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WildStar players have fought off the machinations of the Entity, the depravities of their enemy faction, and the vicious wildlife of Nexus. Yet they've never had to face the centerpiece of the newest patch, the Protostar Corporation. Admittedly, taking part in the all-new Protogames isn't quite the...

February 3rd 2015 at 9:00am 0 Comments
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Do you want to smash faces on Nexus? Do you not give the smallest toss about being able to unravel ancient mysteries so long as you can find the opposite faction and crack their collective skulls? Then good news, cupcake: WildStar still has PvP on its docket. A new post outlines the game's plans fo...

January 31st 2015 at 8:00pm 0 Comments
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Veteran Shiphand missions are coming to WildStar, and that's great, but their design also posed a lot of unique challenges to the design team. Those challenges are outlined in the game's most recent development diary, starting with a core set of assumptions that had to be true for these missions:...

January 22nd 2015 at 12:30pm 0 Comments
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In the wake of WildStar's rocky first half year, some players have defended the game's self-destructive gameplay decisions by declaring traditional gameplay tropes "niche." It's meant to be a niche game for that tiny niche of hardcore raiders, defenders argue, and therefore criticism is unwarranted...

January 20th 2015 at 8:00am 0 Comments
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WildStar I grew up during what I'd consider "the golden age" of MMO games. I was there for the launch of World of Warcraft, as well as earlier titles like EverQuest and Ultima Online. The genre has a very special place in my heart, and WildStar felt like the last, major, "true" MMO (as opposed to g...

January 6th 2015 at 12:00pm 0 Comments
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This post originally appeared on Massively from Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO s...

January 5th 2015 at 1:00pm 0 Comments
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A year ago, I was excited for WildStar's future. Now I'm sitting here wondering how things went so very, very wrong. That's not true, though; I know exactly how things went wrong. I don't like thinking about it, but I do know. And so here I am, with a game I was hugely excited to play out and in t...

December 31st 2014 at 11:00am 0 Comments
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WildStar may have a new audience for its sci-fi western ways, as 2P.com reports that the game will be headed to China somewhere between late 2015 and early 2016. The MMO will be operated by Giant Interactive, which also handles ZT Online. However, NCsoft and Carbine have yet to officially announc...

December 18th 2014 at 10:00am 0 Comments
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The first major WildStar update of 2015 is available on the test servers now. Yes, there's a little time before it actually goes live for everyone. Creative Director Chad Moore took the opportunity today to explain to the community everything contained within the new update, starting with the addit...

December 16th 2014 at 2:00pm 0 Comments
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This post originally appeared on Massively from Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO s...

December 15th 2014 at 1:00pm 0 Comments
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Well, my chums, here we are at the tail-end of 2014, having achieved all of our goals and new year's resolutions. Even better, we've survived what's turned out to be one of the wildest, rockiest, and most exciting years of MMO news in recent memory. This was the year of high-profile game launches,...

December 13th 2014 at 12:00pm 0 Comments