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Ubisoft fired original Assassin's Creed creative director Patrice Desilets yesterday, after his rocky transition from Ubisoft, to THQ Montreal and back to Ubisoft. One of his colleagues, Jean-François Boivin, was also fired yesterday, Desilets tweeted. Boivin traveled from Ubisoft to THQ Mon...

2 years ago 0 Comments
May 8, 2013 at 6:00PM
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Employees of THQ's corporate HQ and Vigil studio will conclude working for the bankrupt publisher today. In a memo obtained by IGN, employees received a "frequently asked questions" memo regarding the end of their employment. The memo notes employees should remove all personal items by the end of t...

2 years ago 0 Comments
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THQ today announced it's in the process of closing its Melbourne offices, and will be laying off 18 employees as a result. Speaking to Gamasutra, THQ revealed the company signed a new distribution agreement for Australia with All Interactive Entertainment, thereby making its Asia-Pacific office bas...

2 years ago 0 Comments
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An internal memo attributed to THQ president Jason Rubin sent yesterday to staff outlines plans for layoffs in the publisher's marketing team and desire to boost development. The letter, published by 3D Realms founder George Broussard, notes the marketing and production staff will be cut by "20 in...

2 years ago 0 Comments
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In the hustle and bustle of E3 week, on the very day THQ announced it would transition over the UFC license to Electronic Arts for an 'undisclosed cash payment," the publisher decided to close its San Diego studio. "THQ confirms that today's announcement regarding the UFC license transition will a...

2 years ago 0 Comments
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GAME Watch is reporting that THQ will shut down its Japanese publishing operation on February 29. The article notes that it is as yet undetermined who will provide ongoing support for existing THQ titles, and whether the company has found a new publishing partner for the region. This puts the statu...

3 years ago 0 Comments
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THQ has confirmed planned layoffs of "up to 240 selling, general and administrative personnel worldwide," with plans to finalize the proceedings by September 30, 2012. The company promises that the "majority" of said layoffs will occur before March 31, 2012 and many of the employees affected have a...

3 years ago 0 Comments
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When THQ announced plans for layoffs that didn't affect its five main internal studios, we didn't think folks like VP of tech Mark DeLoura would end up getting cut. But that's what an automated response from his email address confirmed to us last night. The response outright states, "Mark DeLoura i...

3 years ago 0 Comments
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THQ went through another wave of layoffs today, which affected its administrative and publishing departments. The company would not share details about how many people lost their jobs, but stressed that this did not affect its five internal studios: THQ San Diego, Relic, Volition, Vigil and THQ Mon...

3 years ago 0 Comments
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An anonymous letter sent to media and THQ's board of directors, allegedly written by a former employee of THQ, rains fire on the company's management and, specifically, CEO Brian Farrell. The letter arrives the same day as THQ announces another strategic realignment, a little over a week after the ...

3 years ago 0 Comments
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The business world, like the rest of the world, is a cruel and unforgiving mistress. Following the "weaker than expected" sales figures achieved by THQ's uDraw tablet during the third quarter of the 2012 fiscal year, THQ has let go 30 members of its Play THQ team; the Agoura Hills unit responsibl...

3 years ago 0 Comments
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And the hits just keep on coming. THQ has confirmed to Gamasutra that it has reduced the staff sizes of Red Faction developer Volition, Inc. and Homefront developer Kaos Studios. Volition, whose team of around 200 is also working on the next, bonersword-equipped installment in the Saint's Row fra...

4 years ago 0 Comments
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Unlike the less than wonderful relations some developers are currently having with their publishing partners, Vigil Games' general manager David Adams says things between his studio and THQ couldn't have been better during the development of Darksiders. "We were pretty lucky, just because our publi...

5 years ago 0 Comments
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THQ has confirmed the closure of Finnish developer Universomo, who worked on mobile licensed games for the publisher -- and whose original (and interesting-looking) DS game, Beat City, is expected to be released this spring. Paradoxically, the confirmation of the shutdown was given to Mobile Enterta...

5 years ago 0 Comments
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THQ announced a bit of restructuring today, which means, sadly, layoffs. The publisher announced that it's refocusing Juiced developer Juice Games and MX vs. ATV/Deadly Creatures developer Rainbow Studios for content intended for digital distribution. The studios will be renamed THQ Digital Studios ...

5 years ago 0 Comments