Comments
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When is Braid creator Jonathan Blow's second game, The Witness, going to launch? None of your damn business is when. "When it's good," Blow told Joystiq during a GDC 2012 preview meetup. He's not even sure where The Witness will end up -- beyond PC and iOS, that is. "PSN a year from now? XBLA a yea...

March 12th 2012 at 6:00pm 0 Comments
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Thekla, Inc.'s Jonathan Blow, creative lead of Braid and upcoming game The Witness, revealed the following Italo Calvino quote, from the book "Invisible Cities," as the origin behind his new dev studio's name. "Those who arrive at Thekla can see little of the city, beyond the plank fences, the s...

August 9th 2011 at 6:00am 0 Comments
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"Hey man, come in," a weary looking Jonathan Blow said. He was welcoming me into his temporary New York City abode, a swanky hotel in midtown where he'd been put up for a few days to show off a preview build of his next game, The Witness. His bare feet indicated to me that I'd either just woken h...

August 8th 2011 at 12:00pm 0 Comments