Post Thumbnail

Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook. Ideas for unique guild concepts are hard to come by. This week, a guild leader who thought she had a winning formula finds out that no...

April 15th 2013 at 12:00pm 0 Comments
Post Thumbnail

It's been a while since I visited Remanum, an interesting trade-based MMO brought to us by Travian Games, the same studio that brought us Travian and other interesting titles. I was initially turned on to the game's non-combat options simply because combat is used so much that many of the current...

February 22nd 2013 at 7:30pm 0 Comments
Post Thumbnail

Like many gamers in their mid-20s, I spent countless hours in my teenage years smashing through dungeons and hunting for loot in Diablo II. The deep itemisation system made building effective characters a real challenge, and periodic ladder resets kept the loot-hunting economy fresh. Fast-forward...

February 11th 2013 at 1:00pm 0 Comments
Post Thumbnail

I'm known around Massively as a total player economy junkie. Crafting is nice and all, but trading is really what gets me excited. Auction houses, hawking wares in global chat, buying and selling on player vendors -- however it's done in the MMO du jour, that's where I want to be, playing the mar...

January 18th 2013 at 8:00am 0 Comments
Post Thumbnail

The Steam Community Market, currently in beta with Team Fortress 2, is designed to allow members to buy and sell items using their Steam Wallet funds. This is an expansion of Steam's previous trading policy and its surprisingly complex TF2 economy. The beta is only available for TF2 at the moment,...

December 12th 2012 at 2:30pm 0 Comments
Post Thumbnail

With its single-shard server structure and sandbox ruleset, EVE Online seems to have little in common with a sharded fantasy themepark like Guild Wars 2. But dig a little deeper past GW2's fluffy exterior and you'll find it shares some core game mechanics and ideas with the world's biggest PvP sa...

September 16th 2012 at 6:00pm 0 Comments
Post Thumbnail

It's a good day for Tyria's Wall Street and its many denizens, as ArenaNet has brought Guild Wars 2's trading post fully online. The trading post, which works as an advanced version of an auction house for the game's players, has only been sporadically available since launch. The defense and cou...

September 4th 2012 at 9:00am 0 Comments
Post Thumbnail

Ready to get your virtual trade on with virtual people in virtual villages? Minecraft's latest update for PC is here to enable that – the "1.3.1" patch – and it's got more than just value-less trading. It also has ... uh ... the Ender Chest? And writeable books?Oh, right, it also combin...

August 1st 2012 at 11:30am 0 Comments
Post Thumbnail

CCP Vice President Morgan Godat has revealed the real-world cost of a high-end set of gear in the upcoming EVE Online companion, Dust 514, and it might be cheaper than you expect: About 24 cents. If you were to equip a character in the game with some of the highest-level gear out there and send the...

June 18th 2012 at 8:30pm 0 Comments
Post Thumbnail

In a world where stocks are traded based on price changes monitored at the millisecond level, every sliver of a speed advantage gained counts. And, to get that edge, financial firms will go to almost any lengths, including building high powered particle accelerators in their basements. Well, at le...

April 30th 2012 at 6:57pm 0 Comments
Post Thumbnail

Ten years is an eternity in the game industry, and MMOs that manage to hang around for a decade or more are few and far between. One such title is Vendetta Online, which originally released on April 20th, 2002 and is still going strong today. Guild Software is hosting a couple of celebration eve...

April 20th 2012 at 11:00am 0 Comments
Post Thumbnail

As a player of many MMORTS titles, I have grown to understand that patience is not only a virtue but a necessity. Many titles from the genre are designed to make you spend real time to do anything. It's not that they are boring or tedious; instead, they are representing what it might be like to a...

April 6th 2012 at 1:00pm 0 Comments