ver-2012

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  • SSFIV Arcade Edition Ver. 2012 update slated to launch on PC by the end of the month

    by 
    David Hinkle
    David Hinkle
    02.16.2012

    Posting on the Capcom-Unity blog, producer Derek Neal revealed that development on the PC version of the SSFIV Arcade Edition Ver. 2012 update is currently coming to a close. Capcom hopes to have the update out on February 28, though nothing is set in stone.The Arcade Edition Ver. 2012 update has been available on consoles since December, and implements balance tweaks across a multitude of characters. The changes have been well documented, so study up if you're looking for immortality in the streets.

  • Super Street Fighter 4 Arcade Edition Ver. 2012 update coming to PCs in Feb.

    by 
    Jordan Mallory
    Jordan Mallory
    01.13.2012

    The Ver. 2012 balance update for Super Street Fighter 4 Arcade Edition has been available on consoles and in arcades since early December. PC fighters have had to make due with vanilla SSF4AE and all of the problems that came with it. Thankfully, it looks like a solution is right around the corner. Better late than never, right? Capcom hopes to have the Ver. 2012 update ready for the PC version of SSF4AE by the end of February, according to an announcement made on Capcom Unity by a dog in a wig. Further information will be announced "in the coming weeks," so we'll just have to wait; something PC fighting game fans have become quite accustomed to over the years.

  • Super Street Fighter IV: Arcade Edition 'Ver. 2012' character changes detailed

    by 
    Jordan Mallory
    Jordan Mallory
    08.27.2011

    The Street Fighter series has a bit of a bad reputation for its iterative, somewhat convoluted and seemingly redundant naming scheme. Super Street Fighter 2 Turbo, for instance, may sound bombastic and even a bit pretentious, but to the initiated, each word carries a specific and meaningful weight. The fighting game world has its own vernacular, and if you're not fluent we recommend grabbing a translator, because we're about to go native: Super Street Fighter IV Arcade Edition's upcoming balance patch, Ver. 2012, has been painstaking detailed over at Capcom Unity ahead of the update's field trial. Minor tweaks and adjustments are in store for every character across the board, however Gouken, Yun, Yang, Evil Ryu, Fei Long and Hakan have been changed fairly dramatically in order to address global balance issues. Capcom says their focus is on "buffing up weaker characters, rather than nerfing existing ones," but a quick glance at Yun and Yang's drastically altered figures suggests otherwise, not that we're complaining. All the nitty gritty details are after the break for your viewing pleasure, but we're mainly focused on Dan's awesome buffs, which make him the "strongest version of Dan ever in a Street Fighter," according to Capcom Unity. Just you wait, you won't be able to swing a dead cat without hitting a Dan at next year's EVO. Saikyō-Ryū, baby!