weather-effects

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  • World of Tanks launches update 1.2 for the Xbox 360

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.08.2014

    If you like to get your World of Tanks fix on your console, we've got good news. The latest patch for the game's Xbox 360 edition has launched, and it brings with it new premium Soviet tanks along with all-new weather effects. Now you can experience the joy of firing your tank's main gun in the middle of a rainstorm as well as on a nice sunny day. Seven maps are in the rotation for weather variants at launch, with more planned for the future. Not enough for you? Well, the update also adds two new maps, Fisherman's Bay and Abbey, which should give you all sorts of new terrain to deal with. The American tank tree has also been expanded with seven new vehicles, one each for tiers IV through X. You can start enjoying the update today, and you can check out the patch release trailer just past the break. [Source: Wargaming.net press release]

  • Darkfall to add clan markets and realistic weather effects

    by 
    MJ Guthrie
    MJ Guthrie
    03.15.2014

    If you haven't had enough snow this winter, you'll be able to get some more in Darkfall Unholy Wars! The PvP sandbox's upcoming patch is introducing realistic rain and snow weather effects. Snow will soon be dusting buildings, trees, ships, and the ground, significantly altering the visual landscape. Suddenly, those stark white mounts will no longer be such a liability! The update also includes a new way for clans and alliances to do business amongst themselves in the form of clan markets. The clan markets have individual permission settings, so business can be restricted to individuals (when clan-only), allies, non-enemies, or everyone. As an added benefit, clan markets won't have any courier fees or taxes, at least for the time being. These structures can be built within any clan holding, be it a a city or a hamlet, and trade can commence between all locations. Markets can be damaged to the point of deactivation or lost if holdings change owners. The patch is due out next week. Check out more details about these features and other fixes in the patch notes, and watch as snow covers the landscape and ships alike in the weather video below. [Thanks to Dengar for the tip!]

  • PlanetSide 2 may feature space-based gameplay

    by 
    Jef Reahard
    Jef Reahard
    08.15.2011

    A few more PlanetSide 2 details have emerged thanks to a presentation given by Sony Online Entertainment's John Smedley and Matt Higby at a recent SyndCon gathering. The duo explained how PlanetSide 2's dynamic weather system will affect combat and that smoke resulting from prolonged firefights will also play a role. The catch here, according to FPSguru, is that these features "may not be in at launch, but [are] definitely in the long-term plan." Speaking of iteration, Smedley also drew comparisons to EVE Online's "outside-in" approach (specifically, the fact that CCP began with a space game and added planet-based gameplay at a later date). PlanetSide 2 will reverse this process, beginning with a single continent, "then add[ing] more continents and eventually, planets," Smedley said. Plans for space-based gameplay are also on the table. There's a bit more to the article including riffs on certifications (i.e., skills) and the inevitable cash shop. Head to FPSguru for more details.