ViolentGames

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  • Study finds correlation between violent scripture and aggression, similar to games

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    02.28.2007

    See where this is going? Now even the Bible can make us do it, so obviously video games can. Here's the catch: "We're not saying that just in and of itself violent media is uniformly bad but oftentimes there is no redeeming context to it. If one reads the scriptures with an understanding of context, both historical as well as with a (desire) to hear what God is trying to teach us, you can read it in a different way." What BYU professor Robert Ridge seems to imply is that, when taken in context, the Bible ultimately teaches one to pursue peace and love; whereas, he believes most games lack this overarching theme of harmony. Discerning Bible studiers can actually decrease their aggression -- as for active gamers, well, not so much.The new study, which determined "aggression" by how loud a subject chose to blast an obnoxious sound in another subject's ears, is co-written by University of Michigan psychologist Brad Bushman. Bushman was a member of the American Psychological Association's Committee on Violence in Video Games and Interactive Media when in August 2005 the group issued a report linking violent games to increased aggression. Hmmm ... smell an agenda?[Thanks, Dave]

  • German states mull violent game ban

    by 
    Kyle Orland
    Kyle Orland
    12.07.2006

    The Financial Times reports that the German states of Bavaria and Lower Saxony have drafted legislation the would lead to fines and jail time for developers, distributors and even players of games that involve "cruel violence on humans or human-looking characters." The proposed laws, which would affect nearly 19 million Germans, come in response to a recent school shooting by a masked, 18-year-old German Counter-Strike fan that has turned public sentiment in the country against violent games. Bavarian Interior Minister Gunther Beckstein is leading the effort to pass the legislation, arguing "it is absolutely beyond any doubt that such killer games desensitise [sic] unstable characters and can have a stimulating effect." Despite complaints by German gamers, 59 percent of Germans at large support such a ban, according to a poll cited by the Financial Times. Germany has a long history of tough restrictions on violent games from Doom to Gears of War, and an outright ban would likely affect high-profile PS3 launch games like Resistance: Fall of Man and Call of Duty 3.

  • Study: Violent videogames affect kids' brains

    by 
    Zack Stern
    Zack Stern
    11.29.2006

    Reuters describes a recent study of violent videogames' affect on teens; the study reports that a violent game made kids more emotionally aroused, with less control and concentration, than kids playing a non-violent game.The Indiana University School of Medicine in Indianapolis study compared Need for Speed: Underground and Medal of Honor: Frontline. Kids played the games, then, using a fancy MRI machine, blood-flow was measured to parts of their brains while they performed simple tasks. The study tested only 44 subjects, so it may point to significant results, but it also needs to be repeated with bigger groups.While we might have picked a different non-violent game -- we always crash our NFS cars, and that seems pretty violent -- we hope that this sort of research is also applied to other media before drawing conclusions. If violent games cause kids to go into fight-or-flight mode as the study suggests, can this be linked to real-world reactions or long-term changes? How do kids' responses to movies compare to games?[Thanks to everyone who sent this in.]