version-update

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  • Final Fantasy XI's May version update is on its way

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.12.2014

    You there! Are you ready for Final Fantasy XI's May version update? Are you ready for all of it? Do you know everything that's in it? Because there's a lot of stuff in there, as listed in the patch notes and as revealed in the official trailer just past the break. Sure, you could probably guess at the inclusion of new Seekers of Adoulin missions and more high-level battlefields, but there's a lot more in there. For example, new alter egos are being added to the Trust system, including everyone's favorite limit break questgiver, Maat. Adventuring fellows get a level cap bump to 99, new Abyssea objectives are being introduced, new Job Point categories are being added... heck, there's even new food in place that can affect your pet. That's a lot of good stuff. Maybe you should watch the trailer past the break, read the patch notes, and get ready for the full update to go live on May 15th.

  • Final Fantasy XI update introduces more missions, a new zone, and more

    by 
    Matt Daniel
    Matt Daniel
    02.17.2014

    Final Fantasy XI, despite being over a decade old, is receiving a rather substantial update today that will introduce a plethora of new content for players to enjoy, including new missions, quests, monsters, synthesis recipes, and even a new zone. Adventurers of Vana'diel will be able to put their skills to the test by participating in new Seekers of Adoulin missions and exploring the new zone of Outer Ra'Kaznar. Players who prefer to go it alone are also in for a treat, as the update also adds a selection of new alter egos to the Trust Initiative, providing a wider array of summonable NPCs with whom to adventure. In addition, Geomancers and Rune Fencers will now be able to undertake a series of quests that reward "relic-equivalent" equipment for those classes, and those already in possession of relic equipment can now reforge said relics to different item levels. On top of the new content, the update also brings a number of adjustments to existing game systems, including some rebalancing for the Puppetmaster, Dancer, and Rune Fencer classes and -- notably -- a major reduction in the amount of experience players lose upon death. That's only a small taste of the various additions and adjustments the latest update brings, but if you want every last detail, the full change log is available on the official FFXI forums at the link below.

  • Final Fantasy XI's newest update offers up artifact armor... again

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.04.2013

    There was a time when Final Fantasy XI's Artifact Armor was the best equipment you could have on a high-level character, but that was ages and ages ago. Still, the iconic looks are coming back in the game's newest version update, which adds new quests for players to reforge their Artifact pieces as well as Relic, Mythic, and Empyrean weapons. It's not an easy process, but it's a chance to make the old hotness the new hotness all over again. A pair of new zones has also been added to the Seekers of Adoulin regions with this update, complete with new monsters for players to hunt and kill. Players can also acquire new abilities, including weaponskills that were previously exclusive to certain weapons. And there are updates to Mog Gardens, magic maps, Monstrosity... in other words, the usual kitchen sink of content you expect from a Final Fantasy XI version update. You can take a look at the full list of patch changes and start playing now (or as soon as the patch finishes downloading).

  • Aion 3.1 goes live on Wednesday

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.16.2012

    The first major version update for Aion's latest incarnation is going live on Wednesday, and it's all about getting your characters up to speed as quickly as possible. If you've got a character or two who's lagged behind, it's time to bring him or her up in levels. For starters, the entry requirements for Steel Rake, Theobomos Lab, Aetherogenetics Lab, Adma Stronghold, and Alquimia Research Center have all been reduced, meaning you can complete the dungeons earlier in your leveling career. The instances have been improved in other ways as well: Aetherogenetics and Alquimia give increased experience and drop better equipment, while Theobomos and Adma Stronghold have both been opened to both factions with new quests for each. Meanwhile, the game is also adding a special Fast Track server, allowing players to shoot along toward the level cap with a full array of Rift Buffs perpetually turned on. Keep your eyes peeled for the patch's approach, as it hits the live servers on July 18th.

  • Lead your Legion into Final Fantasy XI's March version update

    by 
    Matt Daniel
    Matt Daniel
    03.27.2012

    Final Fantasy XI's March version update has hit the live servers, and it brings with it a few new bits of content as well as a wealth of updates and adjustments to current systems. The big new feature with this content update is the new Legion battle system, which "is a new battle system intended to challenge high-level adventurers in alliances of eighteen to thirty-six combatants." The Legion system seems to play out like a cross between a survival and a time-attack game mode wherein players are tasked with eliminating as many high-level notorious monsters as they can within a 30-minute time limit. Each notorious monster the team successfully defeats will yield valuable items and Legion points that can be redeemed for a number of rewards. This is only a part of the new additions to the game available with the March update, though, so if you're interested in the complete details, just head on over to the Final Fantasy XI official forums and have a look.

  • Newest version update lands for Final Fantasy XI

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.19.2011

    It's time for players to advance once again in the latest update to Final Fantasy XI. Another increase to the game's level cap has gone live with this patch, with the new cap set to 95, just a stone's throw away from the promised height of 99. But the addition of the newer cap and all that it entails isn't the only thing of note with this update, which includes new battlefields, the next installment in the Voidwatch battles, and of course a plethora of new items and balance tweaks. Along with those major changes comes a host of smaller updates, including a long list of items that can be sent through the mail to other characters on the same account and the addition of Grounds of Valor tomes to several areas previously lacking them. Dynamis has also received another pass of updates, up to and including the option for players to resell any timeless hourglasses they no longer have a use for. It's a good day to be a Final Fantasy XI player, even if waiting for the update to download might feel like an eternity.

  • Final Fantasy XI improves quality of life with July version update

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.12.2011

    It's not all that often that a game launches a major patch without a major drop of content, but Final Fantasy XI has done that with the July version update that's just gone live. But that's not to imply that the version update doesn't include quite a bit -- just that it doesn't include any brand-new missions. Instead, the update contains a number of improvements to the game's quality, including the addition of new vendors, smoothed texture effects, and usability improvements to many of the game's existing systems. Several jobs have seen improvements with this update, including White Mage, Samurai, and Puppetmaster, with the latter getting a few new automaton pieces to complement the changes. A number of Grounds of Valor regimes have also seen their overall requirements tweaked to help players complete the objectives with fewer headaches. There are also new and improved textures and resolution option for users on the PC, a welcome option that's been requested for some time. Final Fantasy XI can look at the full list of patch notes for all of the changes -- it might not be a new battlefield, but it's still full of welcome improvements.

  • Final Fantasy XI launches May version update

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.10.2011

    The version updates for Final Fantasy XI have always packed a great deal of content, and this month's patch is no exception. The May version update is now live, and it carries with it new battle styles, new content, and more updates for the venerable game. Centerpieces for this particular update include the new Voidwatch battles, new Grounds of Valor for players inside dungeons such as Garlaige Citadel, and new improvements to make Dynamis more relevant once again. Aside from those updates, players are seeing several new battlefields added for battles with notorious monsters. There are also new synergy recipes to add augments to existing equipment, revised experience penalties for low-level characters, and a variety of job improvements. Not to mention a significant improvement to quality of life for storage, mailing, and general transportation. Final Fantasy XI players will have to wait through the usual download time, but given the content awaiting the patient, we think it should be well worth the wait.

  • Final Fantasy XI launches the February update

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.14.2011

    It's a lucky day for Final Fantasy XI players all around, as the awaited February version update has gone live. While Square-Enix has been calling it a mini-update due to the lack of a major content push accompanying the patch, it's still packed with some pretty substantial improvements. Experience and skill gains have both been buffed significantly -- experience gains have been substantially improved outside of Abyssea, and skill gains will happen in larger amounts against weaker targets. Several other improvements to quality of life have also been brought live, including the option to reclaim lost items from the completion of Treasures of Aht Urhgan. Porter moogles are also expanding their lists of retained items, giving players a chance to free up more of their precious inventory spots. Final Fantasy XI might not have added a great deal of new content with this update, but the full list of changes makes it clear that a lot of older content has been vastly improved.

  • Final Fantasy XI details big experience and skill gain increases

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.01.2011

    While we still don't know exactly when February's mini-version update will fall, Final Fantasy XI players are going to have two very big things to look forward to when the change goes live. Previous updates had promised adjustments to skill gains and experience points, but without any hard numbers to back up those statements, some fans were quite reasonably skeptical. But the team has spoken, and now we have some idea of what to expect -- Even Match monsters will give roughly double their current experience, and skill gains are possible on Decent Challenge or higher enemies. The former could well mean that the amount of experience seen by players will be doubled across the board, or it could simply mean that the scaling will work a bit differently. Similarly, the skill gains will allow players to level up weapons far more easily, especially with the promise of larger numbers for each gain, easing the pain of finally getting a 0.1 increase after half an hour of work. Players will have to wait a little while longer to see the specifics at work, but the two adjustments should give Final Fantasy XI's players a much easier leveling experience, especially for neglected jobs or subjobs.

  • Final Fantasy XIV grants players a month of freedom and revamped markets

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.15.2010

    Player opinions have been strongly mixed on Final Fantasy XIV, something that hardly needs to be reiterated. Even the game's supporters have occasionally been a touch leery about paying for their first month of the game with the current state of polish. Which means that it should be good news for players all around that Square-Enix is extending the normal "free month" to encompass an additional month, placing early adopters out of the realm of billing until November. Aimed primarily at purchasers of the collector's edition with its headstart, the extension will be credited to any and all accounts created before October 19th. Billing will be credited for another 30 days, giving a total of 60 days free time within the game world. The official announcement assured the community that the development team is listening to all the feedback received, and wishes to thank Final Fantasy XIV's players for their devotion to the game. Considering that the game has just seen its first pass of reorganization for the market system and a director dispatch on the game's future, it's a morning of good news for the game's players. [Thanks to Bartillo and FusionX for the tip!]

  • Broadened improvements for Final Fantasy XI

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.07.2010

    The September version update marches toward Final Fantasy XI, bringing with in a variety of new shinies to keep players happy for quite a while. (Or at least until the Final Fantasy XIV launch, either one.) While we've heard about most of the big updates, Square-Enix has shared a last little batch of improvements that won't change the world, but will usher in several much-appreciated boosts to quality of life. An additional search tag will be added for players looking for Trial of the Magians parties, to make enhancing equipment that much easier. Players will also have the option of teleporting to Abyssea-linked Cavernous Maws throughout Vana'diel, assuming that the player's character has previously encountered the maw. There will also be a variety of improvements to the Walk of Echoes, and even more updates to the infamous fishing quest Inside the Belly. With the update due out in the very near future, there's plenty for players to look forward to in Final Fantasy XI, even beyond the launch of its sister game.

  • Rumor: Final Fantasy XI's March update may be the last for the game

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.23.2010

    It looks like we're getting another version update to Final Fantasy XI in March. The update's existence was broken by the official site today, promising more information when VanaFest rolls around in only five days. All we know at the moment is that it will feature expanded missions and improvements across the board, which is more or less standard fare for the game's large updates. Of course, that means the update certainly isn't the big news that's promised at the upcoming fan festival. But there's a rumor flying around that we might want to enjoy this update a lot. Square-Enix, it's hinted, won't have the game slowly bleed out as Final Fantasy XIV comes into its own -- they're going to outright shut the game down. An employee posted and then retracted a statement implying that the venerable game would shut its doors to make way for Final Fantasy XIV. Confirmed? Not by a long shot. Square has stated they've got more in store for the game, and more than a few players are hoping that a new expansion is the big secret to be revealed at the fan festival. Still, we'll find out soon enough what the future holds for Final Fantasy XI... and perhaps we'd best treasure our time with it now, just in case.

  • Pet-users in Final Fantasy XI get some new treats

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.24.2009

    Final Fantasy XI's November update is just around the corner (what with the end of October fast approaching), and that means we're hearing more about what job abilities are due for an upgrade. This time around, we're getting information about the game's two classic pet-using classes, the Summoner and the Beastmaster, and what new abilities are in store for them. To summarize in brief: pure, unadulterated awesome. Summoners will learn a new ability called Avatar's Favor at level 55, which provides a passive benefit to all party members and reduces the MP cost of keeping an avatar active. With a two-hour duration, the ability is clearly aimed at the longstanding irritation many players have had about the "preferred" approach to summoner pets. Traditionally, the class has been forced to summon their pet, use one of its party-buffing abilities, and then immediately dismiss it due to its low utility in normal combat and the high MP cost of keeping it active. Avatar's Favor obviously rewards keeping a single avatar active on the battlefield to reap the most benefit, and its promise of a cost reduction makes that more fesable. Beastmasters, meanwhile, are gaining the ability to directly control the special abilities used by their called beasts (as opposed to beasts tamed on the field). The system is explained in brief, but it should help provide some utility and control to a class that has slowly been making the shift over to called pets instead of tamed ones. Both updates should be welcome by the classes, and lend more support to the idea that if the November update is one of the last ones to grace Final Fantasy XI, it will be going out on a high note.

  • Final Fantasy XI's November version update announced

    by 
    Seraphina Brennan
    Seraphina Brennan
    09.28.2009

    While it was a foregone conclusion that we'd be seeing a content update in Final Fantasy XI very soon, thanks to the release of the trailer for "A Shantotto Ascension," we now have confirmation on the target month for the gigantic update -- November.The November version update will include new Wings of the Goddess nation quests, more Moblin Maze Mongers features, a mysterious new "item related system," and a continuation of the job targeted enhancements. The next few months will be filled with exciting news as we'll get to find out what jobs are being targeted for changes during this update and what exactly this mysterious new system is.Of course, the version update will also come with the newest mini-expansion, "A Shantotto Ascension," which we have the trailer for already! So check out the trailer, and stay tuned to Massively for all the information related to the upcoming version update!

  • July version update scheduled for Final Fantasy XI

    by 
    Seraphina Brennan
    Seraphina Brennan
    06.09.2009

    Yes, yes, you're all clamoring about Final Fantasy XIV, but let's get real here people and get to the present. Final Fantasy XI isn't dead yet and it's getting itself a nice version update.The upcoming version update will bring a new slew of Wings of the Goddess missions as usual, but players will also be able to look forward to seeing brand new areas of past Vana'diel being made available, more job adjustments like what was done with the White Mage, more additions to campaign and Moblin Maze Mongers, and even more that's still being kept secret.The update is currently being scheduled for late July, but more information about the update will be released in the coming weeks. Keep your eyes peeled for more new things coming to FFXI!

  • Massively's hands-on with Final Fantasy XI's April version update

    by 
    Seraphina Brennan
    Seraphina Brennan
    05.04.2009

    Prophecy, valor, campaign, and item augmentation, oh my! This latest version update was packed with goodies for the Final Fantasy XI player base, making sure that something for everyone was included in the game. I recently got the chance to sit down with the Final Fantasy XI team and play through some of the content, experiencing what their newest mini-expansion, A Crystalline Prophecy, had to add to the game.Past that, I also had the chance to see the new Fields of Valor areas in action, aid the Mithras in defending Windurst from the beastmen during the Crystal War, and experience some of the hard tasks in the campaign missions first hand.So does the April update get a thumbs up? Is Crystalline Prophecy worth the ten bucks? Those questions and more will be answered within.

  • Massively's hands-on with Final Fantasy XI's April version update pt. 2

    by 
    Seraphina Brennan
    Seraphina Brennan
    05.04.2009

    The Crystal War Missions of Campaign The new missions in the Campaign area of the game offer some tough challenges and nice rewards for players looking to further the storyline of Wings of the Goddess. Of special note are the cutscenes, which were very emotional and also very beautiful. Compared to some of the original cutscenes that the game shipped with, these new scenes are very active and dramatic. Funny characters, camaderie, and full blown combat were abound in the seven minute cutscene I watched -- all which included my character fighting back to back with some of Windurst's most talented military heroes. The boss battle I got to participate in was tied directly into the events of the prior cutscene, as players need to use clues from the cutscenes to locate where to go and what to do. In our battle, one of the Mithras was injured as she fended off hordes of beastmen with a slew of grenades, forcing our party to find her and help defend her. Unfortunately, once we located her door, we were attacked by a group of beastmen that included a very powerful boss. Even with five well geared level 75 players, including me as the white mage with my brand new white mage abilities, the boss took a considerable amount of time (and a little cheating) to defeat. As to the fate of the injured Mithra... let me just say that I was a little heartbroken by the end of the cutscene, and I only knew the character for ten minutes. Our overall impressions of the version update and mini-expansion are... For a game that's close to seven years old to feature challenging, engaging content, well-written story, and beautiful graphics is in itself amazing. The version update even seems to be slowly upending the former hardcore playstyle of FFXI, creating a more welcoming game for newbies and veteran players alike. If you have Final Fantasy XI and have let your account lapse, my suggestion is to certainly come back and give the new version update a try -- especially regarding additions like the Fields of Valor. FFXI has evolved from a game of ruthless intentions into a challenging, but rewarding experience for those who are willing to stick with it. Additions like being able to add your own stats to items via item enhancement only make the game more approachable for today's World of Warcraft audiences. The version update brings much to the game and makes for a thumbs up. A Crystalline Prophecy, however, is a little shaky. While the content starts at level 30, it cannot be finished until the player is level 75. The storyline looks to be decent and the end reward seems to be worth 10 dollar price tag, but the level 75 requirement pushes this one into the territory of "buy it if you can finish it." This isn't an expansion I would recommend for players just starting with the game, but it certainly is a purchase for those who are already FFXI veterans. But, newbies, if you can afford the 10 dollar price tag and have a character at or over level 30, go ahead and grab it. It's a nice addition to the game, especially for a price of 10 bucks.

  • Final Fantasy's April version update is live, brings A Crystalline Prophecy with it

    by 
    Seraphina Brennan
    Seraphina Brennan
    04.14.2009

    Sure, the majority of people are clamoring over Patch 3.1 for World of Warcraft today, but you Final Fantasy XI users already received something just as juicy -- the April version update.For those of you not in the know, the April update launched expansions to many of the current game systems -- such as Moblin Maze Mongers, Fields of Valor, and Campaign -- and also added the ability for players to enchant items via "Item Augmentation." The update also added some nice changes to the White Mage, Red Mage, and Summoner classes, and will be the first of Square-Enix's revisit to all of the classes in FFXI.The big news though was the unlocking of Final Fantasy's first "mini-expansion," entitled A Crystalline Prophecy: Ode of Life Bestowing. This expansion is a short little storyline, but gives players a nice piece of armor for completing it. Even better, you can choose how to augment the armor after you receive it, customizing it to your favorite class.Looking for all of the patch notes in their lengthy glory? Check them out on the Final Fantasy XI website.

  • Final Fantasy XI's April version update to include a mog house full of new features

    by 
    Seraphina Brennan
    Seraphina Brennan
    03.23.2009

    The version update is a special time for all Final Fantasy XI players. A time where people gather around Tetra Master while they wait for the servers to come back up, a time when people cry nerf when Square-Enix changed how their class worked, but especially a time to drool over all of the coming new features.We already heard that Square-Enix would be expanding the Fields of Valor and Moblin Maze Mongers systems, but now we get to see that there's much more in store for April's update. Things like brand new nation missions, more areas in game that support treasure casket drops, notorious (elite) monsters appearing in the campaign system, and the huge announcement of "item augmentation," a type of enchanting system for pieces of equipment.For a game over six years old, FFXI keeps proving to its community that it can keep up with the features of newer MMOs, as well as deploy features that aid the playability of the game. As more information comes in regarding all of these new changes, we'll keep you updated with all of the juicy details.