Post Thumbnail

If you thought the future looked cloudy for guilds in MMOs, Star Wars: The Old Republic's launch stomped out any doubts. The pre-launch list of guilds was so enormous that it rivaled the total player populations of other MMOs. But there are some interesting aspects to guild life in SWTOR, and thi...

December 22nd 2011 at 3:30pm 0 Comments
Post Thumbnail

Star Trek Online is the latest MMORPG to receive the integrated Vivox voice chat treatment. While players are still a few years short of tapping their command insignias and barking out orders to their party, it's a step in the right direction. The system allows team and fleet members to chat di...

July 7th 2011 at 8:00pm 0 Comments
Post Thumbnail

As an extremely amateur historian -- and an extremely attractive archaeologist -- I've always been fascinated with the "what ifs" of gaming's timeline. What if Blizzard had pulled the plug on World of Warcraft during development as it did for Warcraft Adventures? What if Hellgate: London had a lo...

June 14th 2011 at 7:00pm 0 Comments
Post Thumbnail

Welcome to this week's Global Chat! We love hearing what you have to say at Massively, and we love it even more when we can share the best comments with all of our readers. Massively staffers will be contributing some of their favorite comments every week, so keep an eye out every Sunday for more...

May 29th 2011 at 10:00am 0 Comments
Post Thumbnail

So apparently, having a picture of a BattleMech as the header for Ask Massively makes everyone expect that there's some big news about a BattleTech MMO somewhere to be found. Sorry, folks -- I'd like it just as much as you would, although I'm not sure that it would necessarily turn out to be very...

May 26th 2011 at 8:00pm 0 Comments
Post Thumbnail

How would you feel about a cover system and/or first-person-shooter elements in your daily Star Trek Online diet? Producer Dan Stahl tackles the feasibility of both of those features -- and a host of others -- in the latest Ask Cryptic. The STO version of the community Q&A feature went live l...

April 7th 2011 at 11:30am 0 Comments
Post Thumbnail

As we've looked at the ins and outs of managing a guild, one issue that's often overlooked is whether to vent or not to vent. No, not the Minus 50 DKP type of vent -- I'm talking about Ventrilo and voice chat in general. Ten years ago, guild leaders didn't have to worry about this, because the ch...

March 31st 2011 at 3:00pm 0 Comments
Post Thumbnail

Voice chat was one of several upcoming features touted by OnLive during its panel for potential publishing partners at GDC. Its rollout wasn't dated at the time -- merely "by the end of the year" -- but it turns out there wasn't much of a wait at all; it's available now. By enabling the voice ch...

March 11th 2011 at 2:00am 0 Comments
Post Thumbnail

This post has been brought to you by Seed, the AOL guest writer program that brings your words to WoW Insider's pages. It was before my time, but I still hear nostalgic stories about how TeamSpeak was once the voice communication service of choice for MMO gamers. Barring a few potential holdouts...

March 9th 2011 at 7:00pm 0 Comments