VideoFootage

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  • Computer-brain interface device will speed up video footage review

    by 
    Evan Blass
    Evan Blass
    07.13.2006

    No matter how many spy cams and unmanned surveillance drones government and law enforcement officials can pack into public spaces, their utility has traditionally been limited by the finite amount of footage human monitors can review in a given time frame. New DARPA-sponsored research out of Columbia University, however, may soon allow folks tasked with keeping an eye on video feeds to perform their jobs up to ten times faster -- by leveraging the rapid image processing abilities of cortical vision. Since people are able to recognize suspicious activity much more quickly than they can consciously identify what's wrong, professor Paul Sajda and his team developed a computer-brain interface device -- similar to ones we've seen control an on-screen cursor and bionic limb -- that monitors an operator's neural output while he/she is watching streaming footage, and tags specific images for later perusal. Once the technology is perfected in the coming months (it still emits too many false positives, apparently), it could allow for more thinly-staffed monitoring departments, though we suspect it will probably just convince officials to deploy more and more cameras.

  • Unreal Engine 3 and other PS3 tech demos from GDC floor

    by 
    Dan Choi
    Dan Choi
    03.23.2006

    Sony may have prevented pics of God of War 2, MotorStorm, and Resistance: Fall of Man from being taken during Phil Harrison's keynote speech yesterday, but they did let folks take video footage of the other PS3 tech demos on the GDC floor.So here you have not only the "Lots of Ducks" tech demo all the way from last year's E3 presentation, but you've also got a user-manipulated look at Unreal Engine 3 (which will purportedly power Unreal Tournament 2007 on PS3 next year), a performance-analysis app that flips a face around, and the underwater fish demo also seen during Phil's address.Of course, there's only so much nudging around of heavy barrels with the Unreal engine that you can take without wondering what juicy UT tidbits will turn up at E3 2006. What's nice, though, is if you're sick and tired of seeing more rubber duckies in Sony's bathtub, you can watch for them in that fishy underwater video resting at the bottom of the sea. Wow, those ducks went down... permanently! Just remember that these technical demos are not representative of final playable games. (Darn.)See also: GDC: The PS3 keynote blow by blow [Chris gets his "wrist slapped"] An in-depth look at Unreal Tournament 2007 Sony confirms God of War 2 worldwide Q1 2007 Engadget & Joystiq's live coverage of Sony's PlayStation 3 launch