titanfall

Latest

  • Titanfall's mobile debut is a 'Hearthstone' with mechs

    by 
    Nick Summers
    Nick Summers
    09.12.2016

    If I told you Titanfall was coming to smartphones, what kind of game would you envision? A side-scrolling shoot-em-up similar to Metal Slug? A Titan customization tool? Or a portable-friendly strategy game like Advance Wars? Well, I've got bad news. Titanfall: Frontline is none of those. It's a digital card game similar to Hearthstone. But wait! Before you dive back into Blizzard's tavern, hear Respawn out. The company has teamed up with Nexon, best known for the MMO Maplestory, to build out new cards and mechanics that could feel authentic to the Titanfall universe.

  • 'Titanfall 2' multiplayer will be tweaked after fan feedback

    by 
    Richard Lawler
    Richard Lawler
    08.25.2016

    Last weekend Titanfall 2 opened its doors for the first of two multiplayer test weekends, allowing fans to play an alpha version of the game for free on Xbox One and PS4. While it achieved a goal of testing out some of Respawn Entertainment's revamped cloud-based server technology (and will be followed by the second test this weekend running Friday through Sunday), players also had a lot of feedback about how the game plays.

  • 'Titanfall 2' multiplayer tech test is now open to all

    by 
    Andrew Tarantola
    Andrew Tarantola
    08.19.2016

    Jon Shiring, the lead engineer for Titanfall 2 at Respawn Entertainment, announced via Twitter on Friday that the game's first "Multiplayer Tech Test" session is now live. The open event (no pre-orders or game codes necessary) which runs through the weekend will give players the chance to try out the game's first two mechs (Ion and Scorch). Players will also be treated to five new competition styles: Bounty Hunt, 5v5, Pilots vs. Pilots and 8v8.

  • Crafting a story for 'Titanfall 2'

    by 
    Nick Summers
    Nick Summers
    08.19.2016

    Titanfall 2 represents a huge opportunity for Respawn Entertainment. When the first game launched in 2014, the Xbox One was still in its infancy, and struggling from Microsoft's disastrous messaging. Titanfall received plenty of accolades for its human-versus-robot combat, but never found an audience befitting a veteran Call of Duty developer. The follow-up could be different, however, because it's headed to the PlayStation 4 in addition to the Xbox One and PC. The game will also feature a full-blown campaign -- a first for the franchise and something the original was criticized for not having.

  • 'Titanfall 2' doesn't ditch Microsoft's cloud; it builds on it

    by 
    Jessica Conditt
    Jessica Conditt
    06.15.2016

    When the original Titanfall launched exclusively on the Xbox One, Windows and Xbox 360 in 2014, it took advantage of Microsoft's Azure cloud system, which allowed developers at Respawn to add AI teammates and enemies in a low-lag gaming environment. It also meant that some regions, such as South Africa, never saw the game, because Microsoft's dedicated servers simply didn't exist in the country. This all changes with Titanfall 2.

  • Electronic Arts

    Here's everything we saw at EA's E3 'Play' event

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    06.12.2016

    Today, video game juggernaut Electronic Arts kicked off this year's Electronics Entertainment Expo with a show all its own. If you weren't a member of the press or one of the lucky few fans that were let into the event to experience it firsthand, don't worry: We've collected all the trailers that made their debut on The Novo theater's stage and put them in one handy spot for you. Want a look at the new multiplayer trailer for October's Titanfall 2? Look no further. How about FIFA 17's intriguing single-player story mode? We've got your back there as well, with a few other bits like a new glimpse at Battlefield 1's World War I action. Join us below, won't you?

  • 'Titanfall 2' explores the human-robot link on October 28th

    by 
    Jon Fingas
    Jon Fingas
    06.12.2016

    EA isn't waiting until its big E3 shindig to say more about Titanfall 2. The publisher has followed up leaks by posting a trailer revealing the first few details of Respawn's next robotic shooter, including its widely-reported single-player campaign. You take the role of Jack Cooper, a Militia soldier who links with a Titan after its previous pilot is killed in action. From all indications, that human-robot connection will play a central role in the story -- your Titan is as much a friendly helper as it is a relentless war machine.

  • Mario Anzuoni / Reuters

    'Titanfall 2' lands this autumn

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    05.11.2016

    Slowly but surely, game publishers and developers are starting to reveal their hands ahead of E3 next month. Electronic Arts is no different, and by way of its quarterly earnings report (PDF) the publisher has revealed that the now-multiplatform Titanfall 2 will debut this fall. With the recent news that Mass Effect: Andromeda is slipping into next year, that means the sequel to developer Respawn's mech-heavy shooter will sit alongside Battlefield 1 from Dice in autumn.

  • 'Titanfall 2' is coming to PlayStation 4, watch the trailer

    by 
    Andrew Tarantola
    Andrew Tarantola
    04.11.2016

    PlayStation Europe dropped the first teaser trailer for Titanfall 2 on Twitter Monday. Titanfall 1 was the Xbox One's marquee exclusive when it launched shortly after console's debut back in 2013, which makes the sequel landing on its rival platform all the more intriguing. And given Microsoft's recent agreement with Sony to allow cross-platform multiplayer, this could portend some very cool online matches that exceed the original's 6v6 player limit. There's no word on when Titanfall 2 will actually be released, however PS Europe says the game's gameplay trailer will be go live on June 12th.

  • 'Titanfall 2' will have a real single-player campaign

    by 
    Jon Fingas
    Jon Fingas
    02.07.2016

    Respawn hasn't said much about its Titanfall sequel beyond plans for multi-platform support, but some details are starting to trickle out... and they'll be good news for fans of the robot-slash-infantry shooter. In a chat with Forbes, head writer Jesse Stern notes that Titanfall 2 will have a real, honest-to-goodness single-player campaign when it arrives either late this year or early next. That's not completely shocking given that the team didn't have the resources to flesh out its solo game the first time around. Still, it's reassuring if you were frustrated by the original's barely-there offline experience, which really just amounted to AI matches with a sliver of story in between.

  • 'Titanfall' is going mobile

    by 
    Jessica Conditt
    Jessica Conditt
    10.29.2015

    Titanfall, the mech-based multiplayer shooter from the creators of Call of Duty, will land on iOS and Android in some form in 2016. Titanfall studio Respawn Entertainment has partnered with free-to-play publisher Nexon and mobile developer Particle City in a multi-year, multi-game deal. There are no details about the mechanics or style of the coming Titanfall mobile games, but considering Nexon's involvement, it's a good bet that they'll be free with in-app payments. "Nexon's unrivaled publishing network and free-to-play expertise will allow Titanfall to reach new global audiences. And with Particle City, we are closely collaborating to create all-new standalone games with original gameplay experiences that expand the Titanfall universe to players everywhere," Respawn co-founder Vince Zampella says in a press release.

  • 'Titanfall' is going free-to-play in Asia

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    07.29.2015

    Free-to-play games are big business outside of America and Titanfall is the next big shooter joining the ranks of Halo and Call of Duty in taking that route. Publisher Electronic Arts is working with Nexon (the company behind Maple Story and FIFA Online 3) to take developer Respawn Entertainment's mech-based shooter to China, Japan, Korea, Macau and regions of Southeast Asia including Cambodia and Thailand. Naturally, it'll only be a PC version of the game since that plays well in internet cafes, but any other details aren't known at this point. However, the F2P model could actually translate pretty easily considering the game's Burn Card system that rewards players with single-use power-ups is similar to how existing microtransaction-based games function. Stand by for Titanfall, Asia.

  • 'Titanfall' sequel headed to more than just Xbox and Windows

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    03.13.2015

    Standby for Titanfall, PlayStation 4 owners. The crumbs from the game's first birthday cake are just starting to get crunchy, and developer Respawn Entertainment's dropped news that there's a sequel in the works. What's more, it's shedding Windows and Xbox exclusivity according to IGN. "It'll be multiplatform," the studio's CEO Vince Zampella said. COO Dusty Welch said that the decision to release the initial game only on Microsoft platforms was a business decision above anything else, with Zampella adding that making the game wouldn't have been possible otherwise. All that to say, Microsoft did a lot of financial heavy lifting for Titanfall -- much like it did for the original Mass Effect. Any of the game's cloud-reliance shouldn't be lost in the transition to non-Redmond platforms either considering that PS4 developers can offload processing tasks to remote servers as well.

  • Best of the Rest: Ludwig's picks of 2014

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    01.07.2015

    ATTENTION: The year 2014 has concluded its temporal self-destruct sequence. If you are among the escapees, please join us in salvaging and preserving the best games from the irradiated chrono-debris. Jazzpunk Jazzpunk is likely to be misunderstood, or impossible to understand, by design. You could say explanation comes as an insult to its eccentricity. The gist of it is that you're a spy completing missions in a surreal, robot-dominated world, the kind you might dream up after dozing off in the middle of a late-night Leslie Nielsen movie marathon. And while the convoluted wordplay wouldn't feel out of place in a Zucker spoof - in Japan, for example, you're asked if you prefer kimonos or kistereos – the barbs of reality are what really make Jazzpunk stick. Take its odd vision of dystopia, which is regularly mocked through one-off minigames (like a first-person shooter dubbed ... Wedding Quake). Here, you can put on a special visor that lets you see and blast nonsensical Wi-Fi passwords as they dance in the air around you. I mean, that's weird, but ... think about it. The concept is kind of weird to begin with, right here on Earth. Taken as a form of escapism, then, Jazzpunk is silly without taking you too far from the truth.

  • Best of the Rest: Xav's picks of 2014

    by 
    Xav de Matos
    Xav de Matos
    01.05.2015

    ATTENTION: The year 2014 has concluded its temporal self-destruct sequence. If you are among the escapees, please join us in salvaging and preserving the best games from the irradiated chrono-debris. Metal Gear Solid V: Ground Zeroes Set aside your cries of it being a glorified demo; you'll get no support from me. I poured dozens of hours into Metal Gear Solid V: Ground Zeroes, exploring every facet, achieving S ranks throughout (some of which you can watch on my YouTube channel) and doing it again and again to test and examine its reaction to my exploration and exploitation. Ground Zeroes is a marvel of technology and, yes, it's a great tease of what Kojima Productions has in store with The Phantom Pain. Truthfully, I'm a series fanatic and – as last year's mention of Splinter Cell: Blacklist will attest – a lover of all things stealthy, so it may come as no great shock that I ended up adoring Metal Gear Solid V: Ground Zeroes. But I can identify when something doesn't work and I truly believed Ground Zeroes accomplished its task beautifully. I loved the game for what it offered and ultimately delivered on: a taste of what's to come, powered by technology befitting of a main course. I think we all got a little mad about it because we can't wait for more.

  • Best of the Rest: Alexander's picks of 2014

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    01.05.2015

    ATTENTION: The year 2014 has concluded its temporal self-destruct sequence. If you are among the escapees, please join us in salvaging and preserving the best games from the irradiated chrono-debris. Hearthstone: Heroes of Warcraft If you'd told me a year ago that I'd spend a majority of my 2014 with a collectible card game, I'd have politely smiled and nodded, blind to how deeply Hearthstone would get its hooks in me. Blizzard once again proved itself to be the master of evolving a genre for the masses, creating a card game that is distinctly a video game and pulling in 20 million players. Hearthstone was the perfect distraction from my coursework, allowing for 15-minute breaks. Its daily quests passively pushed me to develop a well-rounded appreciation for the game. I took the time to check out Hearthstone forums and researched different decks as I collected more cards. I soaked in the HearthPwn. The additional cards added through the Curse of Naxxramas single-player adventure and the Gnomes vs. Goblins expansion have kept the game fresh. Hearthstone is a mathematical crunchfest at the tournament level and, much like poker, I can appreciate it, even knowing I will never be part of that world. Hearthstone and I have a casual understanding and I don't see us concluding our daily dalliance any time soon.

  • Titanfall update brings co-op to Xbox 360 next week

    by 
    Mike Suszek
    Mike Suszek
    11.27.2014

    The Xbox 360 version of Titanfall will receive update number eight next Monday, December 1, Respawn Entertainment announced. The update adds Frontier Defense to the game, Titanfall's cooperative multiplayer mode that arrived on PC and Xbox One just over one month ago. Frontier Defense puts a team of four players in charge of defending a "vital objective" from waves of enemies, which increase in difficulty with each mob. Like the update last month, next week's patch also introduces ranked online play to the first-person shooter, which features Rank Chips that act as "expensive pedometers," measuring players' activity in Titanfall and occasionally doling out rewards. Rank Chips can be turned off at any point, so the ranked play system isn't map-specific. The update also adds new Titan insignias and a full-screen mini-map option to the game. [Image: EA Games]

  • Titanfall Deluxe Edition welcomes new pilots to the fight

    by 
    Earnest Cavalli
    Earnest Cavalli
    11.20.2014

    Publisher EA has announced that giant robot-pocked shooter Titanfall is being re-released alongside all of its DLC map packs in a bundle dubbed the Titanfall Deluxe Edition. Exclusive to the PC and Xbox One, the $40 Titanfall Deluxe Edition includes the core shooter as well as the three map packs released for the game to date. Between Expedition, Frontier's Edge and the IMC Rising DLC, these downloadable additions add an additional nine maps to Titanfall's default complement of 15. Titanfall Deluxe Edition is currently available for download on Origin, though Xbox One users will not see the digital bundle until next week. So far there's no word on retail version of Titanfall Deluxe Edition. [Image: EA]

  • Titanfall $20 on Xbox One, $10 on PC today at Amazon

    by 
    Danny Cowan
    Danny Cowan
    11.05.2014

    Prepare for price drop. The retail Xbox One version of Respawn Entertainment's mech-battling first-person shooter Titanfall is $19.99 on Amazon today, while an Origin code for the PC edition is only $10. Get 'em while they're hot, folks – these deals may not last long. Titanfall premiered for PC and Xbox platforms earlier this year, earning 4.5 stars in our review. The game's third and final Season Pass DLC map pack launched in September, making it a great time to join the fight with your jetpacking buddies. [Image: Respawn]

  • Titanfall, season pass discounted for Xbox Live Gold members

    by 
    Earnest Cavalli
    Earnest Cavalli
    10.28.2014

    It's now a bit easier to jump inside the cockpit of Titanfall's giant stompy robots thanks to new discounts on both the game and its season pass. Normally priced at $50, this discount reduces the price of Titanfall to $25. The season pass, which is normally $20, is now $8.25. That should be of special interest for anyone thinking of picking up any of Titanfall's three extant DLC map packs which remain priced at $10 each, but are all included in the newly-inexpensive season pass. The NeoGAF posters who discovered these discounts believe they are part of the upcoming Games With Gold slate, though Microsoft has yet to confirm that claim. Whether true or not, the discounts are currently available on the Xbox Live Marketplace and Xbox.com for anyone with an Xbox One and a valid Xbox Live Gold subscription. [Image: EA]