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There's no denying that even in static shots, Tree of Savior looks like a very pretty isometric game. The title is on display at G-Star 2014 and showing off a new trailer courtesy of Steparu that highlights some of the game's big field bosses, playable classes, and the general look of the world as...

November 20th 2014 at 10:30am 0 Comments
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Mages have a certain amount of freedom with armor. Where other sorts of classes have to wear something bulky and, well, armored, magic-using characters tend to be able to dress simply for impressive image. The downside is that they tend to be vulnerable to sharp objects directed at their internal o...

November 18th 2014 at 10:30am 0 Comments
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When you talk about basic fantasy races, Dwarves and Ogres are up there as the classics. But which do you find more interesting to learn about in EverQuest Next? The latest episode of the game's Workshop Show is available now; art director Rosie Rappaport and creative director Jeff Butler are joi...

October 22nd 2014 at 10:00am 0 Comments
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If you're even passingly familiar with the various Star Trek shows, you'll recognize the MSD. It shows up on the bridge of every single Federation ship, offering a detailed breakdown of what is where for eagle-eyed viewers. Star Trek Online's next expansion is bringing the game into the Delta Quadr...

September 18th 2014 at 2:00pm 0 Comments
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The Intelligence ship designs in Star Trek Online are like nothing else in the game, especially for the Federation. They're dark, angular, and aggressive. A new development blog on the official site sees art director Brad Stokan explaining how the new designs went from concept to finished ships a...

September 16th 2014 at 3:00pm 0 Comments
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The new Federation ship designs in Star Trek Online's upcoming expansion are a pretty big departure from the norm. Sure, the shape of the ships is familiar, but instead of the usual bright Federation white and sweeping curves, they're all hard angles, dark shades, glowing lines, and so forth. The...

September 5th 2014 at 7:00pm 0 Comments
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Everyone celebrates the 4th of July in different ways. City of Titans celebrated with fireworks. That might not seem like much until you watch the video and understand that it's the first video wherein every single shot is focused on things that the design team made. The fireworks, the physics effe...

July 7th 2014 at 9:00am 0 Comments
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Mortal Online has been hard at work performing comprehensive overhauls to character and armor, making them look better than ever. The character improvements for the game include visual passes, more natural animations, a new character creation system, and high-definition upgrades to armor. The visu...

December 20th 2013 at 3:30pm 0 Comments
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Whenever you hear that "boop-boop" drop-chime of Achievement on the Xbox 360, picture this floating, green jellyfish-like image, because that's what it looks like. This is according to design company Born of Sound, which makes noises into "sound-forms," or physical art.

April 11th 2013 at 11:30pm 0 Comments
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Back in January, Lisa Poisso posted a touching story about two players, Hexu, an enhancement shaman played by British Army soldier Ben Shaw, who, while serving in Iraq, was involved in an incident with a roadside bomb in Basra. He suffered multiple shrapnel wounds and had to have both eyes surgica...

September 26th 2012 at 3:00pm 0 Comments