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Captain's Log, Stardate 65244.9... Hello, computer (and players)! Happy birthday to me, happy birthday to me, happy birthday dear meeeeeee, happy birthday to me. Sorry, I couldn't resist. Yes, today is my birthday, and the best present I could receive is being able to share this week's Captain's...

September 29th 2011 at 11:00am 0 Comments
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The conversion to free-to-play isn't here yet for Star Trek Online, but it's on its way. And like so many things in the franchise, it's starting off with a sacrificial redshirt. Specifically, it's kicking off with the advent of the RedShirt test server for the game, as explained in the first "Pat...

September 29th 2011 at 9:00am 0 Comments
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Hello, computer (and players)! As we are all now aware, the development team at Star Trek Online is busy making its preparations to re-launch the game with a hybrid, free-to-play model. Currently, the Tribble test server has been taken down as a beta build is being prepared for testing. In the me...

September 22nd 2011 at 1:30pm 0 Comments
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It's that time again, Trekkers and Trekkies -- Star Trek Online's August Engineering Report is upon us. STO executive producer Daniel Stahl has offered up a post that kicks off with praise for Cryptic's new overlords at Perfect World Entertainment. He goes on to state that subs are up as players...

August 22nd 2011 at 3:00pm 0 Comments
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Captain's Log, Stardate 65131.6... Hello, computer (and players)! I seem to mention this all the time, but I believe it to be true: The developers working on Star Trek Online are more transparent with their work than the devs of most other games. Whether or not this transparency has been always...

August 18th 2011 at 8:00pm 0 Comments
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Captain's Log, Stardate 65056.3... Hello, computer (and players)! The slingshot effect is a maneuver, shown throughout the Star Trek franchise, which allowed starships to move back through the time continuum. By traveling at a high warp factor towards a star with a large gravitational pull, the...

July 21st 2011 at 1:00pm 0 Comments
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Captain's Log, Stardate 64997.8... Hello, computer (and players)! Over the past couple of weeks, there has been much heated debate about microtransactions within MMOs. Whether those microtransactions involve an accessory for your character, additional character slots, or a new mount, players...

June 30th 2011 at 1:30pm 0 Comments
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Captain's Log, Stardate 64959.3... Hello, compu... what the... shields up, red alert! Brace for impact! A giant Tribble is on the loose, and its name is Season Four. That's right -- the Star Trek Online public test server, Tribble, sometimes nicknamed the Trouble with Tribble, has finally reopen...

June 16th 2011 at 7:00pm 0 Comments
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In the ongoing commotion around location, privacy and what your iPhone knows about what you did last summer, the witness list for upcoming Senate Judiciary subcommittee hearings on mobile privacy has been announced. Senator Al Franken's (D-MN) office told The Loop that Apple's VP of software techn...

May 6th 2011 at 11:30am 0 Comments
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Captain's Log, Stardate 64750.3... Hello, computer (and players)! "Ceeeeelebrate good times, come on!" That's right, captains -- it's time to let the good times roll and the never-ending content stream to begin. Earlier this week, Larry Everett helped break Star Trek Online's news drought with h...

March 31st 2011 at 6:00pm 0 Comments
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The team for Star Trek Online has been working on cleaning up bugs, deploying new features, and generally getting the game prepped for the upcoming Season 1.2 patch, which promises a variety of additions and improvements to the game. In order to help facilitate the testing of new features -- and to...

May 23rd 2010 at 1:00pm 0 Comments