tol-barad

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  • Does PvP need more queueing options?

    by 
    Olivia Grace
    Olivia Grace
    02.04.2014

    WoW Insider received a question to our tip line from a player who's lost their way a little when it comes to PvP: I greatly enjoyed PvP during Cata, but I just haven't been able to get into it during MoP at all. I'm part of a small guild (4 active players), and none of them enjoy PvP. Since I usually have to go it alone, I have a preference for the larger BGs -- AV and Isle. It's easier to be a part of the crowd where individuals carry less weight, but still feel useful and able to help in the smaller skirmishes along the way. PvE has several queuing options -- LFR, Flex (with a group), Scenarios, regular dungeons and heroics. There's a size and activity for everyone. PvP on the other hand has BGs (random or rated) or arena. While not quite adding more options, do you think Blizzard may consider separating out the BGs into different sized-based queues?

  • Worlds Yet to Conquer: Ideas for new content in old places

    by 
    Matthew Rossi
    Matthew Rossi
    06.03.2013

    There is a ton of lore in the Warcraft setting, from the first RTS game to the current MMO, four expansions down and counting. And one of the things I love about the setting is just how much we haven't seen yet, for all that we've been to Outland and fought the Scourge in Northrend and are now battling the effects of the Sha while dealing with old Titan repositories and mogu armies in Pandaria. When Cataclysm came out, one of the better revamped quest areas was in Winterspring, where the remnants of the Blue Dragonflight after the death of Malygos were trying to combat an incursion by forces from outside Azeroth. I was thrilled to see satyrs from Xoroth and new etherals, because it got me excited about all the places in the Warcraft setting I haven't been yet. So I started thinking about places in that setting, both on Azeroth and beyond, where I would love to see a dungeon or a raid to get us to go back and explore them, or even to introduce those places to the game for the first time. And because this just happens to be a website that talks about WoW, I have a ready-made place to discuss these things with you.

  • Do we need another Wintergrasp or Tol Barad?

    by 
    Michael Gray
    Michael Gray
    04.07.2013

    Mists of Pandaria is like playing in a field of daffodils while drinking from a mug of stout. Very little to complain about, if you don't mind the eternal dailies. But even with the household chore of doing your dailies, there's one element I still miss from previous expansions: Wintergrasp. (Or Tol Barad, if you prefer). While Wintergrasp and Tol Barad both had their design challenges, always revolving around that unpredictable critter called human behavior, these World PvP Zones provided dynamics to the game you can't reproduce with queued BGs. It was a place to play with your server mates, matching your own PvP skills against other folks from your server. While you might run across a familiar face in the regular BGs, Wintergrasp and Tol Barad were the best places to get your home server action happening. These days, Alliance vs. Horde guild rivalries feel a little silly. You don't see each other to have a real feud, unless you're on a PvP server. The fight timing of the zones lent itself to "WoW breaks." Busy cleaning the house, studying for a test, and otherwise being a productive member of society? Well, trotting off to Wintergrasp or TB when it was up provided a nice, occasional timed break. That probably seems like a minor thing, since you could just do the same as with a BG, but the game's enforced timing gave that work-break-work habit a more natural feel. And the Pomodoro Technique of productivity is effective for a reason. This was the Wintergrasp Technique.

  • The OverAchiever: 3 achievements to stop slacking on and do right now

    by 
    Allison Robert
    Allison Robert
    08.30.2012

    Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, our laziness catches up with us. There are a few achievements in every expansion that manage to get away from us. I'm not talking about stuff that we shouldn't reasonably expect to get (your completion percentage on dungeon and raid achievements will inevitably nosedive if you can't make raids anymore), but there's always some stuff that people feel they should have gotten or worked at for ages that never turned up. Now, you're reading OverAchiever because you're a dedicated achievement hunter or enormously entertained by the people who are -- and I think you know what this is like. There's almost a sense of hostile guilt as you look at the stuff you don't have, because those unfinished percentages taunt you. Sometimes it's not your fault. Sometimes, however, you just need to get off your arse. These are three achievements -- easy, medium, and hard -- that players often put on the back burner while occupied with other pursuits. Two of them just got a lot easier -- or at least faster -- to do after patch 5.0.4, and all three will get more inconvenient when Mists of Pandaria hits. Oh, and for pet collectors, we have some welcome news inside about Tol Barad.

  • Fox Kit added to Tol Barad vendors in next patch

    by 
    Anne Stickney
    Anne Stickney
    08.10.2012

    Ever wanted one of those wily Fox Kit pets from Tol Barad? In order to get one, you have to endlessly grind the foxes on the main island -- well, until next patch, that is. Warcraft Pets reports that according to tweets by game designer Jonathan LeCraft, the Fox Kit will be placed on vendors in the upcoming pre-Mists of Pandaria patch. Included with the tweet was an image of our sly little friend on the Tol Barad vendors. Lest you think this will be an easy purchase, however, you may want to think again. Not only does the Fox Kit cost a whopping 200 tokens from either Hellscream's Reach or Baradin's Wardens, it also requires exalted reputation with whichever faction your side happens to be affiliated with. This late in the game, that shouldn't be an issue for most players -- but if you haven't tasted the delights of Tol Barad, you may want to get cracking now. Besides, who doesn't want a Fox Van Allen of their very own?

  • I am not going to miss Tol Barad at all

    by 
    Anne Stickney
    Anne Stickney
    06.19.2012

    I've been making a pretty concerted effort over the past month or so to knock out all those things that I hadn't quite gotten around to finishing for one reason or another in Cataclysm. Last week saw the end of the grueling grind to get enough tokens to purchase the mount shown above, which is easily the most hideous mount I now possess. I'm not sure who thought aqua went with olive green and pink, but whoever they were, I wholeheartedly hope they aren't doing the color scheme on any further mounts. While I was pleased to get the mount despite its questionable color scheme, there was something I was far, far happier about. I got all the tokens I needed, I got the mount, and at last, at long, long last, I never had to look at Tol Barad ever again. The only things I enjoyed from Tol Barad were getting a pet and two mounts, and the backstory that never really developed further than "Here is a mysterious island with some really strange stuff and ghosts on it." The story disappointed me, the mounts and pet were happily added to the collection, and as for the rest of it ... Well, let's just say I'm not holding any candlelight vigils for the zone. In Mists of Pandaria, we don't have a Tol Barad. We don't have a Wintergrasp. And I am perfectly happy with both of those things.

  • The OverAchiever: Achievements to do before it's too late

    by 
    Allison Robert
    Allison Robert
    05.17.2012

    Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, time is of the essence. Where have we heard that before? I recently talked to a player who managed to solo most, though not all, of the Glory of the Hero achievements from Wrath. He mentioned ones like Share the Love that been impossible to complete without putting a group together, and as you can imagine, getting four more players for heroic Wrath achievements isn't the easiest thing in the world at 85. People who want the achievement for their alts are rarely interested in doing a meta piecemeal, and this is probably going to get worse, rather than better, once account-wide achievements go active. Once someone's got a red proto-drake on one character, they almost certainly won't repeat the process on one of their alts. The vast majority of achievements get easier as you level up, but the canny achievement hunter will pay attention to the ones that don't. As the game changes, players' priorities and interests change, and older content has a tendency to fall by the wayside. It's best to strike while the iron is hot.

  • Patch 4.3 PTR: Alizabal, Mistress of Hate available for testing

    by 
    Alex Ziebart
    Alex Ziebart
    10.04.2011

    The good news: Raid testing has begun on the patch 4.3 PTR. The bad news: It's not a Dragon Soul boss. Alizabal, Mistress of Hate, is the third and final (?) encounter of Baradin Hold, and she's downright eager to be slaughtered by Azerothian adventurers. Even better, Blizzard Lead Encounter Designer Daelo wants your feedback, you murderers. Even if you won't have an opportunity to tackle her on the PTR, you can still find out a fair amount about the encounter from datamining and our new friend the Dungeon Journal. We know Alizabal uses the abilities Blade Dance, Seething Hate, and Skewer. We also know she wields this thing. Good to know, that. Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Review the official patch notes, and then dig into what's ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!

  • The OverAchiever: Mountain O' Mounts from PVP

    by 
    Allison Robert
    Allison Robert
    05.26.2011

    Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, you have to die before I get a new chocobo. Regrettable, but ... We're back with the Mountain O' Mounts series, and today we're going to examine the 10 mounts available to each faction as a result of slaughtering everything and everyone in your path. If you're the type of player who likes to put the "war" back in Warcraft, you'll enjoy the array of options available to a dedicated mercenary. Also read: Combining The Ambassador and Mountain O' Mounts Mountain O' Mounts in Outland Mountain O' Mounts in Northrend Mountain O' Mounts in 5-man dungeons Mountain O' Mounts in raids Mountain O' Mounts from achievements

  • WoW Rookie: How to win Tol Barad

    by 
    Michael Gray
    Michael Gray
    03.31.2011

    New around here? WoW Rookie has your back! Get all our collected tips, tricks and tactics for new players in the WoW Rookie Guide. WoW Rookie is about more than just being new to the game; it's about checking out new classes, new playstyles, and new zones. Tol Barad can be a massive, confusing, hot mess to anyone who isn't already accustomed to its evolution. Don't worry, though -- despite all of the dailies quests, NPCs, and various fluff, Tol Barad is actually fairly simple. There are two parts of Tol Barad. There's the "always open" quest area and the battlefield area. The quest area is Tol Barad Peninsula, while the battlefield is just plain Tol Barad. Winning Tol Barad gets you honor and other fabulous prizes. Winning is about flag control, similar to Arathi Basin. Essentially, there are three flags located in a triangle inside larger fortification. When you stand near the flag, a slider will move in the direction of your faction. The more people near the flag, the faster it goes.

  • The Queue: It's a moose, all right?

    by 
    Mathew McCurley
    Mathew McCurley
    03.06.2011

    Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mat McCurley will be your host today. Hey, it's Mat here, filling in for Mike Sacco. I love filling in for Mike Sacco! He's so dreamy... Also, that's a moose. Quit bugging me. Sky asked: Question for the Queue: If the 140 VP reward for 'tier 2' heroics went live, players would be able to reach the weekly valor point cap without having to raid. Do you think this is good or bad for the game?

  • The Queue: Extra strength

    by 
    Alex Ziebart
    Alex Ziebart
    02.11.2011

    Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today. Mike Sacco was unable to tackle your usual Friday edition of The Queue this week, so I'm going to use this opportunity to make up for my oh-so-brief Monday editions of The Queue and answer a few more questions than we typically do each day. Onward! Noyou asked: With Activision pulling the plug on Guitar Hero and True Crime, how will that impact WoW, if at all?

  • The Queue: Old Gods? In my dig site?

    by 
    Alex Ziebart
    Alex Ziebart
    01.31.2011

    Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today. It's another Monday morning, which means it's time for another short edition of The Queue. Weekend recovery is always rough, because there's something about Sunday that drives the inquisitiveness out of all of you. I dread Super Bowl Sunday. Doge asked: Whenever I find a keystone in archaeology, I hear a certain many-toothed abomination say something. No text or anything, just the sound. Any idea why? It's quite disconcerting. Are my pursuits in archaeology making me fall under the sway of the Old Gods? Or is it just a bug?

  • Patch 4.0.6 PTR: Latest Tol Barad changes

    by 
    Mathew McCurley
    Mathew McCurley
    01.29.2011

    Tol Barad was promised some changes earlier this month by Cory Stockton, and with the updated patch notes for Jan. 28, 2011, we have our first look at the changes coming to the battle for Tol Barad. Attackers and defenders will be receiving bonuses to their capture speeds based on the number of keeps they currently own. Tol Barad attackers will get a 200% increased cap speed bonus when they control two of the keeps, making taking the final keep easier against a zerging opponent. Tol Barad defenders will be get a 200% increased cap speed bonus when they control all three keeps, in order to force the attackers to try and pry one keep away from the defense and hold it to prevent their bonus. So far, it's a good start for Tol Barad changes, and I hope that as these new bonuses are tested on the PTR we see a sharp rise in the balance in Tol Barad. Now we're just waiting on the changes that make the towers and siege engines compelling at all. Also included in the Tol Barad notes was a change to the way the dailies, herbs, and minerals work during the battle. Now, resources will only spawn during the "quest phase" of Tol Barad -- the time when you can do the winner's dailies. There will now be warnings 5 and 1 minutes before the quest phase ends to alert players to turn in quests and get out of the micro-dungeons. You can view the latest Tol Barad patch notes either past the break below or in our patch notes update post.

  • Patch 4.0.6 PTR patch notes updates for Jan. 28

    by 
    Alex Ziebart
    Alex Ziebart
    01.29.2011

    The official patch 4.0.6 PTR patch notes were updated yet again this evening. The updates to the patch notes aren't particularly long. Combine that with a certain placeholder blog post (which will certainly be removed soon) on the official Battle.net blog, and signs are good that the patch will be releasing soon. The team will be hard at work this weekend cleaning up and assembling our patch 4.0.6 resources, but until then, you'll need to be content with these patch note updates. Updates to Tol Barad (which Mat McCurley will be discussing shortly), fishing, jewelcrafting and more are behind the break below.

  • WoW Rookie: A primer on Cataclysm reputations

    by 
    Michael Gray
    Michael Gray
    01.20.2011

    There are eight new reputation factions in Cataclysm. Six of those reputations are available to the Alliance or Horde, respectively. Each of those factions offers different items or gear to adventurers who work their way through the reputations. Many offer epic gear to players who have achieved exalted reputation. You can pick up well over 1,000 reputation by wearing each faction's tabard into a level 85 dungeon; heroic dungeons grant a little more, of course. Some factions have daily quests that will help you fly through the ranks even faster. But the tough part can be deciding which reputations to work on first. Let's take a tour of those factions and see what kind of epics or notable gear is offered by each. If you see something that's especially appropriate to your class or role, that's probably a good hint that you should start there.

  • Cataclysm Daily Quests, Part 4: Tol Barad proper

    by 
    Alex Ziebart
    Alex Ziebart
    01.12.2011

    This article has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages. Welcome back to the fourth installment of this comprehensive guide to Cataclysm daily quests! In the first article, we discussed the basics of dailies and the profession dailies in capital cities. In part 2, we covered the Therazane dailies in Deepholm. Then in part 3, we went over the permanently available dailies in Tol Barad Peninsula. Today, we'll pick up where we left off and talk about the dailies obtained when your faction is victorious in the battle for Tol Barad, as well as the rewards available.

  • Cataclysm Daily Quests, Part 3: Tol Barad Peninsula

    by 
    Alex Ziebart
    Alex Ziebart
    01.11.2011

    This article has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages. Welcome back to the Cataclysm daily quests series! Previously, we looked at daily quest basics and profession dailies and the daily quests in Deepholm. Today, we'll examine the world PvP hub of Cataclysm, Tol Barad, and the first half of its wealth of daily quests.

  • A response to upcoming Tol Barad changes

    by 
    Mathew McCurley
    Mathew McCurley
    01.10.2011

    Blizzard's Cory Stockton recently posted an intriguing post on the WoW community site called Tol Barad Balance, highlighting the problems that currently exist with Tol Barad, Blizzard's design intentions and philosophy for the island PvP encounter, and some potential fixes that may be in store for Tol Barad in the near future. Tol Barad should be fun, fair, and meaningful.

  • Cory Stockton addresses Tol Barad balance

    by 
    Mathew McCurley
    Mathew McCurley
    01.10.2011

    In an informative tell-all, Cory Stockton, WoW's lead content designer, has posted a blog entry discussing the past, present, and future of Tol Barad, its cousin Wintergrasp, and his hopes for the balance changes that will soon be coming to Tol Barad. One particular issue mentioned is that the attacking side in Tol Barad is less favored as part of the design, but taking Tol Barad is too hard, as opposed to being just challenging. Check out the post on the WoW community site here, and check back later here on WoW Insider for my writeup and reactions to the changes. For the most part, I think Stockton's aims, goals, and intentions are good for Tol Barad, and people need to remember that the changes listed are not the end all, be all for the zone. We've got a lot of balancing coming, so hang tight. World of Warcraft: Cataclysm has destroyed Azeroth as we know it; nothing is the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion, from leveling up a new goblin or worgen to breaking news and strategies on endgame play.