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This week in Fallen Earth has been, for me, a good mix of PvP and PvE action. I've gotten plenty of both. I literally wished that I had more time to play. Alas, real life was standing in the way again. I haven't played any other games all week. Unless you consider the Fallen Earth forums a game (...

April 1st 2011 at 12:00pm 0 Comments
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Patch 4.0.6 brought about an undocumented change to the way transmutation specialized alchemists receive their bonus from the Cataclysm Transmute: Living Elements. Previously, if you were successful with a proc, you would be granted another 13-16 of any volatile. Now, the proc is guaranteed, but yo...

February 10th 2011 at 4:00pm 0 Comments
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Every week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen aims to show you how to make money on the auction house, and Insider Trader, which is all about professions. For Gold Capped's inside line on crafting for disenchanting, transmutation, cross-faction arbitrage and m...

November 18th 2010 at 9:00am 0 Comments

Sure, you saw the first part of the Dead to Rights: Retribution behind the scenes video, but have you seen the second half? Yeah, we didn't think so. But it's here, just above, and Volatile Games project director Imre Jele is back again to lay out how the game was put together over the past few year...

April 14th 2010 at 3:00am 0 Comments
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Along with yesterday's news of ninja dog pre-orders and a snazzy "noir style" graphics filter, Dead to Rights: Retribution has been given a release date of April 13 and April 16th for North America and Europe (respectively). That means you've got just under three months to start preparing for the r...

January 29th 2010 at 4:00pm 0 Comments

So what if the latest Dead to Rights: Retribution dev diary is unbelievably light on actual gameplay? It makes up for that in droves with a smattering of pretty images of the Abbey Road recording studio where the game's soundtrack is being recorded. For all the effort being put into the music, we w...

January 24th 2010 at 4:30pm 0 Comments
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Ah yes, just the latest in an ever-growing succession of pitiful movie-to-game adaptations. There are exceptions -- Goldeneye, King Kong, and The Warriors come to mind -- but Reservoir Dogs is not one of them.What's most disappointing about Eidos and Volatile's misstep is that it wasn't developed un...

October 25th 2006 at 4:30pm 0 Comments