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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Augmented reality Tetris game uses Kinect hack, Wiimote, smooth jazz (video)]]></title><link>http://www.engadget.com/2011/04/21/augmented-reality-tetris-game-uses-kinect-hack-wiimote-smooth/</link><guid isPermaLink="true">http://www.engadget.com/2011/04/21/augmented-reality-tetris-game-uses-kinect-hack-wiimote-smooth/</guid><comments>http://www.engadget.com/2011/04/21/augmented-reality-tetris-game-uses-kinect-hack-wiimote-smooth/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/04/21/augmented-reality-tetris-game-uses-kinect-hack-wiimote-smooth/"><img alt="" border="1" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2011/04/kinect-tetris-hack-wiimote.jpg" vspace="4" /></a></div>
What does it take for a gaming classic to survive in a world ruled by titles like <a href="http://www.engadget.com/2010/03/08/valve-confirms-steam-for-mac-debuts-in-april/"><em>Portal 2</em></a> and <a href="http://www.engadget.com/2011/02/27/onlive-offering-free-microconsole-with-homefront-game-purchase/"><em>Homefront</em></a>? A <a href="http://www.engadget.com/tag/kinect,hack">Kinect hack</a>, a <a href="http://www.engadget.com/tag/Wiimote+hack/">Wiimote</a>, and some electronic elbow grease, apparently. Trinity College student Keysosaurus -- as he's know to his YouTube pals -- has used a bit of C#, XNA, and OpenNI coding to play 3D augmented reality <a href="http://www.engadget.com/tag/Tetris/"><em>Tetris</em></a> using Kinect body controls and a Wiimote. The Kinect gestures do most of the work, rotating the board, zooming the camera in and out, and moving the pieces into place, while the Nintendo controller is used to rotate. Video's after the break, but beware, the familiar strains of "Korobeiniki" have been replaced by smooth guitar jazz, so turn the volume up at your own risk.<p><a href="http://www.engadget.com/2011/04/21/augmented-reality-tetris-game-uses-kinect-hack-wiimote-smooth/" rel="bookmark">Continue reading <em>Augmented reality Tetris game uses Kinect hack, Wiimote, smooth jazz (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/04/21/augmented-reality-tetris-game-uses-kinect-hack-wiimote-smooth/">Augmented reality Tetris game uses Kinect hack, Wiimote, smooth jazz (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 21 Apr 2011 10:07:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/04/21/augmented-reality-tetris-game-uses-kinect-hack-wiimote-smooth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19919945/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/04/21/augmented-reality-tetris-game-uses-kinect-hack-wiimote-smooth/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ar</category><category>augmented reality</category><category>AugmentedReality</category><category>diy</category><category>dublin</category><category>Dublin Ireland</category><category>DublinIreland</category><category>hack</category><category>hacking</category><category>hacks</category><category>jazz</category><category>kinect</category><category>kinect hack</category><category>kinect-hacks</category><category>KinectHack</category><category>Microsoft</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>smooth jazz</category><category>SmoothJazz</category><category>Tetris</category><category>Trinity College</category><category>TrinityCollege</category><category>video</category><category>Wii</category><category>Wiimote</category><category>WiimoteHack</category><category>xbox 360</category><category>Xbox360</category><category>youtube</category><dc:creator><![CDATA[Brian Heater]]></dc:creator><pubDate>Thu, 21 Apr 2011 10:07:00 EST</pubDate></item><item><title><![CDATA[Student moves quadriplegics with Wiimote wheelchair control (video)]]></title><link>http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/</link><guid isPermaLink="true">http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/</guid><comments>http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/05/5-13-10-wiimotewheelchairguy.jpg" /></a></div>
There were certainly a couple <a href="http://www.engadget.com/2010/05/14/high-school-senior-builds-walking-robot-the-vsr-2-talos-fg-vi/">whiz kids</a> at Intel's International Science and Engineering Fair this year, but high school senior John Hinckel's a regular MacGyver: he built a wheelchair remote control out of a couple sheets of transparent plastic, four sliding furniture rails and some string. A <a href="http://www.engadget.com/tag/wiimote">Nintendo Wiimote</a> goes in your hat and tells the whole system what to do -- simply tilt your head in any direction, and accelerometer readings are sent over Bluetooth. The receiving laptop activates microcontrollers, directing servo motors to pull the strings, and acrylic gates push the joystick accordingly to steer your vehicle. We tried on the headset for ourselves and came away fairly impressed -- it's no <a href="http://www.engadget.com/2009/06/30/toyotas-mind-controlled-wheelchair-boast-fastest-brainwave-anal/">mind control</a>, but for $534 in parts, it just might do. Apparently, we weren't the only ones who thought so, as patents are pending, and a manufacturer of wheelchair control systems has already expressed interest in commercializing the idea. See the young inventor show it off after the break.<p><a href="http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/" rel="bookmark">Continue reading <em>Student moves quadriplegics with Wiimote wheelchair control (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/">Student moves quadriplegics with Wiimote wheelchair control (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 14 May 2010 08:51:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19477140/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/05/14/student-moves-quadriplegics-with-wiimote-wheelchair-control-vid/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>accelerometer</category><category>DIY</category><category>do it yourself</category><category>DoItYourself</category><category>hack</category><category>hacks</category><category>hands-on</category><category>Intel International Science and Engineering Fair</category><category>Intel ISEF 2010</category><category>IntelInternationalScienceAndEngineeringFair</category><category>IntelIsef2010</category><category>ISEF</category><category>ISEF 2010</category><category>Isef2010</category><category>John Hinckel</category><category>JohnHinckel</category><category>mod</category><category>mods</category><category>motion control</category><category>motion controlled</category><category>motion controller</category><category>motion controls</category><category>MotionControl</category><category>MotionControlled</category><category>MotionController</category><category>MotionControls</category><category>Nintendo</category><category>Nintendo Wii</category><category>Nintendo Wii Remote</category><category>NintendoWii</category><category>NintendoWiiRemote</category><category>science</category><category>video</category><category>wheelchair</category><category>wheelchairs</category><category>wii remote</category><category>wii remote control</category><category>wiimote</category><category>wiimote hack</category><category>wiimote hacks</category><category>WiimoteHack</category><category>WiimoteHacks</category><category>WiiRemote</category><category>WiiRemoteControl</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Fri, 14 May 2010 08:51:00 EST</pubDate></item><item><title><![CDATA[Winscape virtual window features Wiimote headtracking, absolutely made of win]]></title><link>http://www.engadget.com/2010/04/15/winscape-virtual-window-features-wiimote-headtracking-absolutel/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/15/winscape-virtual-window-features-wiimote-headtracking-absolutel/</guid><comments>http://www.engadget.com/2010/04/15/winscape-virtual-window-features-wiimote-headtracking-absolutel/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.rationalcraft.com/Winscape.html"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/04/4-15-10-winscapemain600.png" /></a></div>
We have not modified the above picture in any way -- Scout's Honor. That's a real baby, wearing a real IR necklace that interacts with a real <a href="http://www.engadget.com/tag/wiimote">Wiimote</a>. What's not real, of course, is the view of San Francisco's Golden Gate Bridge. <em>That</em> is generated by Ryan Hoagland's DIY virtual window, a brilliant pastiche of interior design, <a href="http://www.engadget.com/tag/redone">RED ONE</a> footage and <a href="http://www.engadget.com/2007/12/21/diy-head-tracker-takes-wiimote-hacking-to-dizzying-new-heights/ ">Johnny Chung Lee-style headtracking</a>, all directed to your eyes by a Mac Pro feeding a pair of plasma screens. As the viewer moves around, dual 1080p images move the opposite direction, providing the convincing illusion of looking out a real pane of glass at the incredibly detailed scenery beyond. Exciting? Then you'll be giggling like Jr. when you hear it's for sale. After spending a year figuring out how to mount, drive and cool the whole shebang, Hoagland would like you to have one too; he plans to have basic kits ready by July for under $3000. Watch baby-powered plasma in motion after the break, as well as a sweet time-lapse video of the build process. <br />
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[Thanks, <a href="http://recombu.com">Andy</a>, ArjanD]<p><a href="http://www.engadget.com/2010/04/15/winscape-virtual-window-features-wiimote-headtracking-absolutel/" rel="bookmark">Continue reading <em>Winscape virtual window features Wiimote headtracking, absolutely made of win</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/04/15/winscape-virtual-window-features-wiimote-headtracking-absolutel/">Winscape virtual window features Wiimote headtracking, absolutely made of win</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 15 Apr 2010 15:17:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/04/15/winscape-virtual-window-features-wiimote-headtracking-absolutel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19441600/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/04/15/winscape-virtual-window-features-wiimote-headtracking-absolutel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DIY</category><category>do it yourself</category><category>DoItYourself</category><category>hack</category><category>hacks</category><category>head tracking</category><category>headtracking</category><category>infrared</category><category>IR</category><category>Johnny Chung Lee</category><category>JohnnyChungLee</category><category>Mac Pro</category><category>MacPro</category><category>RED ONE</category><category>RedOne</category><category>Ryan Hoagland</category><category>RyanHoagland</category><category>video</category><category>virtual window</category><category>VirtualWindow</category><category>wii remote</category><category>Wiimote</category><category>Wiimote hack</category><category>wiimote headtracking</category><category>WiimoteHack</category><category>WiimoteHeadtracking</category><category>WiiRemote</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Thu, 15 Apr 2010 15:17:00 EST</pubDate></item><item><title><![CDATA[Touchable Holography uses Wiimotes to add touch to holograms]]></title><link>http://www.engadget.com/2009/08/06/touchable-holography-uses-wiimotes-to-add-sensation-of-touch-to/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/06/touchable-holography-uses-wiimotes-to-add-sensation-of-touch-to/</guid><comments>http://www.engadget.com/2009/08/06/touchable-holography-uses-wiimotes-to-add-sensation-of-touch-to/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.alab.t.u-tokyo.ac.jp/~siggraph/09/TouchableHolography/SIGGRAPH09-TH.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2009/08/holography2009.jpg" /></a></div>
Researchers from The University of Tokyo have demoed a touchable hologram at <a href="http://www.engadget.com/tag/Siggraph2009/">Siggraph 2009</a>. The project, called Touchable Holography, involves the use of <a href="http://www.engadget.com/tag/Wiimote/">Wiimotes</a> placed above the display to track hand motion, and an airborne ultrasound tactile display created in the university's lab to create the sensation of touch. The result is a holographic image that produces tactile feedback without any actual touching, and without degrading the image itself. Check out the video after the break for a fuller, more stunning explanation. <br /><br />[Thanks, Adam]<p><a href="http://www.engadget.com/2009/08/06/touchable-holography-uses-wiimotes-to-add-sensation-of-touch-to/" rel="bookmark">Continue reading <em>Touchable Holography uses Wiimotes to add touch to holograms</em></a></p><p>Filed under: <a href="http://www.engadget.com/category/science/" rel="tag">Science</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/08/06/touchable-holography-uses-wiimotes-to-add-sensation-of-touch-to/">Touchable Holography uses Wiimotes to add touch to holograms</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 06 Aug 2009 11:36:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.alab.t.u-tokyo.ac.jp/~siggraph/09/TouchableHolography/SIGGRAPH09-TH.html>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/08/06/touchable-holography-uses-wiimotes-to-add-sensation-of-touch-to/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19121349/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/08/06/touchable-holography-uses-wiimotes-to-add-sensation-of-touch-to/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>holograms</category><category>holographic</category><category>holographs</category><category>siggraph</category><category>siggraph 2009</category><category>Siggraph2009</category><category>tactile</category><category>tactile feedback</category><category>tactile holograms</category><category>TactileFeedback</category><category>TactileHolograms</category><category>touchable</category><category>touchable holography</category><category>TouchableHolography</category><category>university of tokyo</category><category>UniversityOfTokyo</category><category>wiimote</category><category>wiimote hack</category><category>WiimoteHack</category><dc:creator><![CDATA[Laura June]]></dc:creator><pubDate>Thu, 06 Aug 2009 11:36:00 EST</pubDate></item><item><title><![CDATA[Left 4 Dead PC Wiimote hack for the gamer who has it all, hates zombies]]></title><link>http://www.engadget.com/2009/01/21/left-4-dead-pc-wiimote-hack-for-the-gamer-who-has-it-all-hates/</link><guid isPermaLink="true">http://www.engadget.com/2009/01/21/left-4-dead-pc-wiimote-hack-for-the-gamer-who-has-it-all-hates/</guid><comments>http://www.engadget.com/2009/01/21/left-4-dead-pc-wiimote-hack-for-the-gamer-who-has-it-all-hates/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://ryantani.com/2009/01/10/two-die-four-playing-left-4-dead-pc-splitscreen-co-op-with-two-wiimotes/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2009/01/090121-l4d-wiimote-01.jpg" /></a></div>
<div style="text-align: left;">Sometimes inspiration hits when you're shooting zombies -- and often times, that inspiration is in the form of new, better ways to shoot zombies. Since this sort of thing (shooting zombies) is one of our passions here, we were pretty psyched when we ran across this video. Summoning all of his worldly resources -- including <a href="http://www.engadget.com/tag/GlovePIE/">GlovePIE</a>, <a href="http://www.engadget.com/tag/PPJoy/">PPJoy</a>, and about a gazillion lines of code -- this guy is able to rock Left 4 Dead PC in split-screen mode with two Wiimotes. He's even added shake controls for reloading and spinning 180 degrees. The only catch? As it stands, the only way to power the sensor bar is by turning on the Wii -- a condition that should be remedied shortly. Hit the read link for instructions and code, and be sure to check out the video after the break.<br />
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[Via <a href="http://translate.google.com/translate?prev=_t&amp;hl=en&amp;ie=UTF-8&amp;u=http%3A%2F%2Fwww.nowhereelse.fr%2Fleft4dead-wiimote-15276%2F&amp;sl=fr&amp;tl=en&amp;history_state0=">Nowhere Else</a>]</div><p><a href="http://www.engadget.com/2009/01/21/left-4-dead-pc-wiimote-hack-for-the-gamer-who-has-it-all-hates/" rel="bookmark">Continue reading <em>Left 4 Dead PC Wiimote hack for the gamer who has it all, hates zombies</em></a></p><p>Filed under: <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/01/21/left-4-dead-pc-wiimote-hack-for-the-gamer-who-has-it-all-hates/">Left 4 Dead PC Wiimote hack for the gamer who has it all, hates zombies</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 21 Jan 2009 10:37:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ryantani.com/2009/01/10/two-die-four-playing-left-4-dead-pc-splitscreen-co-op-with-two-wiimotes/>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/01/21/left-4-dead-pc-wiimote-hack-for-the-gamer-who-has-it-all-hates/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1436160/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/01/21/left-4-dead-pc-wiimote-hack-for-the-gamer-who-has-it-all-hates/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>glovepie</category><category>hack</category><category>hacks</category><category>left 4 dead</category><category>Left4Dead</category><category>mod</category><category>mods</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>ppjoy</category><category>sensorbar</category><category>wii</category><category>wiimote</category><category>wiimote hack</category><category>WiimoteHack</category><dc:creator><![CDATA[Joseph L. Flatley]]></dc:creator><pubDate>Wed, 21 Jan 2009 10:37:00 EST</pubDate></item><item><title><![CDATA[Wiimote and skateboard hacked into a controller, Gator not impressed]]></title><link>http://www.engadget.com/2009/01/20/wiimote-and-skateboard-hacked-into-a-controller-gator-not-impre/</link><guid isPermaLink="true">http://www.engadget.com/2009/01/20/wiimote-and-skateboard-hacked-into-a-controller-gator-not-impre/</guid><comments>http://www.engadget.com/2009/01/20/wiimote-and-skateboard-hacked-into-a-controller-gator-not-impre/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.feng-gui.com/thps/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2009/01/090119-skateboard-01.jpg" /></a><br />
<div align="left"> Real Virtual Skater is a controller mod that sees a <a href="http://www.engadget.com/tag/wiimotehack">Wiimote liberated</a> from its case and placed inside a box strapped to the underside of a skateboard. Thanks to The Bluetooth, as the player gleams "the cube" (or his "living room", as the case may be) all his movements are used to control his avatar in the magical world of <em>Tony Hawk Pro Skater</em>. Just the thing for a kid that already has the board, the Vans, the Jams, a Lance Mountain t-shirt, and a JFA cassette -- but no real desire to leave his parent's basement. Technical details are few, but we do have a chest-pounding video of the thing in action after the break.<br /><br /><br />[Via <a href="http://www.feng-gui.com">Feng Gui</a>]<br />[Thanks, Pegasus Unicorn]</div>
</div><p><a href="http://www.engadget.com/2009/01/20/wiimote-and-skateboard-hacked-into-a-controller-gator-not-impre/" rel="bookmark">Continue reading <em>Wiimote and skateboard hacked into a controller, Gator not impressed</em></a></p><p>Filed under: <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/01/20/wiimote-and-skateboard-hacked-into-a-controller-gator-not-impre/">Wiimote and skateboard hacked into a controller, Gator not impressed</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 20 Jan 2009 01:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.feng-gui.com/thps/>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/01/20/wiimote-and-skateboard-hacked-into-a-controller-gator-not-impre/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1434140/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/01/20/wiimote-and-skateboard-hacked-into-a-controller-gator-not-impre/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bluetooth</category><category>hack</category><category>Real Virtual Skater</category><category>RealVirtualSkater</category><category>skate board</category><category>skate boards</category><category>SkateBoard</category><category>SkateBoards</category><category>tony hawk</category><category>Tony Hawk Pro Skater</category><category>TonyHawk</category><category>TonyHawkProSkater</category><category>wiimote</category><category>wiimote hack</category><category>WiimoteHack</category><dc:creator><![CDATA[Joseph L. Flatley]]></dc:creator><pubDate>Tue, 20 Jan 2009 01:01:00 EST</pubDate></item><item><title><![CDATA[Wiimote repurposed into theremin, Vincent Price's ghost perks up]]></title><link>http://www.engadget.com/2008/12/01/wiimote-repurposed-into-theremin-vincent-prices-ghost-perks-up/</link><guid isPermaLink="true">http://www.engadget.com/2008/12/01/wiimote-repurposed-into-theremin-vincent-prices-ghost-perks-up/</guid><comments>http://www.engadget.com/2008/12/01/wiimote-repurposed-into-theremin-vincent-prices-ghost-perks-up/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.joystiq.com/2008/11/30/ken-moores-wiimote-theremin-hack-explores-the-final-frontier/"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2008/11/2008-11-30wiimotehack.png" /></a><br /></div>
Both <a href="http://www.engadget.com/2008/01/03/wiimote-re-purposed-for-glove-based-multi-touch-system/">practical</a> and <a href="http://www.engadget.com/2008/10/15/wiimote-strapped-on-guitar-for-wild-effects-whammy-bar-gets-tot/">not-so-practical</a> applications for the <a href="http://www.engadget.com/tag/wiimote/">Wiimote</a> have been around since Nintendo's console launched, but this latest hack is quite possibly the oddest thus far. Ken Moore, tinkerer extraordinaire, has inexplicably converted the controller into a new-fangled theremin. By coupling IR-infused gloves with a JV-1080 synth and the Wiimote's built-in Bluetooth, he's been able get his PC to recognize the left hand position as volume, and the right hand position as pitch. Once the IR camera in the Wiimote sends the positioning info back to the PC, MIDI sends it to the synthesizer to create sound. Now, you could just pick up a copy of <span style="font-style: italic;">Guitar Hero</span> or <a href="http://www.engadget.com/tag/rockband"><span style="font-style: italic;">Rock Band</span></a> if you wanted to casually riff on some classics, but if you've got an intrinsic urge to perform a rendition of the original <em>Star Trek</em> theme, this might be your speed. Peep the setup in video action after the break.<br /><br />[Via <a href="http://www.joystiq.com/2008/11/30/ken-moores-wiimote-theremin-hack-explores-the-final-frontier/">Joystiq</a>]<p><a href="http://www.engadget.com/2008/12/01/wiimote-repurposed-into-theremin-vincent-prices-ghost-perks-up/" rel="bookmark">Continue reading <em>Wiimote repurposed into theremin, Vincent Price's ghost perks up</em></a></p><p>Filed under: <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2008/12/01/wiimote-repurposed-into-theremin-vincent-prices-ghost-perks-up/">Wiimote repurposed into theremin, Vincent Price's ghost perks up</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 01 Dec 2008 10:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2008/11/30/ken-moores-wiimote-theremin-hack-explores-the-final-frontier/>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/12/01/wiimote-repurposed-into-theremin-vincent-prices-ghost-perks-up/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1386762/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/12/01/wiimote-repurposed-into-theremin-vincent-prices-ghost-perks-up/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>audio</category><category>hack</category><category>Ken Moore</category><category>KenMoore</category><category>mod</category><category>music</category><category>theremin</category><category>wii</category><category>wiimote</category><category>wiimotehack</category><dc:creator><![CDATA[Jacob Schulman]]></dc:creator><pubDate>Mon, 01 Dec 2008 10:29:00 EST</pubDate></item><item><title><![CDATA[Wiimote used to control robotic arm, effectively this time]]></title><link>http://www.engadget.com/2008/05/21/wiimote-used-to-control-robotic-arm-effectively-this-time/</link><guid isPermaLink="true">http://www.engadget.com/2008/05/21/wiimote-used-to-control-robotic-arm-effectively-this-time/</guid><comments>http://www.engadget.com/2008/05/21/wiimote-used-to-control-robotic-arm-effectively-this-time/#comments</comments><description><![CDATA[<div align="center"><a href="http://engineeringtv.com/blogs/etv/archive/2008/05/21/wii-remote-robotic-arm.aspx"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2008/05/wiimote-robotic-arm-05-21-0.jpg"  alt="" /></a>
<div align="left">Sure, it's been <a href="http://www.engadget.com/2007/04/15/wiimote-used-to-control-robotic-arm/">done before</a>, but that doesn't make the idea of a robotic arm controlled by a Wiimote any less exciting, especially when the arm is actually responsive. That feat is aided considerably by the fact that this latest setup was developed by an engineer from National Instruments, who made use of some of the company's LabVIEW hardware and a specially-designed Bluetooth adapter to control the arm at the flick of a wrist (or using the Wiimote's buttons). Check it out in action in the video after the break -- don't worry, no one gets hurt.<br /></div>
</div><p><a href="http://www.engadget.com/2008/05/21/wiimote-used-to-control-robotic-arm-effectively-this-time/" rel="bookmark">Continue reading <em>Wiimote used to control robotic arm, effectively this time</em></a></p><p>Filed under: <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a>, <a href="http://www.engadget.com/category/robots/" rel="tag">Robots</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2008/05/21/wiimote-used-to-control-robotic-arm-effectively-this-time/">Wiimote used to control robotic arm, effectively this time</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 21 May 2008 18:47:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://engineeringtv.com/blogs/etv/archive/2008/05/21/wii-remote-robotic-arm.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/05/21/wiimote-used-to-control-robotic-arm-effectively-this-time/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1202291/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/05/21/wiimote-used-to-control-robotic-arm-effectively-this-time/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>robot arm</category><category>RobotArm</category><category>robotic arm</category><category>RoboticArm</category><category>wii remote</category><category>wiimote</category><category>wiimote hack</category><category>WiimoteHack</category><category>WiiRemote</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Wed, 21 May 2008 18:47:00 EST</pubDate></item><item><title><![CDATA[DIY head-tracker takes Wiimote hacking to dizzying new heights]]></title><link>http://www.engadget.com/2007/12/21/diy-head-tracker-takes-wiimote-hacking-to-dizzying-new-heights/</link><guid isPermaLink="true">http://www.engadget.com/2007/12/21/diy-head-tracker-takes-wiimote-hacking-to-dizzying-new-heights/</guid><comments>http://www.engadget.com/2007/12/21/diy-head-tracker-takes-wiimote-hacking-to-dizzying-new-heights/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.cs.cmu.edu/~johnny/projects/wii/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2007/12/wiimote-head-tracking.jpg" alt="" /></a>
<div align="left">DIY virtuoso Johnny Chung Lee has already more than proven himself with his <a href="http://www.engadget.com/2007/12/10/wiimote-repurposed-for-multi-point-interactive-whiteboard/">Wiimote whiteboard</a> and <a href="http://www.engadget.com/2007/11/11/work-your-wiimote-with-your-fingertips/">finger-tracking</a> hacks (to say nothing of the famous <a href="http://www.engadget.com/2004/04/09/14-diy-steady-cam/">$14 steadycam</a>), but he now looks to have vaulted himself into a whole new league with his latest project, which uses a Wiimote for a full-on VR head-tracking system. As with his other recent hacks, the Wiimote and a sensor bar substitute swap their usual positions, with a pair of IR-equipped safety glasses stylishly getting the job done in this case. Toss in some custom-made software (available at the link below) and you've got a setup that's sure to make anyone's jaw drop. Whatever you do, be sure to hit up the video after the break (and watch 'till the end), as the image above certainly doesn't do it justice.<br /><br />[Via <a href="http://www.hackaday.com/2007/12/21/wiimote-head-tracking-desktop-vr-display/">Hack a Day</a>]<br /> </div>
</div><p><a href="http://www.engadget.com/2007/12/21/diy-head-tracker-takes-wiimote-hacking-to-dizzying-new-heights/" rel="bookmark">Continue reading <em>DIY head-tracker takes Wiimote hacking to dizzying new heights</em></a></p><p>Filed under: <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2007/12/21/diy-head-tracker-takes-wiimote-hacking-to-dizzying-new-heights/">DIY head-tracker takes Wiimote hacking to dizzying new heights</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 21 Dec 2007 17:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cs.cmu.edu/~johnny/projects/wii/>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/12/21/diy-head-tracker-takes-wiimote-hacking-to-dizzying-new-heights/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1068989/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/12/21/diy-head-tracker-takes-wiimote-hacking-to-dizzying-new-heights/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>head-tracking</category><category>vr</category><category>wii</category><category>wii remote</category><category>wiimote</category><category>wiimote hack</category><category>WiimoteHack</category><category>WiiRemote</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Fri, 21 Dec 2007 17:44:00 EST</pubDate></item><item><title><![CDATA[Wiimote repurposed for multi-point interactive whiteboard]]></title><link>http://www.engadget.com/2007/12/10/wiimote-repurposed-for-multi-point-interactive-whiteboard/</link><guid isPermaLink="true">http://www.engadget.com/2007/12/10/wiimote-repurposed-for-multi-point-interactive-whiteboard/</guid><comments>http://www.engadget.com/2007/12/10/wiimote-repurposed-for-multi-point-interactive-whiteboard/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.cs.cmu.edu/~johnny/projects/wii/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2007/12/wiimote-mutipoint-whiteboar.jpg" /></a>
<div align="left">While certainly there's been no shortage of <a href="http://www.engadget.com/tag/wiimote">Wiimote</a> hacks, the number of genuinely useful ones has been considerably more limited. It looks like you can now add one more to that list, however, as Johnny Chung Lee (he of the <a href="http://www.engadget.com/2007/11/11/work-your-wiimote-with-your-fingertips/">Wiimote finger-tracking hack</a>) has now upped the usefulness even further with a makeshift multi-point interactive whiteboard. There's a bit more involved with this one than just a Wiimote, however -- namely, an IR-emitting pen (or two), which the Wiimote tracks while relaying all the necessary information back to a PC. That, as the video after the break shows, allows you to turn any surface into a multi-point whiteboard with the use of a projector, or turn any LCD screen into a touchscreen, of sorts. Best of all, Johnny has kindly provided the necessary software free of charge, so hit up the read link below if you want to give it a shot.<br /><br />[Via <a href="http://www.hackaday.com/2007/12/09/wiimote-projector-whiteboard/">Hack a Day</a>]</div>
</div><p><a href="http://www.engadget.com/2007/12/10/wiimote-repurposed-for-multi-point-interactive-whiteboard/" rel="bookmark">Continue reading <em>Wiimote repurposed for multi-point interactive whiteboard</em></a></p><p>Filed under: <a href="http://www.engadget.com/category/gadgets/" rel="tag">Misc. Gadgets</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2007/12/10/wiimote-repurposed-for-multi-point-interactive-whiteboard/">Wiimote repurposed for multi-point interactive whiteboard</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 10 Dec 2007 12:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cs.cmu.edu/~johnny/projects/wii/>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/12/10/wiimote-repurposed-for-multi-point-interactive-whiteboard/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1059190/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/12/10/wiimote-repurposed-for-multi-point-interactive-whiteboard/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>interactive whiteboard</category><category>InteractiveWhiteboard</category><category>whiteboard</category><category>wii remote</category><category>wiimote</category><category>wiimote hack</category><category>WiimoteHack</category><category>WiiRemote</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Mon, 10 Dec 2007 12:31:00 EST</pubDate></item><item><title><![CDATA[The Wiimote drum machine]]></title><link>http://www.engadget.com/2006/12/07/the-wiimote-drum-machine/</link><guid isPermaLink="true">http://www.engadget.com/2006/12/07/the-wiimote-drum-machine/</guid><comments>http://www.engadget.com/2006/12/07/the-wiimote-drum-machine/#comments</comments><description><![CDATA[<a href="http://www.bobsomers.com/2006/12/06/wii-drum-machine/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.engadget.com/media/2006/12/airdrum.jpg" id="vimage_1" alt="" /></a>We're not going to cover every <a href="http://www.engadget.com/search/?q=wiimote">Wiimote</a> hack that comes down the pipe (especially given the rate they now seem to be flooding in), but this one's just too good to pass up. Building on <a href="http://gaming.engadget.com/2006/12/01/wiimote-acceleration-values-plotted-on-a-pc/">earlier</a> <a href="http://www.engadget.com/2006/12/05/use-wiimote-as-windows-mouse-destroy-all-personal-productivity/">Wiimote developments</a>, Bob Somers took up the less practical but equally daunting task of turning the humble Wiimote into a one-handed air drumming machine. As the video after break clearly shows, Bob was not only successful, but able to bust out a decent tune as well, complete with 80's-style electronic drum sounds. What's not so clear, however, is whether you can use  two Wiimotes for some full-on drumming action, though it would seem to be within the realm of possibility (assuming you can get your hands on second one). While Bob has made the necessary software freely available for download, it seems that (as of this writing) his site has been temporarily shut down  by his hosting provider in the face of the barrage of Phil Collins wannabes. In the meantime, it looks like you're only options are to keep checking in or hope that a mirror pops up. <br /><br />[Via <a href="http://www.joystiq.com/2006/12/07/air-drumming-with-the-wii-remote/">Joystiq</a>]<p><a href="http://www.engadget.com/2006/12/07/the-wiimote-drum-machine/" rel="bookmark">Continue reading <em>The Wiimote drum machine</em></a></p><p>Filed under: <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a>, <a href="http://www.engadget.com/category/peripherals/" rel="tag">Peripherals</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2006/12/07/the-wiimote-drum-machine/">The Wiimote drum machine</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 07 Dec 2006 19:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bobsomers.com/2006/12/06/wii-drum-machine/>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2006/12/07/the-wiimote-drum-machine/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/714711/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2006/12/07/the-wiimote-drum-machine/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>wii</category><category>wii remote</category><category>wiimote</category><category>wiimote hack</category><category>WiimoteHack</category><category>WiiRemote</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Thu, 07 Dec 2006 19:31:00 EST</pubDate></item><item><title><![CDATA[Wiimote mouse control gets sensor bar boost]]></title><link>http://www.engadget.com/2006/12/07/wiimote-mouse-control-gets-sensor-bar-boost/</link><guid isPermaLink="true">http://www.engadget.com/2006/12/07/wiimote-mouse-control-gets-sensor-bar-boost/</guid><comments>http://www.engadget.com/2006/12/07/wiimote-mouse-control-gets-sensor-bar-boost/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.youtube.com/watch?v=Vp1_pZ-AteA&amp;eurl="><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2006/12/wiimote_mouse_sensorbar.jpg" id="vimage_2" alt="" /></a></div>
At the rate <a href="http://gaming.engadget.com/2006/12/01/wiimote-acceleration-values-plotted-on-a-pc/">all</a> <a href="http://www.engadget.com/2006/12/06/darwiinremote-lets-wiimote-control-your-mac/">this</a> <a href="http://www.engadget.com/2006/12/05/use-wiimote-as-windows-mouse-destroy-all-personal-productivity/">Wiimote hacking</a> is going, it looks like Nintendo's soon going to have more than just Wii users to contend with in its attempts to keep the darn things in stock, with this latest development sure to attract more than few curious PC users. The big advance here is support for the Wii's <a href="http://www.engadget.com/search/?q=%2Bwii+%2Bsensor+%2Bbar">sensor bar</a> (or <a href="http://gaming.engadget.com/2006/11/27/back-in-our-day-we-played-the-wii-by-candlelight/">candles</a>, we suppose), which'll give you far greater control than previous Wiimote-only hacks have allowed, actually making it a decent alternative to a mouse for some tasks. Still skeptical? Check out the vid after the break and judge for yourself.<br /><br />[Via <a href="http://edge.i-hacked.com/wiimote-as-a-mouse-now-with-sensor-bar-control">The Edge of I-Hacked</a>, thanks Felix T]<p><a href="http://www.engadget.com/2006/12/07/wiimote-mouse-control-gets-sensor-bar-boost/" rel="bookmark">Continue reading <em>Wiimote mouse control gets sensor bar boost</em></a></p><p>Filed under: <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a>, <a href="http://www.engadget.com/category/peripherals/" rel="tag">Peripherals</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2006/12/07/wiimote-mouse-control-gets-sensor-bar-boost/">Wiimote mouse control gets sensor bar boost</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 07 Dec 2006 12:16:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=Vp1_pZ-AteA&amp;eurl=>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2006/12/07/wiimote-mouse-control-gets-sensor-bar-boost/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/714531/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2006/12/07/wiimote-mouse-control-gets-sensor-bar-boost/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>sensor back</category><category>SensorBack</category><category>wii</category><category>wii hacking</category><category>WiiHacking</category><category>wiimote</category><category>wiimote hack</category><category>WiimoteHack</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Thu, 07 Dec 2006 12:16:00 EST</pubDate></item></channel></rss>
