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One of the nicest features of EVE Online is the fact that skill progression doesn't go hand-in-hand with a monotonous grind. Rather, the game uses a time-based system of advancement. But this seemingly casual aspect of the game is a double-edged sword; in the earlier stages of skill training, a newe...

6 years ago 0 Comments
July 17, 2008 at 3:30PM
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In the MMO genre, celebrating five years of anything is quite a feat. If you think about it, what games were you even playing five years ago? Everquest? Ultima Online? So we acknowledge that the industry is still fairly young, and blogging about it is even younger. This makes Tobold's fifth year ann...

6 years ago 0 Comments
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You may recall the long running Blizzard vs. MDY battle from various reports here on WoW Insider. In short, Blizzard sued MDY, the makers of the MMOGlider bot (formerly the WOWGlider bot), claiming that the bot violated Blizzard copyright by writing portions of the game to RAM in order to work (sinc...

6 years ago 0 Comments
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How much game do you need to support a monthly fee? That's a question Tobold asked in his blog, noting that there are a number of games charging for monthly subs that would be better off with alternative business models. He cites the example of the in-beta Football Manager Live, which he feels is ni...

6 years ago 0 Comments
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Ah, Paris – the romance, the exquisite food, all the latest World of Warcraft information from the 2008 Blizzard Entertainment World Wide Invitational. WoW Insider is there, and are reporting back every snippet about class change and renovations, world-PvP, developer panels, and everything the...

6 years ago 0 Comments
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Massively's interview with Richard Bartle from last week has caused several tidal waves of opinion over the now-infamous line, "I've already played Warhammer. It was called World of Warcraft." by the father of the genre. MMO bloggers are coming out of the woodwork to give their own opinions on what ...

6 years ago 0 Comments
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We can't help but wonder what the future of MMO storylines may eventually evolve into. So many players have so many various preferences when it comes to their favorite game's plot, that it's not an issue of pleasing everyone at the same time, but what the majority wants. Tobold addresses this issu...

6 years ago 0 Comments
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That title is a quote from the latest entry over at Tobold's blog, concerning the success of Age of Conan. He believes the combat system itself is one of the main draws of the game. While appearing somewhat similar to other MMOs, the combat system seems to make more sense in regards to its speed, ...

6 years ago 0 Comments
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It must seem a little like deja vu to the Blizzard bigwigs back in Irvine. A fantasy-based MMORPG with some good buzz in beta, a smooth launch, and a sudden rush of players several times more than were expected, requiring dozens of new servers? Wasn't that us, four years ago? But four years is forev...

7 years ago 0 Comments
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There's a bit of a discussion going on in the blogosphere right now about how to handle the topic of dungeon and raid rewards in MMOGs (specifically World of Warcraft, actually, but it universally applies). Tobold started the whole conversation by suggesting that the problem of players leaving to j...

7 years ago 0 Comments
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We have to admit, Tobold's April Fools' joke is easily one of the better ones coming out today. Upon first glance his reasoning for the $5 dollar subscription bump seems somewhat plausible, citing rising power costs and the weakening dollar. However the real treat is beyond the joke, in the comments...

7 years ago 0 Comments
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Yesterday, Tobold made a post concerning the question of whether or not World of Warcraft can be, well, "out-WoWed" -- as he puts it. The game he proceeds to create via his list o' features is aimed at an even more casual audience than the one already playing in Azeroth. After reading through the l...

7 years ago 0 Comments
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Insider Trader is your weekly inside line on making, selling, buying and using player-made products. Are you a tradesman -- or are you simply a player who crafts? The determining factor is yet another question: Do you care? For the vast majority of WoW players, crafting is a means to an end: bette...

7 years ago 0 Comments
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It's always a pleasure reading up on topics getting bounced around the MMOGblogosphere. One of the recent rigorous back-and-forths centered around the announcement of the Live Gamer service. We discussed the 'legit' RMT outfit and the reluctance of companies like Blizzard to take part, but other fol...

7 years ago 0 Comments
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The Pirates of the Burning Sea NDA lifted the other day when the beta went open, and so lots of bloggers are posting their own impressions of the game (we at Massively got to post ours a while back, but hey, we're cool like that). Tobold, though, has an interesting post up about a favorite subject o...

7 years ago 0 Comments
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Well he doesn't think he's news, but since we reported on his exit way back when, we might as well bring the whole story full circle, and report on Tobold's return to World of Warcraft. Patch 2.3 (and the Scroll of Resurrection deal-- which is a great one, I don't blame him for filling out a form to...

7 years ago 0 Comments
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Tobold's MMORPG Blog is one of the most popular online gaming blogs in the series of tubes, but Tobold suggesting that he and a lot of other online gamers are in a "gaming slump." World of Warcraft transformed the industry and expanded the market by leaps and bounds, but its appeal might be winding ...

7 years ago 0 Comments
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The world of MMOs has been around a lot longer than even I realized, and thanks to Tobold's pointing out MMOData, I was able to look at the history of MMOs, at least as far as their subscriptions were concerned. The data on the site is not exactly up-to-date, but what it gives us is a general idea o...

7 years ago 0 Comments
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WoW user hours (for USA users) have declined from August to September - by 18%, according to Xfire. No big dig at World of Warcraft, though. After all, they still have more USA subscribers than the USA has farmers [language warning], and most everyone slid a bit in the same period as school terms pi...

7 years ago 0 Comments
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Auto Assault is widely considered a failed MMO, though opinions on the reason for this abound. Regardless, is there something there to be harvested and repurposed? A reader for the blog 'Tobold's MMORPG Blog' claims that there are aspects of Tabula Rasa that he's "100% sure" utilize code from Auto A...

7 years ago 0 Comments