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They say you can't have too much of a good thing, but Bethesda certainly put that to the test with its seemingly unending releases of downloadable content for Fallout 3. Project lead Todd Howard said that the developer has learned its lesson, and those who play the studio's next game, Elder Scrol...

June 29th 2011 at 3:30pm 0 Comments
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As if the concept of defeating just several dragons in Bethesda's forthcoming Elder Scrolls V: Skyrim wasn't enough to get your dragon-murdering blood going, maybe this little bit of info from producer Todd Howard will: "There is an unlimited number of dragons" in the forthcoming game, he told No...

May 19th 2011 at 8:00pm 0 Comments
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In case the red consoles didn't sufficiently alert you, 2010 is the 25th anniversary of the release of Super Mario Bros. for Famicom and NES. To commemorate the occasion, Famitsu spoke to a group of prominent developers about the impact Shigeru Miyamoto's masterpiece had on them and the industry. "...

October 22nd 2010 at 1:00am 0 Comments
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After two years of silence, Bethesda is very used to deflecting questions about its next, still unannounced game. But executive producer Todd Howard finally shared some info about the forthcoming project at this year's QuakeCon, telling Eurogamer that it's "pretty far along." Around 90 people are w...

August 16th 2010 at 11:40am 0 Comments
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Usually, these miniposts are for smaller stories, but this time we're just trying to hurry to the good bit: Irrational's launched a new audio show called Irrational Interviews. In the first episode, Ken Levine and Shawn Elliott talk with Bethesda's Todd Howard. So, uhh ... what are you waiting for?

July 1st 2010 at 3:00pm 0 Comments
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Rather than let the statements made at QuakeCon 2009 by Elder Scrolls executive producer Todd Howard rest as they are, Bethesda's Pete Hines has clarified a few things on the company's blog. First and foremost, he wants to make sure that people know that another Elder Scrolls game will eventually b...

August 18th 2009 at 1:00am 0 Comments
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Nothing more clearly shows the new relationship forged by Zenimax Media between id Software and Bethesda Softworks than this year's QuakeCon lineup. Littered with little extras like an hour-long presentation by Bethesda's Todd Howard and the first public demonstration of Splash Damage's Brink, Quak...

August 9th 2009 at 9:30pm 0 Comments
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So, there's good news and bad news for those of you who'd like to carry the apocalpyse in your pocket. Bethesda wants to bring the Fallout series to smaller screens ... they just haven't figured out how to pull it off yet."I think that the world of Fallout is unique enough that it could work on any...

June 5th 2009 at 3:15pm 0 Comments
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The Wall Street Journal's Jamin Brophy-Warren has a piece today exploring the racial connotations some are seeing in Capcom's latest effort, Resident Evil 5. The game's producer Jun Takeuchi recently said, "There is no racial element to it at all," and Capcom's Chris Kramer expands on that point, s...

March 11th 2009 at 2:45pm 0 Comments
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Some of us had only just recovered from turning back the Daedric scourge in Tamriel before Bethesda took it upon itself to obliterate the countryside altogether in Fallout 3. Destruction of this magnitude takes planning, and speaking during last week's DICE summit in Las Vegas studio director Todd...

February 22nd 2009 at 10:00am 0 Comments