wall-of-text

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  • Hyperspace Beacon: Bucket list

    by 
    Larry Everett
    Larry Everett
    08.16.2011

    Once we start Star Wars: The Old Republic, we will not be able to stop. After only playing the game twice, I have a hard time going back to other games because -- among other things -- voice-over dialogue is far superior to walls of text any day. Then, of course, we can't forget character choices. We will be able to tell the quest-giver what we think of fetching that item for him at the shop when he could just as easily get it himself if he decided to walk 10 feet to the building next to him. That leads me to the point of this article. Despite all the incredible things we will be able to do in SWTOR, certain others will be missed once the game launches. Particular staples of MMO games, in general, will never be seen again. As someone who is placing his MMO future in TOR, I suggest creating a bucket list. Let's face it: When The Old Republic releases, we cannot look back to other MMOs. They will be dead to us. After the cut, I have complied a list of 10 items that we will never see again once we start playing TOR. Count them down with me.

  • The Daily Grind: When are in-game titles too much?

    by 
    Justin Olivetti
    Justin Olivetti
    04.02.2010

    Take, for instance, the guy up there from LotRO. He looks as though he's an accomplished fellow, with many miles under his belt. He probably wants something to show for it, too. Could you blame him for wanting to extend his name somewhat, particularly if the MMO promotes such embellishments, even if his name becomes a full paragraph of reading? As many modern MMOs use titles as a reward for character achievements -- particularly since they're relatively easy to implement -- we're long since used to seeing folks collect and display their greatest reference. Yet do MMO titles become too much after a while? Do you occasionally fear for your life when you see a literal wall of text running right for you on the battlefield? At what point do you draw the line in the sand, look the developers in the eye, and pronounce that this is all just getting silly?