Post Thumbnail

While SimCity DS was already released for -- having been developed by -- Japanese gamers, the simulation hasn't gotten much coverage for is upcoming American release. At a recent EA event, it was apparent that the title should get the recognition it deserves soon enough, with its June release.Based...

May 15th 2007 at 5:05am 0 Comments
Post Thumbnail

If the incredibly ambitious title Spore, from the creators of SimCity, SimWhatever, and SimSimulation, is slated for a 2008 release just for the PC now, when will it appear on consoles? After some earnings reports were issued, Electronic Arts went ahead and said that Spore was removed from their fis...

May 9th 2007 at 5:45pm 0 Comments
Post Thumbnail

We're live in Austin, front and center for the Will Wright keynote speech, where the attendees seem a lot more excited for this one than they did for the Dan Rather speech yesterday. I guess that might change if Dan Rather was actually working on a groundbreaking new game that has almost as much bu...

March 13th 2007 at 3:56pm 0 Comments
Post Thumbnail

What is a magic crayon? If you're envisioning Harold and his purple outlet of creativity, you wouldn't be far off from the intended metaphor. Chaim Gingold, design lead for Spore's editors and cell game, described the magic crayon as a toy that is simple to use and yet gives the user enough power to...

March 12th 2007 at 10:59pm 0 Comments
Post Thumbnail

In a massive eight page interview, game industry legend Will Wright talks about everything from the sociology of online gaming, his aspirations growing up and perhaps most importantly, his upcoming title, Spore.While the whole interview demands a read from those interested in anything Wright relate...

February 12th 2007 at 8:30pm 0 Comments
Post Thumbnail

Given the conference's acronym, it only seems fit that Will Wright's ambitious Spore have a presentation at this year's Design, Innovate, Create and Entertain (D.I.C.E.) Summit. However, in an atypical move for the Sims mastermind, Wright asked four members of his development team to do most of the...

February 9th 2007 at 9:00pm 0 Comments
Post Thumbnail

That's Brian Eno, mind you, not Japanese musician and bonkers Enemy Zero designer, Kenji Eno. For those still scratching their noggins for reasons other than unexpected flea infestation, Brian Eno is recognized for his unusual, sometimes "unclassifiable" ambient music. The artist, professor and thin...

January 16th 2007 at 8:00am 0 Comments
Post Thumbnail

Legendary game designer Will Wright visited The Colbert Report last night. Surrounded by a nativity scene and lacking his standard comfort mustache, Wright and Stephen Colbert philosophized on why anyone would want to, as Colbert put it, "go into another world to live a life that is just as mundane....

December 5th 2006 at 6:55pm 0 Comments
Post Thumbnail

It's doubtful that when Will Wright birthed SimCity he imagined the game one day playable in the palm of the hand, using a cell phone keypad. Nevertheless, EA Mobile Games has made it happen.For $1.99, SimCity will surely attract some impulse buys, but perhaps its legacy -- as the starting block for...

November 29th 2006 at 4:55pm 0 Comments
Post Thumbnail

Will Wright is the ultimate spokesperson for gaming. The same way Bill Gates made being a nerd not only acceptable, but desirable, Wright embodies everything that can be great about video games. Writers find in him a sort of mad scientist, with an impish grin and a clever streak running through him...

November 2nd 2006 at 10:15am 0 Comments

Steven Johnson, Colbert Report guest and author of Everything Bad is Good for You, wrote a thoughtful piece on Will Wright's Spore in yesterday's widely read New York Times Magazine entitled, "The Long Zoom." Like any writeup of Wright's simeverything, Johnson's includes equal parts hagiography, hi...

October 9th 2006 at 12:15pm 0 Comments