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Sure, you'd like to play Trion's upcoming MMO/RTS mashup called End of Nations, but you're not sure if you want to pony up for the retail box, and then shell out another few bucks a month for a subscription. That's a lot to spend on a game you might not like, right? Good news for you, then: Trion...

August 13th 2011 at 2:00am 0 Comments
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Unsurprisingly, given the small company and big ambitions behind the project, the Square mobile payments system got off to a shaky start earlier this year. Hardware shortages were resolved relatively quickly, but setting up the proper fraud prevention infrastructure without transactional limits --...

August 4th 2010 at 5:27am 0 Comments
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The Square credit card reader for the iPhone has gotten most of the buzz around here, especially after we saw that impressive demo at Macworld a few weeks ago. But VeriFone's competing reader has been given the green light by Apple itself: the unit has been granted a deal for shelf space. VeriFone...

March 5th 2010 at 7:00pm 0 Comments
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I recently had the opportunity to sit down (virtually) and have a chat with Kyle Richter and Ian Baird, two iPhone developers who have come up with the game-changing Handshake app for contact sharing on the iPhone (TUAW review), then released the credit card and payments app Transactions (TUAW revi...

March 21st 2009 at 11:00am 0 Comments

First they wowed us with Handshake for iPhone, now the same developers are back at it again with Transactions [iTunes link] for iPhone. Transactions gives you the ability to charge a credit card from anywhere! This application is excellent for small business owners who need to process credit cards a...

March 13th 2009 at 12:45pm 0 Comments
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Despite what the bitter naysayers have been claiming about the addition of ATMs to EA-Land just before its complete closure, it appears that Electronic Arts won't be claiming all those last-minute Simoleons after all. In a recent announcement, EA-Land Community Manager Parizad Parav has said that ev...

May 7th 2008 at 1:00pm 0 Comments
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Yesterday in Second Life we: Spent US$1,529,000 at an exchange rate of L$268.7 to US$1 Exchanged US$296,000 at an average of US$12,300.0 per hour. Market buys were US$202,000 Market sales were US$93,000 Limit-limit buys were US$500 The busiest time was at 11am when about...

April 8th 2008 at 3:30am 0 Comments
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Yesterday in Second Life we: Spent US$1,563,000 at an exchange rate of L$268.3 to US$1 Exchanged US$317,000 at an average of US$13,200.0 per hour. Market buys were US$208,000 Market sales were US$108,000 Limit-limit buys were US$600 The busiest time was at 2pm when about...

April 7th 2008 at 3:30am 0 Comments
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Yesterday in Second Life we: Spent US$1,037,000 at an exchange rate of L$268.5 to US$1 Exchanged US$214,000 at an average of US$8,900.0 per hour. Market buys were US$159,000 Market sales were US$50,000 Limit-limit buys were US$4,100 The busiest time was at 6pm when about...

April 6th 2008 at 3:30am 0 Comments
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Yesterday in Second Life we: Spent US$1,519,000 at an exchange rate of L$264.6 to US$1 Exchanged US$293,000 at an average of US$12,200.0 per hour. Market buys were US$222,000 Market sales were US$67,000 Limit-limit buys were US$4,300 The busiest time was at 11am when abou...

April 5th 2008 at 3:30am 0 Comments