tribble-test-server

Latest

  • Captain's Log: Peeking in on Star Trek Online's Tribble test server

    by 
    Terilynn Shull
    Terilynn Shull
    04.15.2013

    It's been a couple of weeks since I've had the opportunity to write about some of the new features in the upcoming expansion for Star Trek Online called the Legacy of Romulus. Due out on May 21st, 2013, the expansion will boast a new playable Romulan faction as well as additional Klingon content, a new "adventure zone," and some tweaks to existing systems. Among those tweaks is a new look to the game's user interface, a revamp to the trait system, and an overhaul to the Tholian zone on Nukara Prime, which will be converted into a reputation faction similar to the systems already in place for Task Force Omega and New Romulus. Hit the jump to catch a glimpse of what I was able to glean from the Star Trek Online's Tribble test server!

  • Captain's Log: A two-minute read could save you 15% or more on nerdrage insurance

    by 
    Brandon Felczer
    Brandon Felczer
    11.03.2011

    Captain's Log, Stardate 65340.3... Hello, computer (and players)! Welcome to this week's edition of Captain's Log, brought to you by "Geko" Insurance. (And let's just say, you may want to purchase a policy). If you are a Star Trek Online player who watches Cryptic's official forums, you know that the game experienced an Occupy movement of its own this past weekend. Even if you don't frequent the forums, you may have seen some of the concerns raised through the #STO Twitter feed. Over the weekend, players lashed out against some of the recent changes that have made their way to the Tribble test server. It may be surprising to some of you reading this, but the commotion was not related to the economy changes. The main concern is that some of the items for purchase in the C-Store are going to be changing from account-wide unlocks to per-character transactions. While I was a little perturbed at the thought too, I was happy to see that some of the misconceptions were cleared up once we got an official statement from one of the devs. But since there is a lot more to the story, let's take a look. Ensign, warp 10! And don't forget to buckle your seatbelt...

  • Captain's Log: More on the economy

    by 
    Brandon Felczer
    Brandon Felczer
    10.20.2011

    Captain's Log, Stardate 65303.9... Hello, computer (and players)! As I discussed last week, heated discussions surround Star Trek Online's change to a F2P hybrid model and planned game mechanics updates. While new updates are being pushed to the Tribble server for testing and feedback, many aspects are in a state of flux as such feedback is collected, evaluated, and implemented. The biggest area affected is the economy. While everyone has his own thoughts on the matter, Cryptic is leaving no feedback forum post unread -- the players will help shape these changes. Last week, we saw the push of another patch that seems to have made some giant strides toward solving some of the biggest concerns, including significant reductions in prices for most items and the return of free ship tokens for most ranks. Stephen D'Angelo, acting Executive Producer and Emergency Executive Producer Hologram (EEPH), explained: "Based on how rapidly we're getting data and revising the game, we're still probably two more weeks away from having the economy in a state that is close to good enough." Since he said a lot more in his recent dev blog post, I thought I should take some time to expound on it. Ensign, warp 10! Let's take a look at what else the EEPH had to say and break it down...