THEMIS

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  • There may be water on Mars, but not much

    by 
    Andrew Tarantola
    Andrew Tarantola
    08.29.2016

    Remember those weird dark streaks that NASA's Mars Reconnaissance Orbiter found last September? These recurring slope lineae (RSL), as they're called, were originally thought to contain liquid water. On Mars, liquid water would obviously be a huge deal because it means both potential source of life and potential resource. Well, it turns out that there isn't nearly as much water in those RSLs as astronomers had hoped and certainly none that's potable. What's more, new analysis has estimated that the amount of liquid surface water on Mars cannot exceed that of Earth's driest deserts.

  • The modular THeMIS mini-tank can be whatever you need it to be

    by 
    Andrew Tarantola
    Andrew Tarantola
    02.17.2016

    Estonian defense contractor Milrem debuted its modular unmanned ground vehicle, dubbed the THeMIS (Tracked Hybrid Modular Infantry System), at the Singapore Airshow on Wednesday. The THeMIS is basically a remote-controlled platform on tank treads. It can be easily modified for any number of different missions, like combat, engineering, reconnaisance or Search and Rescue.

  • EVE Evolved: Expansion names are important!

    by 
    Brendan Drain
    Brendan Drain
    05.25.2014

    Since its launch in 2003, EVE Online has adhered to a rough schedule of releasing two free expansions per year, one at the game's peak play time in the summer and one to tide players over during the long winter lull in activity. Each expansion has had a particular theme and a descriptive name, launching with several major features and then being followed up with a series of smaller sub-releases. At EVE Fanfest 2014 we discovered that CCP plans to change that strategy and instead produce around ten smaller releases each year, aiming to release one every six weeks. Putting aside the mathematical impossibility of meeting that target with only 52 weeks in the year, the plan for smaller but more regular releases has been generally well-received. Players were very happy to hear that unfinished features will no longer be pushed out the door before they're ready just to meet an arbitrary expansion deadline, and it's great news that completed features and fixes will now wait a maximum of six weeks before deployment. There's no doubt that it's a great development strategy, but the more I think about it, the less sense it makes as a media strategy. In this EVE Evolved opinion piece, I look at why expansion names are important, the problems with CCP's new development schedule, and what can be done to fix them.