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  • A look at the PlanetSide 2 World Domination Series

    by 
    Beau Hindman
    Beau Hindman
    10.28.2013

    PlanetSide 2 players have been asking for something that gives their favorite game a bit more persistence. Conquering territories is a lot of fun, but it can sometimes become repetitive and less satisfying when those territories simply turn over to the next empire that decides to take it. This is where the World Domination Series has stepped in to give the game and its loyal fanbase even more reason to log in and fight. The World Domination Series hands out points to factions that hold on to an area for longer periods of time and will eventually give out points to individual players. Even though it just finished a first wave of in-game testing Sunday night, it will soon be accessible through a handy scorecard in-game and lists the daily, weekly, and seasonal scores as well as each empire's server- and game-wide performance. Each territory is worth a certain number of points, but holding a territory for longer periods of time is worth even more points. At the end of each week, rewards will be handed out. During the testing, the rewards consisted of experience boosts, but it'll be expanded later. How does this new system affect the rest of the playerbase, and what's in store for it in the future? We asked Matt Higby, Creative Director for PlanetSide 2, to answer some these questions.

  • PlanetSide 2 hosts pre-season territory control event

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.16.2013

    The competition in PlanetSide 2 is all in good fun, assuming that you consider crushing your opponents in a bid for global dominance to be "good fun." But starting today the game is being ramped up a notch with the World Domination Series pre-season event. It's a contest to see who can actually control the most territory for the longest period, running a weekly competition from now until October 21st. And to the winners go prizes. You might think domination of the world is the prize, but no, the prizes are experience boosters and special decals. How do you win them? You earn more points than the other empires. Fight on the side of the winning empire in a given week to help earn points. A captured small outpost is worth 1 point, a captured large outpost is worth 2 points, a facility is worth 5 points, and a full territory is worth 3 points per hour that it remains under the empire's control. At the end of the week, values will be tallied, and the next week will give everyone a chance to fight it out again.

  • Ask TUAW: More migration, expanding Apple's Dictionary, syncing iPhone notes, and more

    by 
    Mat Lu
    Mat Lu
    08.19.2009

    Welcome back to Ask TUAW, our weekly Mac troubleshooting Q&A column! This time we've got more questions on migrating user data when upgrading to Snow Leopard, expanding Apple's built-in Dictionary application, accessing iPhone notes without Mail.app, and more.As always, your suggestions and questions are welcome. Questions for next week should be left in the comments. When asking a question please include which machine you're running and which version of Mac OS X (we'll assume you're running Leopard on an Intel Mac if you don't specify). And now, on to the questions.

  • 802.11n upgrade to Airport Express makes WDS a whole lot simpler

    by 
    Michael Rose
    Michael Rose
    04.06.2008

    If I had to pick one feature of the Airport base station that makes me absolutely tear my hair out every time, that feature would be WDS. Getting a wireless network extended across multiple base stations with no wired interconnect is dark magic, and it seems like it never works the same way twice; it's always a mystery blend of MAC address input, switching between encryption modes, hard restarts, matching security settings and swearing. When I had to link up an Airport Extreme with two Airport Express units last week, I resigned myself to a long afternoon of trying to tame the user-hostile.This time, though, it was different -- thanks to the power of N. 802.11n, now supported on both the Extreme and Express models, provides a remarkably easier WDS setup than earlier protocols. Rather than having to set the MAC addresses of the remote base stations and restart in sequence, on an all-n setup you just check the "Allow this network to be extended" on the master, and choose "Extend a wireless network" on the remotes. Easy as can be, and compared to the old way it's a big relief.

  • Asus and Planex unveil snazzy new WAPs

    by 
    Darren Murph
    Darren Murph
    11.06.2006

    With all this 802.11n hubbub going on, it's refreshing to see a trio of new 802.11b/g wireless access points that have set out to make the WiFi goodness we're used to even better. Planex Communication's GW-AP54SP-P (pictured after the jump) is a two-port WAP that supports automatic power-on functionality when detecting wireless activity, bridge / repeater capability, WPA2 support, and of course, up to 54Mbps transfer speeds. Meanwhile, Asus' latest power duo -- the WL-320gE and WL-320gP -- reportedly provide "up to 850 meters" of open space coverage thanks to their 5dBi high-gain antennas; they also sport SNMP to allow system administrators to manage multiple APs from remote locations, and somehow managed to pass the FCC's oh-so-restrictive transmission guidelines as well. The WL-320gP goes one step further by incorporating power over ethernet (compliant with 802.3af) to "eliminate the hassle of locating a power source." While pricing and release date information wasn't readily available, it's probably safe to assume these WAPs won't demand the same premium as those 802.11n-compatible alternatives -- and at least this trio operates on a standardized protocol, eh?Read - Planex Communication's GW-AP54SP-P Read - Asus' WL-320gE / WL-320gP