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Yes, patch 5.3 isn't even out yet, and we're already looking towards patch 5.4. Thanks to Ghostcrawler, we have this to think about for the future, namely that Vengeance is getting capped at a significantly lower threshold in raids in the future. If you remember back at August of last year, Vengea...

May 17th 2013 at 12:00pm 0 Comments
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Just a few months after Corsair revealed its high-end K95 mechanical gaming keyboard, the company has unveiled a slightly lower-end K70 for those who want to save a bit of money. Essentially an upgrade to the K60, the K70 still has those Cherry MX Red mechanical switches, but each key is now indiv...

March 22nd 2013 at 3:33am 0 Comments
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Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill muses about tanking, healing, and why she really does play a DPS. I have a confession: I was once a tank. Technically I could have been half a tank, because I think I heal...

March 18th 2013 at 12:00pm 0 Comments
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StarCraft 2: Heart of the Swarm takes Sarah Kerrigan down a dark path of vengeance, mass murder and blowing up entire cities. But it's OK – she's "not even human anymore," according to the latest trailer. Check it out above. The video premiered during Blizzard's livestream and Q&A sessio...

February 26th 2013 at 11:00pm 0 Comments
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If you've never played a tank and are unaware of Vengeance, it's a tanking-specific ability that causes you to gain attack power equal to 2% of the damage taken from an enemy. Vengeance, therefore, makes a tank's attacks more powerful based on what's hitting them. This helps with threat generat...

October 22nd 2012 at 7:00pm 0 Comments
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Personally, I love Vengeance, even with all of its ups and downs and redesigns. But a recent discussion of Vengeance by math guy Theck over at Sacred Duty has hit the forums, and Ghostcrawler responded with the following. Ghostcrawler - Why make vengeance so complicated .. really....

August 10th 2012 at 1:00pm 0 Comments
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As the Mists of Pandaria beta has progressed, the developers have actively attempted to balance the new active mitigation model for tanks. One of the significant problems that they've run into is how to handle defensive abilities that scale with attack power/Vengeance, since the amount of damage...

August 7th 2012 at 7:00pm 0 Comments
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We've all been wronged by others in games. It's a fact of life. And how we respond to these slights can reflect on our character (moral character, not in-game... you understand). Sure, we can be the bigger person and turn the other cheek. We can appeal to higher authorities to come and smite our...

June 20th 2012 at 8:00am 0 Comments
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This weekend was DreamHack Summer 2012, during which the MOBA world got together to run some awesome tournaments with huge cash prizes. Heroes of Newerth set the tone for the event with the biggest prize pool at DreamHack: a whopping $60,000. In addition to a standard tournament, S2 Games held th...

June 18th 2012 at 8:00pm 0 Comments
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I don't usually run damage meters. I had one for a long time when I wrote about cats and moonkin for Shifting Perspectives, but after going full-time to bears and trees, I uninstalled mine and never looked back. Most of the time I just didn't want to know how much damage or healing someone in a g...

May 28th 2012 at 8:00am 0 Comments