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A new pre-alpha patch has not only squashed several nasty bugs in Gloria Victis but added a pair of promising systems: territory capture and sea travel. Territory capture is exactly what you are thinking right now. Player nations can conquer territory for both bragging rights and (more important...

9 months ago 0 Comments
August 3, 2014 at 2:00PM
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Yesterday I spent an hour or so crafting a full set of gear and mods for one of my Star Wars: The Old Republic alts. I guess I could have farmed slightly better equipment in the lowbie flashpoints, but it would have taken longer and relied on the RNG gods, so it seemed more satisfying to hop on my ...

10 months ago 0 Comments
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Are you sorta curious about EVE Online's science, manufacturing, and research aspects but have never managed to jump in with both feet? If so, you might want to hold off until July 22 when CCP releases its Crius update. The patch will feature "a complete overhaul of the tools for industry activi...

11 months ago 0 Comments
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Gloria Victis updated its website over the weekend with a bit about what the dev team accomplished in the month of May. First and foremost is that the fantasy sandbox now features a basic crafting system. The game's map size also increased by about 30 percent. Additionally, the team "implemented ma...

12 months ago 0 Comments
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The Repopulation dev team took to Reddit yesterday to field a bunch of questions relating to the upcoming sci-fi title. While many of the queries came from people who are newly aware of the game, it still made for an interesting discussion if you like MMO sandboxes. Above & Beyond was pretty...

1 year ago 0 Comments
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Age of Conan senior designer Matthew Bennett stepped in to author the game's most recent director's letter, and in doing so offered updates on AoC's long awaited achievement system as well as some valuable intel on the state of PvP items. According to Bennett, the Age of Conan team has a rough desi...

1 year ago 0 Comments
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I'm having the hardest time focusing on a tradeskill in Final Fantasy XIV. They're all enjoyable in their own way, and heck I even like gathering. I feel that I should specialize, though, because otherwise I'll spread myself too thin and ultimately run out of time for other FFXIV funsies and other ...

1 year ago 0 Comments
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I've been doing a lot of crafting and gathering in Final Fantasy XIV lately, and while I'll stop short of any best-ever hyperbole, let's just say that I like it a lot. The crafting in particular is a cut above the usual collect-resources-press-button-go-walk-the-dog MMO norm, and the gathering is s...

1 year ago 0 Comments
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Last week's ArcheAge Japanese open beta commercials gave me a chuckle, both because of the music and because they focused so heavily on the game's crafting elements. As I was watching them, I imagined most western MMO players rolling their eyes and wondering where all the combat footage went, not t...

1 year ago 0 Comments
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It finally happened. XLGAMES did something to ArcheAge that I really don't like, and while I'll stop short of labeling it a deal-breaker, it's definitely made me think about the game in a different light. To be fair to the company, this particular gameplay tweak was made to the Korean version sever...

1 year ago 0 Comments
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Need some light reading material? Skip the latest Pathfinder Online dev blog, then! The update is typically verbose, but that's to be expected when discussing a sandbox title with a mile-long feature list. GoblinWorks' Ryan Dancey writes about the player-driven economy which is "at the very hear...

1 year ago 0 Comments
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If you've not been happy with loot rewards in Age of Conan, you can take some succor in the fact that the designers aren't happy with them either. The latest director's letter discusses the problem of rewards in the first Dragon's Spine dungeon and explains that the team is trying to create interes...

1 year ago 0 Comments
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Today I'd like to talk about crafting. I like crafting, hence my wanting to talk about it. You may not like crafting, but don't worry, you'll get a chance to bash it -- or at least make known your displeasure -- in the traditional poll choice after the cut. This poll will be pretty simple, becau...

2 years ago 0 Comments
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In the first part of our interview with Carbine Studios executive producer Jeremy Gaffney, we discussed everything we could about the Settler path. In this followup interview, he divulges the beautiful details on essential parts of the game: progression, tradeskills, and the elder game. WildStar...

2 years ago 0 Comments
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The Repopulation's end-of-the-month progress report is here, and judging by the sheer length of the thing, April was one for the books. The new update takes a high-level view of development and it states that since the majority of The Repopulation's features are complete, the dev team is now focusi...

2 years ago 0 Comments
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Ho hum, fishing in MMOs. Who cares, right? Wrong! XLGAMES cares, and the company apparently thinks enough of its ArcheAge angling mechanics to make a gameplay trailer out of them. MMO Culture has uploaded the trailer to YouTube, and in it you'll see over a minute's worth of deep sea fishing pl...

2 years ago 0 Comments