V3-shader

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  • EVE Online: Inferno 1.2 hits servers August 8th

    by 
    MJ Guthrie
    MJ Guthrie
    07.23.2012

    The next update for EVE Online is just over two weeks away. Inferno 1.2 is slated to launch on Wednesday, August 8th. This new patch is focusing on visual enhancements and improving the new player experience as well as continuing to rebalance New Eden. Adding to the graphical upgrades given to the Minmatar ships in 1.1, patch 1.2 distributes the same V3 shaders to the Angel pirate faction ships. EVE will also sport an improved user interface and include more information for new pilots just starting to navigate the universe. You can take a look at new details added with the shader model update on the Dramiel, Daredevil, Ixion, Cynabal, and Macharariel ships after the break.

  • EVE Online Inferno 1.1 opens for business

    by 
    Justin Olivetti
    Justin Olivetti
    06.25.2012

    Patches are serious business. Just ask CCP, which has deployed its first major post-Inferno update to EVE Online's space cowboys and their cute toy ships. Inferno 1.1 is nothing to sneeze at, with its expanded loyalty point stores, increased visuals, and a cargo hold full of fixes and tweaks. Players sucking up to one of the four militias in the game now have more merchandise to drool over. The loyalty point stores now include factional uniforms that come in both male and female varieties. Alternatively, you can drop real-world money for other uniform variants that have been added to the NeX store. The Minmatar ships finally receive a dose of graphical love in 1.1, with V3 shader upgrades for their hardware. Due to popular demand, players are now able to watch a target area for a while after the target's been blown to kingdom come. As always, there are too many changes to summarize in a few short paragraphs, so check out the patch notes to get the down low on Inferno 1.1!