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Vanquish is following in the stiletto-heel footsteps of Platinum's last action game, Bayonetta, in a couple of interesting ways. First, the Shinji Mikami-designed shooter is being outfitted with an optional "Casual Auto" difficulty level, much like Bayonetta's "Easy Automatic" mode, designed to allo...

July 29th 2010 at 2:50pm 0 Comments
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In a recent developer blog at the Platinum Games website, director Shinji Mikami discussed the changes Vanquish has undergone during development. In the beginning, said Mikami, Vanquish was "an open battlefield type of game, where the goal was to move around crushing enemy positions." As developmen...

July 22nd 2010 at 4:00pm 0 Comments
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Vanquish was introduced to us at Sega's pre-E3 event as Shinji Mikami's take on Gears of War, and though I only got to play through one brief battle, that's an apt description. The game combines the frantic over-the-top action that Platinum Games is known for thanks to titles like Bayonetta and Mad...

June 15th 2010 at 7:15pm 0 Comments
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Based on what we know of the studio's previous offerings, we imagine that somewhere at Platinum Games HQ, there's a keyboard with just five buttons, labeled "Explosion," "Laser," "Ninja Flip," "Giant Robot" and "Overly Dramatic Dialogue." In the case of the most recent trailer for Vanquish, we're p...

June 5th 2010 at 9:30pm 0 Comments
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We won't have to wait for E3 to see the first info about the new Red Faction game. GameTrailers TV will reveal a trailer for the upcoming game tomorrow, at 12:20AM Eastern. Destructoid says that the game is called Red Faction: Armageddon, which fits with a trademark registered by THQ recently. In an...

June 3rd 2010 at 2:00pm 0 Comments
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Click image to slide into our gallery We're still waiting to see the first gameplay footage of Shinji Mikami's latest, Vanquish, but at least these new screens give us hope that the protagonist super-soldier isn't just some lumbering tank guy. It appears you'll be able to have acrobatic battles wit...

April 30th 2010 at 2:00pm 0 Comments
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If Platinum Games's Vanquish looks less like the idiosyncratic weirdness we've come to expect from Platinum Games, and more like something targeted at the core games market, well, it is. "We're definitely going for something a little more massmarket that will appeal to a wide audience," producer Shi...

April 7th 2010 at 6:00am 0 Comments
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In a recent interview with CVG, Sega West president Mike Hayes spoke briefly on the future of the company's portfolio of intellectual properties. Hayes explained, "If you think about it, we can sequel-ise Bayonetta, AvP, Alpha Protocol and we can make a hit of something like Vanquish." Those are so...

March 19th 2010 at 4:00pm 0 Comments