tomoaki-ayano

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  • New dogs learn old tricks in Ultra Street Fighter 4

    by 
    Earnest Cavalli
    Earnest Cavalli
    11.08.2013

    The Street Fighter 3 pugilists invading Ultra Street Fighter 4 won't be mere visual callbacks to the earlier game, they'll also come equipped with fan-favorite attacks. In a Capcom Unity blog post, producer Tomoaki Ayano details the returning fighters' signature attacks. Rolento leaps into the air before throwing knives, Poison whips a pink projectile, Hugo crushes opponents in his massive, Andre the Giant-inspired hands and Elena extends a leg to kick her foe's head off. If you've spent any amount of time with the later Street Fighter 3 iterations, these attacks will be immediately familiar, and it should please players to see them return in Ultra Street Fighter 4. As Ayano points out, the moves he outlines are subject to change over the next few months, but it seems unlikely that they'll entirely disappear. The attacks Ayano outlines are iconic in the minds of Street Fighter fans, and if there's one group Capcom would hate to upset, it's the virtual fighting community.

  • Street Fighter X Tekken's patch-patch hitting June 14

    by 
    David Hinkle
    David Hinkle
    06.02.2012

    Capcom has said it planned to eradicate game-freezing knife collisions from Street Fighter X Tekken in mid-June, but we didn't assume it would happen in such a literal timeframe. Capcom producer Tomoaki Ayano dated the fix for June 14 on the Japanese development blog.He also apologized: There will be no free Wild Card booster pack included in next week's planned content dump. He also provided some insight into Capcom's E3 booth layout, which will devote a section to displaying Street Fighter X Tekken cross-play between the PS Vita and PS3 versions.

  • Street Fighter X Tekken producer explains absent Xbox 360 co-op

    by 
    JC Fletcher
    JC Fletcher
    03.14.2012

    The Xbox 360 version of Street Fighter X Tekken is missing the four-player co-op mode (designed to allow you and a friend to team up locally and take on another pair of players online). Assistant producer Tomoaki Ayano explained its absence in a translated statement on Capcom-Unity."Throughout the development process, there are times when new features are added (and we added a lot of them!) and there are also times where we have to make tough decisions regarding things to cut," Ayano said. "This was one of those times. This mode is supported in the PlayStation 3 version, however, since we tackled that earlier and found the architecture of their system to be more conducive to implementing it."Ayano apologized for the omission, and said that information about further game updates would be "coming up soon."