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  • Issue 19 goes live in City of Heroes

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.30.2010

    While World of Warcraft goes through its own world-shattering events, City of Heroes is getting hit hard as well. Issue 19 has just gone live, allowing players to experience the first step of the Praetorian invasion. Luckily, the patch also brings with it the Alpha Slot, empowering players with the first tier of the Incarnate system and allowing characters to stand against the invasion at a heretofore unseen level of power. There's also a surfeit of assorted quality-of-life improvements, not the least of which is the movement of Fitness to a baseline set of powers. Issue 19's features have been getting talked up for some time, so players will likely find many familiar entries among the official patch notes. Most noteworthy is the free respec token that's being given out to all characters, with a second free token being awarded on December 8th for characters who have used the first free token. It's the perfect time for City of Heroes players to log in, get playing, and start fighting back against the Praetorian invaders with all the might they can muster -- and with the new systems, that's quite a lot of might indeed.

  • Paragon Studios answers our questions about Issue 19 of City of Heroes

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.15.2010

    Just three months after the major upheaval of Going Rogue, City of Heroes is getting another big update in the form of Issue 19. Bringing with it new task forces, the first part of the new Incarnate system, the long-awaited baseline Fitness pool, and several other quality-of-life improvements, the issue is packed to bursting with things for players to enjoy. So we naturally had a few questions, even above and beyond our first impressions of both the Incarnate system and the new Apex task force. Of course, this issue isn't the work of just one or two people within Paragon Studios, but the whole team. So it was fitting that we got our questions about the newest update to City of Heroes answered by several members of the team. Melissa Bianco, Matt Miller, Sean McCann, and Tim Sweeney all took the time to answer some quick questions about the substance of the update, so click on past the break to see our questions and their responses.

  • NYCC 2010: The City of Heroes Issue 19 panel

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.10.2010

    It's the end of the convention season, and City of Heroes fans on the East Coast managed to get one last treat -- another chance with the development team that had long been anchored firmly on the other side of the country. The team's panel in March at PAX East saw the revelation of several new facts about the game, including the first announcement of Kinetic Melee and Electric Control, and the panel that closes out the year at New York Comic Con contained several interesting new facts as well. Melissa Bianco, David Nakayama, and Jesse Caceres were all in attendance, with the panel overseen by community representative Tia Parurahi. With Going Rogue having been out for nearly two months, this panel focused on the upcoming Issue 19 and what the changes mean for the game, as well as how much the development team is ramping up production to improve the game all around.