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Patch 3.0.3 is going up on live realms today, and with it comes changes. Shadow Priests manage to get by without a massive list of changes and balancing acts, but the changes we do get are pretty good ones, I think. If you're interested in what you'll be seeing this afternoon, read on! Devourin...

6 years ago 0 Comments
November 4, 2008 at 9:30AM
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Echoes of Doom is here, along with all of its tasty new talent points. Things haven't changed very much for us Shadow Priests. If you enjoyed the Shadow Priest playstyle before, you still will. The numbers you put out in terms of Healing, DPS and mana regen are wildly different, but the buttons you ...

6 years ago 0 Comments
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Last night's Wrath beta patch wasn't a very large one, but it did bring a few changes for just about everyone. Priests had some of the more boring changes, but let's take a look regardless. Holy Nova's mana cost is now 25% of base mana, originally 33% of base mana. Decent enough change. Holy ...

6 years ago 0 Comments
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Today's Wrath beta patch has a few Shadow Priest changes, but nothing particularly substantial. It seems like a nerf across the board, but this is something we should be used to by now. The devs say that, in level 80 epics, our damage is competitive to other classes, but we'll have to wait and see ...

6 years ago 0 Comments
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It has taken me a few tries to talk about Shadow Priests today, because I've had a difficult time even wrapping my mind around last night's Wrath Beta patch. It was one of those dreaded "balancing" patches, in which everything and everyone is brutally beaten with nerfs to bring their damage in line...

6 years ago 0 Comments