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Most modern MMOs launch to an initial flurry of sales followed by a steady decline in player activity, but sci-fi MMO EVE Online has lived life in reverse. The game initially failed to secure a large number of launch sales but has since grown organically into one of the most successful subscripti...

February 28th 2013 at 6:00am 0 Comments
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EVE Online has already captured the hearts and minds of sandbox gamers in Europe and America. Now, CCP is intent on bringing its sci-fi MMO to Japan (which boasts the world's fourth largest online gaming market). Beginning March 28th, Japanese players will experience New Eden in their native lan...

March 1st 2012 at 11:50am 0 Comments
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Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Every Sunday, Chase Christian invites you to discuss the finer side of the paladin class: the holy specialization. Feel free to email me with any questions you want answered, like why p...

September 18th 2011 at 6:00pm 0 Comments
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The Japanese games market can be difficult for western companies to break into, with accurate client localisation and translation acting as a huge potential roadblock. In an unexpected press release today, EVE Online developer CCP Games announced a strategic partnership with Japan-based MMO publi...

July 7th 2011 at 11:00am 0 Comments
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Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. This Tuesday, we started writing this column last Wednesday. Don't get me wrong: It's not that I don't like the developer Q&A sessions. They're a great idea, and although they don't make u...

June 14th 2011 at 4:00pm 0 Comments
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Insomnia can be dealt with in different ways. Some people count sheep. Others pop pills. For those of us whose eyes are prone to glazing over upon hearing computer-related techno-babble, reading a dev blog such as the new network performance-related piece from CCP might be just the thing we need...

March 23rd 2011 at 12:00pm 0 Comments
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The often-repeated joke that EVE Online is a 23/7 game may soon be put to rest. EVE currently has an hour each day, between 11AM and noon GMT, designated for server maintenance. During this time, important tasks that ensure the smooth functioning of the game are carried out, such as respawning aste...

October 30th 2010 at 11:00am 0 Comments
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Last week, CCP Games announced that the EVE Online server was heading for a move and a bit of an upgrade. Hidden within a few cabinets in a single datacenter is everything that makes up the EVE universe, from characters and ships to planets and the market. The cluster of hardware has been expanded...

June 24th 2010 at 9:00am 0 Comments
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Ever wanted to know the inner workings of CCP Games' Tranquility server cluster? You're in luck, as CCP Yokai has posted a behind-the-scenes look at both the current and soon-to-be upgraded version of EVE Online's live server setup. In a dev blog at the official EVE website, Yokai fills us in on th...

June 16th 2010 at 7:00pm 0 Comments