tzeentch

Latest

  • Waging WAR: On the distant horizon

    by 
    Greg Waller
    Greg Waller
    11.27.2010

    It's that time again! Yes, Greg's imagination has escaped its tiny 3x3 cell and is off spreading ruination and ruffling feathers across the countryside, armed with absurd notions and a not-so-surprising lack of reason and logic. This week's Waging WAR attempts to follow along in its wake as we take another look at the potential future of Warhammer Online: The Age of Reckoning. WAR released with an impressive lineup of playable armies and careers, setting the stage for the Age of Reckoning with a 3v3, two-sided RvR layout. In the summer following the official release of WAR, we got our first free content expansion featuring the Tomb Kings in the Land of the Dead. Just recently, we finally, at long last, got our Skaven wishes granted. In the spirit of the holiday season coming up, I've decided to look ahead at what may come in the future as we approach new horizons in WAR. Even if we discount Brettonia as another flavor of civilized human (akin in many ways to the Empire), the Daemons of Chaos as being already represented in some form or another as a part of Tzeentch's Warhost, and the Ogre Kingdoms (and other assorted Dogs of War) as being more-or-less an NPC army, we're still left with some excellent offerings from Warhammer lore as far as where WAR can go in the foreseeable future. Follow along after the break as I take another look at what's left on the table to play with for future packs and expansions for WAR.

  • Waging WAR: Chaotic zeal, part two

    by 
    Greg Waller
    Greg Waller
    10.16.2010

    In this week's installment of Waging WAR, Greg returns to the Chaotic Zeal series and peels back another layer or two of the Zealot career in Warhammer Online: Age of Reckoning. He tells us about his experience through tiers 2 and 3 and talks about what makes the zealot stand out in the chaos crowd. If only we could get him to eat his onions with the same fanaticism... At the end of the first issue of the Chaotic Zeal series, I left off by saying that I was happily looking forward to playing through tiers 2 and 3 and the promise the Zealot would bring. I'll kick off this second article in the series by saying that I wasn't disappointed in the least. The Zealot is an absolute pleasure to play as a PvP healer, despite the settings and circumstances I was presented with. The career's growth is robust and meaningful with a variety of attractive tactics and morale abilities, while the playstyle becomes more and more refined over time. I could fill an entire column with anecdotes and memories of my time with the career through the middle tiers, as the Zealot is a career experience that tends to be quite engaging and memorable. Instead, I'll focus on my impressions of leveling through them. Thus, with my Zealot poised on the precipice of tier 4 at level 30, I'll look back and recall the issues I faced getting there. Follow along after the cut as I discuss the middle tiers with the Zealot career.

  • Waging WAR: Chaotic zeal, part one

    by 
    Greg Waller
    Greg Waller
    09.25.2010

    Continuing in the tradition of the Nagarythe Chronicles, Waging WAR moves forward this week with the first issue of another multipart career spotlight for Warhammer Online: Age of Reckoning. This time, however, Greg has defected to the velvet darkness of Chaos. Brandishing a skull in one hand and a twisted dagger in the other, Greg rolls a zealot and starts down a road of uncertainty, where the only constant is Change by the will of Tzeentch. It has been a long time since I've played the game on the side of Destruction. Actually, truth be told, I've never really been serious about any Destruction character I've ever rolled at all, with my highest level being somewhere in the neighborhood of 20 or so on a blackguard when the class was first released. It has also been quite a while since I've done any career spotlights for the column. With those facts in mind, I've decided to do a multipart series for the zealot and to take a look at how they play and what makes them tick through the various tiers of growth up into Tier 4. The reasons I chose the zealot for the series are simple and few. First of all, the last time I had my hands on the zealot career was long before the new Harbinger mechanic was released, and I want to try it out for myself. Second, I have a considerable amount of experience healing (and DPSing) with my archmage, so I have a baseline for comparison. Finally, I thought a defection would be fun as I level and discover new areas, quests and storylines that I never gave myself a chance to become familiar with. Follow along after the break as I take a look at the zealot through levels 1-11 in Tier 1.

  • One Shots: We will drink your essence, Gelfling

    by 
    Krystalle Voecks
    Krystalle Voecks
    10.17.2008

    Okay, so maybe we're the only ones who saw this and thought "Skeksis!" But we wouldn't be surprised if he were to demand the essence of fallen enemies to drink. Today's Warhammer Online screenshot comes in to us from Daegallus of the guild Manus Mutati from the Red Eye Mountain server. He writes in: The Lord of Change. Only earthbound beings that have the closest connection with Tzeentch, the god himself. They are the most powerful Greater Daemons of Tzeentch. This one is named Tz'kra. This was in the Inevitable City where he shows up from time to time. This is also the Daemon that showed up at the end of the Intro Movie/Cinematic. He's definitely wicked-looking. Thanks for the awesome Warhammer Online shot, Daegallus!Have you seen a huge demon or giant monster in your travels? Friend or foe, we're curious about the monsters you face in your favorite game. Just send those screenshots to us at oneshots AT massively DOT com including your character name/server/guild and a quick description. We'll post it here for everyone to ogle and give you the credit!

  • Massively goes to WAR: An overview of Healing careers for Destruction

    by 
    Kyle Horner
    Kyle Horner
    08.19.2008

    If you're a planning on being a Destruction player in Warhammer Online and want to focus on healing, consider yourself covered. For starters, don't worry about being a heal-bot, this game probably has some of the most damage capable healers in an MMO that we've seen to date. That's not to say a healer can out-damage a DPS class, instead they're simply deft at dealing with combat on their own terms. For example: whether you enjoy keeping some distance from combat while supporting allies or prefer to get down and dirty, your needs will be met. It's indeed a diverse healing world in Warhammer Online and we've got it all mapped out for you.

  • Massively goes to WAR: An overview of Melee DPS Careers for Destruction

    by 
    Kyle Horner
    Kyle Horner
    08.19.2008

    Warhammer Online offers two takes on melee DPS classes for Destruction at this moment in time. One of them is the slightly traditional Witch Elf, who's kind of like a rogue with a thirst for unrelenting murder and on heavy doses of mind-altering drugs. The other class is the Marauder, who is more irregular with his very flexible and cool looking mutation mechanic -- he can grow all sorts of disgusting stuff out of his body. So which one will you be playing come launch day? We've put together this class overview for exactly that question.

  • Massively goes to WAR: An overview of Tanking careers for Destruction

    by 
    Kyle Horner
    Kyle Horner
    08.19.2008

    Meat shield. Damage sponge. Brick house? You know them as tanks, we know them as bipedal beefnauts. The players who wade through the battlefield wearing nothing but the heaviest of heavy metals. In Warhammer Online, the side of Destruction has two tanks to pick from and both of them are very angry individuals. Maybe it's because of all that trauma that they're constantly taking to the head. Then again, they could just be crazy. You'd have to be, to want people to beat on you constantly. Either way, we've got the skinny on the Greenskin Black Orc and Chaos Chosen.

  • Are you a worshipper of Tzeentch?

    by 
    Chris Chester
    Chris Chester
    07.05.2008

    One of the delightful things about the development of Warhammer Online is that it has breathed life into a tabletop game that, for many, was an every-present fantasy standby as they grew up. While few people we know of were actually rich and/or talented enough to put together that 2000 point painted and converted army that is the stuff of dreams, just about everybody could inhale the lore in the army books and fancy the day when they could.Cicadymn over at The Greenskin is doing his part to get everybody back into a Warhammery mood with a recent blog post about the chaos god Tzeentch--pronounced "Zeench" for those who tend to side with the forces of Order-- the first in a series highlighting the plethora of Warhammer gods. As he rather astutely points out, Tzeentch, as the changer of ways, is really the patron god for any MMO player who strives for the next level or who has ever gone back to fix his talent layout. More than that, we think EA Mythic opted to go with Tzeentch over one of the other Chaos gods because they couldn't stand the thought of making a game without those nifty Discs of Tzeentch.