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When it comes to living sandbox MMOs, there really isn't a bigger name than EVE Online. Throughout its decade-long history, EVE has produced some huge gaming headlines, delivered record-breaking in-game thefts and heists, and played host to the complex political machinations of dozens of warring al...

January 5th 2014 at 6:00pm 0 Comments
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Avatar! Get out of bed, put on some clean underwear, and leave a note for your mom -- there's adventuring that needs doing! Mythic's Ultima Forever: Quest for the Avatar is out for the iOS and can be played on the iPad 2, iPod 5, and iPhone 4S or higher. Mythic had recently held Ultima Forever bac...

August 8th 2013 at 3:30pm 0 Comments
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Mythic Lead Designer Kate Flack has an interesting interview up on Gamasutra about her experiences with developing MUDs and how she's rejecting the industry standard when it comes to crafting Ultima Forever (legal disclaimer: This online multiplayer title is not an MMO, but hey, it's online Ultim...

February 8th 2013 at 4:00pm 0 Comments
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Rather than give anyone the wrong impression, let me begin by saying that first-person shooters are far from being my thing. I don't pant in anticipation for the latest Battlefield or Modern Warfare game. I do, however, like my share of third-person shooters. Global Agenda and the Mass Effect ser...

August 30th 2012 at 11:00am 0 Comments
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In August of 1991, the Super Nintendo Entertainment System launched in North America, kick-starting what would eventually be the biggest boom in console roleplaying games. Granted, some of us had been playing RPGs on consoles like the original NES, but RPGs didn't see as big a console boom as the...

August 3rd 2012 at 11:30am 0 Comments
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I believe I'm like most people when I say that I cling to nostalgia. I love it when parts of my adolescence are made into movies or video games. Yes, despite it being an explode-y Michael Bay movie, I loved Transformers, and I can't tell you how many times I watched Lord of the Rings when Peter J...

May 2nd 2012 at 2:00pm 0 Comments
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Guilds are a dime a dozen in MMOs today, be they small social guilds or hardcore groups that collect a few hundred players together. Most guildmates you play with will eventually leave the guild, making way for new members giving the game a try. But what if your guild could transcend the game it...

February 5th 2012 at 5:00pm 0 Comments
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For many years, Ultima Online has offered an advanced character microtransaction. Well, the term "microtransaction" may be stretching it -- originally priced at $30 a pop, it's more like a macrotransaction. The advanced character token allows you to boost the skills and stats of a single characte...

January 23rd 2012 at 8:00am 0 Comments
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Grey, white, green, blue, purple, gold. World of Warcraft may not have invented what's become the standard colors for item quality, but it's surely cemented the hierarchy in gamers' minds. Last week, Raph Koster suggested that these tiers of items are part of the "yuck" that leads to the loss of...

January 21st 2012 at 8:00am 0 Comments
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Rich Garriott, aka Lord British, aka one of the grandfathers of MMO gaming and even gaming in general through the Ultima series, has fallen on some tough times lately. His latest attempt to re-enter the MMO market, Tabula Rasa, was recently cancelled, and with that, so was his job at NCSoft. Still,...

January 3rd 2009 at 8:00pm 0 Comments
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The MMO genre has come a long way in a very short time, but it's still important to look back at the events which brought us to where we are today. Michael Zenke over at Massively responds to MMOCrunch's list of MMO's most memorable event by citing what he feels to be its most influential, from the...

December 10th 2007 at 6:00am 0 Comments
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Well, okay, maybe he doesn't *like* it like it, but Richard Garriott (aka Lord British) certainly appreciates the existence of the World of Warcraft. In an article I came across over at the WoW Vault on IGN, the creator of the Ultima series, and the Ultima Online MMO, discusses his feelings on the j...

May 3rd 2007 at 4:20pm 0 Comments