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  • EVE Careers Guide available as free download

    by 
    James Egan
    James Egan
    03.20.2009

    A major strength of the sci-fi massively multiplayer online game EVE Online is that there are no classes and certainly no professions that a player is locked into. EVE's professions are freeform, but this can lead to new players being unsure about what to do (or be) in the game. The title's developer CCP Games is attempting to remedy this. One of the resources that complements EVE Online's New Player Experience in the Apocrypha expansion is the "EVE Careers Guide", which introduces new players to the gameplay possibilities in New Eden. It's largely put together by Benilopax of Warp Drive Active: Industry podcast fame and Richie Shoemaker (aka "Zapatero"), the Editor of E-ON -- the official magazine of EVE Online -- who we've interviewed at Massively in the past. The EVE Careers Guide is a PDF file with interactive links throughout to navigate between sections, providing a comprehensive look at the game for rookie pilots. Zapatero welcomes new players to EVE Online, explaining the game in broad terms: "Many have found their own path in EVE by taking turns that are wildly divergent from what its makers envisaged. EVE is about relationships, prejudices, trust, greed and creativity more than it's about spaceships, trade and combat. New Eden is a very human universe, and with almost 300,000 people making up the population, it's a very dynamic one. Yes, it's harsh and uncompromising, frustrating and callous, but it's also illuminating in scope, vast in stature and utterly unique."

  • Mercs and their role in EVE's industrial warfare

    by 
    James Egan
    James Egan
    10.30.2008

    Much of what's written about EVE Online focuses on the darker aspects of the game. It's not surprising, as those topics are often the ones most interesting to players and non-players alike, but EVE has a very deep industrial side to it as well. It's a side that gets much less fanfare; R&D (invention), manufacturing, trading, and investment are all possible within the game and occur in tandem with EVE's more violent pursuits. Most every ship, after all, has been manufactured and sold (or re-sold) by another player. Those who engage in EVE's industry on a serious level often come into conflict with rival corporations and alliances in wars played out on the market, which sometimes spill into formal war declarations and combat. But if you're not interested in or inept at PvP, what are EVE's industrialists to do? While an industrialist may not be well-versed in the art of war, he or she can play to their own strength: financial influence. EVE has a number of merc corps who are willing to solve problems, be it through armed escorts in hostile space or simply obliterating your opposition... assuming you can meet their price. Benilopax, of Warp Drive Active: Industry podcast fame and an E-ON contributor, relates his experience with contracting mercenaries to solve such problems, in what he refers to as 'the dark side of industrialism'. "There is a growing use of mercenaries by industrial entities to either take out the competition or keep them from easily making a profit," Benilopax writes for EVE Tribune. If you're interested in knowing a bit more about this side of the game, start with Benilopax's article (and A-Team reference) to see what it's like to deal with mercenaries in EVE Online.