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  • Istaria revamps Island of Ice with new patch

    by 
    Shawn Schuster
    Shawn Schuster
    04.14.2014

    A new update named A Bitter Wind came to Istaria this past week, and with it we see a revamped region, the return of the Spring Festival, bug fixes, and much more. The Island of Ice is the revamped region, with changes including a new quest hub called the Expedition Camp, a new set of ruins protected by the dead, renamed mobs, and "more reasons for players to actually visit and enjoy the region," according to the patch notes. Check out the notes in their entirety for more on how busy the Virtrium team has been this last week. [Thanks to Dengar for the tip!]

  • Istaria preps for 10-year anniversary, big content patch

    by 
    Jef Reahard
    Jef Reahard
    10.16.2013

    Can you believe that Istaria will be 10 years old in December? Well, technically the game was called Horizons way back when, and while the name has changed, the focus on playable dragons has not. Virtrium community manager Amarie Ancalimon has penned a new dev diary that features some exciting news for fans of the long-running fantasy MMO. Join us after the cut for this developer exclusive that talks crystal-shaping, pets, and more!

  • Free for All: Istaria's updates, community, and future development

    by 
    Beau Hindman
    Beau Hindman
    05.23.2012

    Before anyone asks in the comments section: Yes, Istaria is still around. I've noticed that many players seem to think if something is out of their sight, it's out of every other player's mind too, but the truth is that there are many, many smallish and indie MMOs in existence that not only continue to do well but offer unique gameplay for anyone who might be interested. Istaria is even still referred to as Horizons by many, even though that change was made a long, long time ago. Despite all of the outdated opinions and its status as an "older" game, interesting things are happening in the world of Istaria. I took some time and asked Amarie Ancalimon, Community Relations manager from Virtrium, about the latest string of patches and updates. I got plenty of information back, so let's get to it!

  • Free for All: News roundup from some of my favorite free-to-plays

    by 
    Beau Hindman
    Beau Hindman
    09.14.2011

    Interesting stuff is happening all of the time in the world of indie, free-to-play, and browser-based gaming. In fact, it's hard for me to keep up with it all. I have to say that some developers make it much easier on me by contacting us here at Massively or by maintaining a good news feed on their website. Some developers (*ahem*) make tracking down news harder than it should be. Still, it's out there, and I decided to recap some of my favorites over the last few weeks. Of course, I will always miss something or just forget to put something in. The search bar is always good for finding bits of news, or you could just visit us here every single day. Several times. And leave comments about how cool I am. Click past the cut and let's get to it!

  • Istaria publishes September content update, looks to the future

    by 
    Jef Reahard
    Jef Reahard
    09.09.2011

    A few days ago we told you about some sandbox games that are worth your time, money, and in most cases, both. We're also ashamed to admit that we overlooked one of the more unique free-form MMORPGs in existence. That MMORPG is Istaria: Chronicles of the Gifted, and the devs have recently dropped a pretty extensive content update on the long-running fantasy game. Aside from the usual bug-fixing and quest tweaks, the September patch added a new high-level region called Winter Vale and a revamp of the game's portal system. That's just for starters, too, since the Istaria devs are hard at work on the new Helian's Tomb mini-dungeon and quest series as well as the return of seasonal events. Finally, there are several network and game client optimization projects in the works, including new launcher functionality and character management options. In short, there's never been a better time to return to (or discover) the world of Istaria. If you're curious, the game client is free to download, and you can also partake of an unlimited 14-day free trial or a feature-limited free-to-play option. Oh, and did we mention that you can build your own town and play as a dragon? [Thanks to Paul for the tip!]

  • Istaria's development team looks back and forges ahead

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.04.2011

    For a lot of gamers, Istaria's main point of fame is the fact that it's the game in which you can play as a dragon, which is a bit reductive of the game as a whole, a game that underwent significant changes and improvements over the past year. A retrospective was recently put together by the development team to highlight the upgrades that the game has seen, including a revamped mid-game content band and a general re-evaluation of some of the less clear-cut quest objectives. But there's always room to improve, something the team is acutely aware of. In a companion piece, the core principles of the game are outlined along with design goals for the next year, including greater integration between the bipedal and draconic potions of the game, more connection between adventurers and crafters, and a broad enhancement to keeping the first few moments in the game as memorable as possible. Istaria fans should be happy to see the design goals stated so openly, and it's to the team's credit that it's aiming high for this year's patches. [Thanks to Joe for the tip!]

  • Istaria's February patch brings a big batch of fixes

    by 
    Jef Reahard
    Jef Reahard
    02.15.2011

    You'd think that with all the fantasy MMOs out there, opportunities for players to don the skin of a dragon in their favorite virtual worlds wouldn't be so few and far between. Istaria still has the market cornered on that bit of coolness, however, and the long-running title is also gearing up to add a slew of fixes and tweaks to the live client with today's patch. Whereas January's content patch was a major upgrade that overhauled loot and added Broken Items to the game's crafting implementation, this month's update focuses on a bevy of small tweaks and fixes and also adds Mystery Technique and Formula Boxes to the mix. The boxes are purchased with coins and grant random techniques and formulas when right-clicked. Quite a few adjustments to mob density and loot drops will also take effect today, and you can read all about those changes, as well as the rest of the substantial update details, via the full patch notes on the official Istaria boards. [Thanks to Joe for the tip!]

  • Istaria drops a big update and looks for testers

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.18.2011

    If you're a fan of Istaria, times have been quiet for far too long, even with unique race selections. Luckily, that longstanding silence has been broken with the game's newest content update, a major patch that delivers a complete loot overhaul and several changes to the game's underlying mechanics. Techniques and Technique components have had their drop sources adjusted, Junk Loot has been added to the game, and a brand-new item type known as Broken Items has been added for crafters to repair and improve. The loot system revamp is only the least in a long list of changes, including numerous alterations to enemy distribution and large-scale reworking of several quests. The patch notes also mention specifically that this is the first update of the year, which seems worthy of speculation -- after all, there has been a call put out since October for players willing to take part in alpha testing. It seems quite possible some major changes are en route to Istaria, which should make the year interesting for players. [Thanks to Joseph for the tip!]

  • Free for All: An insight into Istaria's indie development

    by 
    Beau Hindman
    Beau Hindman
    11.24.2010

    Last week I was able to hand off some questions to Amarie, the Community Manager for Virtrium and Istaria: Chronicles of the Gifted -- the game formerly known as Horizons. While the game might be getting a little long in the tooth, it's important to note that development is still a priority and that the game is still very enjoyable and playable. It boasts 11 different playable races (including dragons!) and an open character development system that puts some more modern games to shame. I recently received a copy of a producer's letter and was impressed by its open, frank nature. I quickly contacted the team and its members agreed to answer several questions. There's a lot to read, so grab a coffee and let's take a look into the world of indie development.

  • One Shots: Zoom!

    by 
    Krystalle Voecks
    Krystalle Voecks
    10.08.2009

    A little while ago we asked players what some of their favorite ways to get around were. This response from Holth, who plays a grand dragon in Istaria, gives us a great look into a game we sadly don't get to see that often. Our dragonic reader writes in: How do I get around? It's easy! I fly! This is Holth of Order flying over the dwarven city of Aughundell. Unlimited flight capabilities of an Ancient dragon character is one of the many things that has kept me in Istaria for going on 6 years now. The intricate quest line of hatchling to flighted Adult to even larger and more powerful Ancient dragon is, I find, the most intriguing character concept I have ever played.Do you have screenshots from a game we haven't seen often - or at all? If so, we'd love to see them. Just send them to us at oneshots AT massively.com along with a quick blurb on what we're seeing in the screenshot. Yours could be next!%Gallery-9798%

  • Struggling MMO Horizons renamed "Istaria"

    by 
    Samuel Axon
    Samuel Axon
    04.15.2008

    Virtrium LLC, the new stewards of the MMO Horizons: Empire of Istaria, announced that Horizons will now be known by the name Istaria: Chronicles of the Gifted. Virtrium President Rick Simmons explained in a press release blurb and also in an interview with RPG Vault's Jonric that the name was changed because the game is about the world of Istaria and its people, and because it has lived at the domain istaria.com since the beginning. "You have no idea how stupid I've felt explaining that the game was called Horizons, but you had to go to www.istaria.com," he told RPG Vault.Horizons -- err, Istaria -- has had a rough time of it. After some truly savage corporate politics in the original development studio, the game launched incomplete, buggy, and honestly ... well, lame. It does, however, feature a great crafting system, and it lets you play as a dragon. Simmons was eager to point out both of those things in the RPG Vault interview. It looks like Virtrium is doing as much as a small team can to make the game attractive. Simmons explained: "our niche is very much the crafter, non-competitive gamer, and we're very happy being in it." He also said that the game has seen a lot of fine tuning in recent months, and that its due for a big content expansion called "the Blighted Labyrinth."