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  • The Daily Grind: What's your most-hated MMO zone?

    by 
    Bree Royce
    Bree Royce
    10.19.2012

    Star Wars Galaxies may have been my favorite MMO, but its pre-NGE Rage of Wookiees expansion introduced what I consider the worst MMO zone of all time: Kashyyyk. Unlike the wide-open planets that populated the SWG galaxy at launch, the tiny playable areas of Kashyyyk were a maze of tall zone walls and tight corridors, with a multi-level, below-ground, explorable themepark-style area and an inadequate map to ensure that you were totally getting lost on this ride. It was also a no-build planet, meaning no homes or storyteller decorations (not that there would have been anywhere to put them anyway), so the whole location felt completely isolated from the rest of the game. And while the NGE version of the zone made it one of the few spots for quest-based, mid-tier leveling in the game, it was too difficult and scattershot for actual middlebies. Oh, and did I mention that vehicles and instant-transport ships mysteriously didn't work beneath the top jungle layer? Hope you enjoy running all the way back out again! All right, picking on sunsetted games is just mean, especially when I'd take SWG back in a heartbeat, flaws and all. So what about you -- what's your most-hated MMO zone? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Perfect Ten: Predictions for The Old Republic

    by 
    Justin Olivetti
    Justin Olivetti
    04.07.2011

    I'm going to share with you a deep secret about the Massively staff: Pretty much all of us hate Larry. Oh, as a person he's likable enough, and he showers regularly, so no complaints there. He even saved the President's dog once and earned the Merit of Patriotic Pooches. Women swoon at his feet, and men occasionally throw their billfolds at him just so that he can afford to live the luxurious lifestyle that he obviously deserves. No, we hate him for a different reason entirely. You see, Larry gets the privilege and honor of being the Star Wars: The Old Republic reporter in these here parts, which has earned him no end of envy from the rest of us. Whenever we're all talking about TOR, Shawn will come in the room and tell all of us to cut it out -- except Larry. "Larry, it's your job to talk about The Old Republic. Keep on truckin', pal! You're the best!" And then Larry sticks his tongue out at us and makes pretend lightsaber noises for an hour or so while we grit our teeth. But then I remembered: I have a top ten column! In which I can talk about anything! And if that subject so happened to be TOR, then for one glorious week I could actually talk about BioWare's upcoming MMO without fear of reprisal from upper management! So today is all about my predictions for The Old Republic. Nine of them will come true; one will not. Have fun guessing which one!

  • April Fools: The Old Republic localized into Wookiee language

    by 
    JC Fletcher
    JC Fletcher
    04.01.2011

    Ahwh rawh wowwwwoorcao aooo scraorwo ahaoc rrrascwo raoaoawoccahrhanwo rhro scoorcwo akwoooakanwo -- ahwhoaanhuwaahwhrr aorcwowo-waohwoananahwhrr, wwhurcrcro rrahrawhaoc -- rhahooohrarcwo rawhwhoohuwhoawowa aooowararo aoacraao ahao'c wwhuananro anoooaraanahufahwhrr Caorarc Ohrarcc: Aoacwo Ooanwa Rcwoakhurhanahoa ahwhaooo cacrorcahahohooooor, aoacwo anrawhrrhurarrwo ooww aoacwo ohooooorahwowoc. Oaanahoaor acworcwo aooo cwowo aoacrcwowo coawowhwoc wwrcoosc aoacwo ooanwa rcwoakhurhanahoa ahwh cacrorcahahohooooor, oararcwowwhuananro cwoanwooaaowowa aooo wawoscoowhcaorcraaowo aoacwo scwoananahwwanhuoohuc rhworahuaoro ooww aoacraao anrawhrrhurarrwo. Rac ra cahwawo whooaowo, ohwo waoowh'ao huchuraananro rrwoao aooo cwowo aoacahc schuoaac wwooooaorarrwo ooww aoacwo rrrascwo, coo ohwo'rcwo rrrcraaowowwhuan aooo aoacwo anoooaraanahufraaoahoowh wwoorc aoacraao, rac ohwoanan. Hhwo shhucao acooakwo aoacahc waoowocwh'ao aoraorwo raohraro wwrcoosc aoacwo wawohowoanooakscwowhao ooww Scracc Wowwwwwooaao hoc. Warcrarroowh Rarrwo Orrarcaouf.

  • Hyperspace Beacon: Holiday Special

    by 
    Larry Everett
    Larry Everett
    12.14.2010

    Ah, the holidays... As young Wookiees, we remember sipping steaming Hoth Chocolate and munching on freshly baked Wookiee-ookiees. You remember growling songs of freedom and peace around the wroshyr tree, right? You don't? Well, that's because you're human. Life Day, the Wookiee holiday, celebrates the diversity of life on the home world of Kashyyyk. Every three years, Wookiee families covet their sacred orbs and tell stories of those long dead and their hope for the young. It sounds like a wonderful and peaceful time for Wookiees every where. Well, you are wrong. The Imperials of all eras despised Life Day, but none more than those under the rule of Emperor Palpatine during the Galactic Civil War. At the time, Wookiees were an enslaved race. Their home planet of Kashyyyk was strictly patrolled by Imperial soldiers, and most of the population was in forced labor camps. But still, every three years, Wookiees around the galaxy would make their way to their home world in order to celebrate. Today, I want to take a look at a story that revolves around this holiday, the origins of the holiday, and of course, how this holiday may be celebrated in Star Wars: The Old Republic.

  • Newly "smuggled" information from Star Wars: The Old Republic

    by 
    Larry Everett
    Larry Everett
    09.24.2010

    Just when we think there isn't anything more that can be revealed about the smuggler class, BioWare proves us wrong. The Old Republic website just launched a slew of screenshots, advanced class data, and videos about Han Solo's favorite Republic class. Let's see if we can break this down into bite-sized pieces. First, we know the smuggler's duck-and-cover combat techniques are not new, but we now have an official breakdown of the advanced classes. The scoundrel advanced class is all about sneaking in, hitting hard, then getting out before anyone notices. The stealth belt, med pack, and single blaster are his equipment of choice. The gunslinger advanced class controls the enemies' movement as well as packing a nice DPS punch. All the gunslinger needs is two blasters and perfect aim -- if you bust an enemy's knees or blindshot him, he ain't gonna move. Secondly, we have one of the smuggler's companions: Bowdaar. This Wookiee is most likely picked up on the Smuggler's Moon, Nar Shaddaa, since he is a gladiator in the arenas there. Although he uses few -- if any -- weapons, this strong-armed companion has never been defeated in battle. This sets him up well to be the tank to the smuggler's healer or crowd control role. Plus, what's a smuggler without a Wookiee partner, right? Lastly, what would a smuggler be without a starship? The Corellian XS Stock Light Freighter serves at the smuggler's transportation of choice. As with most Corellian-designed vessels, the XS Stock Light is perfect for cargo transportation, crew accommodation, and pirate defense. Everything your smuggler will need to find consistent work throughout the galaxy, plus a few added features to hide not-so-legal items. Check out more information about this sneaky class on the official site, and don't forget to visit our gallery for some awesome screenshots. %Gallery-103218%

  • SWG players receive treehouse anniversary gift

    by 
    Rubi Bayer
    Rubi Bayer
    08.07.2010

    If you're a Star Wars Galaxies player, you'll find a nice gift waiting for you the next time you log in. SOE has released the third in a line of recent seven-year-anniversary gifts for SWG players, and it's a schematic for some fun housing: a Wookiee treehouse. It's a single-use item, of course, but it will net you a pretty impressive new residence. The Wookiee treehouse takes up two lots, gives you 200 storage, and makes quite a statement on the surrounding landscape. If you'd like to check it out more closely, you can find a list of materials and several screenshots on the official SWG forums. [Updated to clarify that this is an anniversary gift, not a veteran reward!]

  • The Game Archaeologist and the Star of the Galaxies: My expedition

    by 
    Justin Olivetti
    Justin Olivetti
    06.22.2010

    After cracking open the history textbooks on one of the most famous (and infamous) MMOs of the past decade and talking to two groups of crack veterans, it was finally time for the Game Archaeologist to strap on his lightwhip, kick over the nearest Astromech droid, and dive headfirst into Star Wars Galaxies. Although I've been interested in Star Wars Galaxies since 2003, its apparent complexity scared me off back in the beginning (when I made the choice to scoot over to the equally complex Anarchy Online during that time). Later on, I felt as if it was too late to jump on the SWG bandwagon, feeling as if the entire Galaxies playerbase was finishing up their Master's degrees and I'd be entering the equivalent of preschool. Fortunately, this article series gave me an excellent excuse to stop coming up with excuses and simply go for it -- and with the counsel of several friends and Massively writers who know the SWG ropes, I found my footing just fine. Click on the first picture of the gallery to join me on my journey to the stars -- and don't forget to read my impressions under each screenshot! %Gallery-95887%

  • The Game Archaeologist and the Star of the Galaxies: The players (part 2)

    by 
    Justin Olivetti
    Justin Olivetti
    06.15.2010

    Did you hear this wildly overplayed news story about Darth Vader lately? According to a group of French psychiatrists and psychologists who have way too much time on their hands and not enough free press coverage, they broke down Vader's personality and "discovered" that he had borderline personality disorder. Pardon my meme, but O RLY? Sure, the guy killed kids, committed domestic abuse, went on an extreme power trip, betrayed his mentor, tortured one of his kids and tried to kill the other, choked any underling who failed him and struggled with sexual repression -- but thank goodness that we have professionals around to tell us the obvious. Now, if those psychiatrists can turn their attention to George Lucas and his making of Howard the Duck, we'd be making progress. Anyway, continuing from my history retrospective of Star Wars Galaxies and last week's interview with the first batch of SWG vets, the Game Archaeologist now ventures into a subculture long believed to be extinct: post-NGE players who love the game. Join me in welcoming our newest expedition members: Bill "Flynne Cordova" Van Malsen, Alex "Danick Jett" Wiberg, Stephanie "Jao" Koehler and Earth Eternal's Andrew "Titas Lightdust" Sipotz. Never tell them the odds and they'll get you there safe every time.

  • Jedi Knight officially steps into The Old Republic spotlight

    by 
    Kyle Horner
    Kyle Horner
    10.30.2009

    Rumors and speculation have been floating around this week about the Jedi Knight, so no big surprise when BioWare reveals that, yes, Knights of the Jedi persuasion are in fact a player class in Star Wars: The Old Republic. The news comes with all the expected class page accoutrements such as screens, concept art and a few videos showing off three Jedi Knight attacks. It's all standard practice information release at this point, which only slightly dilutes the excitement of the announcement. The videos all show the proper level of Jedi powerhousing that you'd expect, although we're not entirely cool with all the droid destroying that's happening. Sure, we're aware that unlike Sith, Jedi are limited to disabling droids and pushing things around but that's no excuse to pick on the little helpless mechanical people. Yes, we said people -- robots are people too! In all seriousness, this is probably the class reveal everyone has been waiting for and/or expecting all along. Jedi and Sith were a given, so from here on out it's almost entirely anyone's guess. Spy? Rogue? Droids? Wookiees? Albino Ewoks? Okay, that's a little silly, nobody wants to play a rogue over a spy.%Gallery-35034%%Gallery-35033%

  • The Digital Continuum: Let the Star Wars races begin

    by 
    Kyle Horner
    Kyle Horner
    08.17.2009

    I've been holding off on this for a little while, but it's the kind of subject that is impossible for me to avoid indefinitely. Classes were the last topic I touched upon, and there was quite a lot of conversation. In fact, there was a whole bunch of it to follow. So let's discuss the potential races for Star Wars: The Old Republic and, as usual, feel free to toss in your thoughts and picks in the comments. It wouldn't be the same without them.

  • Threat of Peace issue 8 could be dropping hints

    by 
    Kyle Horner
    Kyle Horner
    06.07.2009

    Star Wars: The Old Republic's free online comic, Threat of Peace, has reached issue number eight and finally introduced one of those lovable droids. It's safe to say that so far throughout this storyline, many of the prominent characters and their prospective races featured in this comic have the potential to be in-game racial options. Humans, Twi'leks and Wookiees have all been popular thus far, and now it looks like droids may in fact be a possibility. It's positively delightful!Of course, races that have seen the limelight in Threat of Peace aren't the only signs of things to come. Bounty Hunters and Troopers both received notable attention. Whether or not this sets any kind of reasonable precedent is something we'll leave up to you, however.

  • The Digital Continuum: Six planets KOTORO shouldn't be without

    by 
    Kyle Horner
    Kyle Horner
    09.06.2008

    There are many worlds to explore in the Star Wars universe. Some are nothing but deserts, while others are covered completely by a single city. So how do you decide which planets to include in something like the upcoming KOTOR MMO? Well, you could just flippantly choose the ones that appeal to you the most, or spend way too much of your time researching planets to figure out which ones would suit both MMO gameplay and lore the best. I went with the latter choice for this week's Digital Continuum. Feel free to click the image above and read through the results.%Gallery-31316%

  • The Digital Continuum: Five KOTOR MMO Jedi counter-measures

    by 
    Kyle Horner
    Kyle Horner
    07.19.2008

    With the less-than-grandiose announcement that Electronic Arts, BioWare and Lucas Arts are working together on a KOTOR MMO, I've found myself pondering the game that until now was nothing but a rumor. Granted, I already thought about the game quite a lot even before it was the now more official affair.There are no two ways about it. Star Wars as an MMO presents developers with a tough issue: how to deal with the Jedi class. I still think that one of the many mistakes with Star Wars Galaxies was setting it during the original trilogy, where Jedi were almost non-existent. I got the draw of the setting, but for an MMO it really didn't cater to the fervent desire to roll a Obi-wanna be character. Yet I also feel like it's a mistake making Jedi readily available without presenting players with other options that are equally appealing. Neo-futuristic-magical-samurai with energy swords aren't a hard sale for most players choosing which class they want to play. Thankfully, BioWare seems to have chosen itself a wonderfully powerful loop-hole: Knights of the Old Republic.