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Lead Game Designer Ion "Watcher" Hazzikostas has written a very extensive blog on the evolution of raid design, the first installment of which went live this morning. In this first part, Watcher covers the history of raiding, from the launch of the game in 2004 all the way through to the end of Ic...

April 28th 2014 at 2:00pm 0 Comments
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Back in Wrath of the Lich King, I had a two-handed sword model I loved from Trial of the Crusader, a raid I didn't love. That sword was Reckoning, picked up on an alt run that I tanked because I was main spec prot back then. I used it for a while, until ICC came out and I replaced it with better....

August 6th 2012 at 9:00am 0 Comments
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Klepsakovic over at Troll Racials are Overpowered has a thought-provoking post asking how Blizzard's advancing raid model is affecting players and how they relate to each other. In particular, he zeroes in on a point that I think a lot of players sense but never really articulate: Not every playe...

January 30th 2012 at 2:00pm 0 Comments
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I always thought I would love a no-trash dungeon. I came up in raiding in the days of MC and BWL, raids that were absolutely chock full of trash. AQ40? Oh, so much trash. Trash to the point of absurdity. Going into the original Naxxramas meant dealing with a huge space absolutely stuffed full of ro...

January 26th 2011 at 6:00pm 0 Comments
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Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, we reminisce on that auld lang syne ... that nobody really misses. It occurred to me recently that we've never really done a retrospective piece on achievements. Sure, we've rounded up stuff l...

December 30th 2010 at 5:00pm 0 Comments
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Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, we offer supplication to the gods of RNG. Four mounts will be disappearing as a result of current Wrath achievements becoming feats of strength in Cataclysm. As such, this article's essentiall...

November 4th 2010 at 6:00pm 0 Comments
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Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, it's time to get a move on. We've had some recent news concerning achievements in categories we've already covered, and my original intent this week was to play catch-up with that in addition...

September 30th 2010 at 3:00pm 0 Comments
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Trial of the Crusader was, for all intents and purposes, an experiment. The world part of raiding, from suppressor rooms to the Twin Emperors and beyond, has always been the stifling mechanic of trash. "The real meat of the dungeon's content should be the boss fights," the masses cried! And for the...

June 21st 2010 at 4:00pm 0 Comments
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The dawning of another Saturday brings with it another edition of Arcane Brilliance, the weekly mage column delivered direct to your driveway by a paperboy who blinks from house to house, fending off overprotective guard dogs with the occasional conjured ball of flame and constantly demanding his t...

May 22nd 2010 at 4:00pm 0 Comments
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With Cataclysm news ramping up lately, one of the things I've been thinking about is the possibility of certain achievements going bye-bye. While achievements have only been in the game since patch 3.0.2, we've already seen a few of them (and/or their rewards) go to that big MMORPG in the sky. Bliz...

May 13th 2010 at 7:00pm 0 Comments
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What are evil achievements? They're the soul-killing rep grinds, the raiding milestones that required sacrificing a farm animal to get, and even fun pasttimes like battlegrounds into which a sizable dose of misery has been added. Eventually you just want to grab the nearest developer and shake him...

April 15th 2010 at 9:00pm 0 Comments