world-of-wacraft

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  • The Digital Continuum: Lost in worlds divided

    by 
    Kyle Horner
    Kyle Horner
    03.23.2010

    In the many MMOs I've played, the ratio between games that got world design right and those that got it wrong is surprisingly skewed towards the latter. Nothing kills the thrill of discovering a new online world faster than feeling like you're being kicked around seemingly unconnected environments without possessing any real understanding or control. This week's The Digital Continuum is aimed at discussing practical ways to address this problem. Obviously this is -- as per usual -- my personal opinion taken mostly from my brain and the experience gathering within it.

  • WoW vs. LotRO: The future of MMOs

    by 
    Shawn Schuster
    Shawn Schuster
    09.16.2008

    The comparison is always made between any fantasy-based MMO and World of Warcraft. It's just the nature of the beast these days. In a recent editorial over at Warcry, they compare Lord of the Rings Online with WoW, mainly for the fact that they both have expansions releasing later this year. For WoW, this will be their second in 4 years, while LotRO will be turning out their first in the 1.5 years they've been around.The article brings up some good points when it comes to how similar the two games are, and goes on to proclaim that the future of MMOs lies in innovation and daring to be different from WoW. While the failure of some recent MMO releases would contradict this theory, it's more of a focus on long-term, while "staying [in the] comfortable WoW nest where it's warm and safe" is more of a short-term solution for competitors.

  • PTR notes: get your epic BoEs crafted now

    by 
    Eliah Hecht
    Eliah Hecht
    04.17.2007

    Wow, I sure am glad I came across this in my internet travels yesterday, since I seem to have missed it in the patch notes. But there it is: when 2.1 goes live, "The Epic bind on equip Blacksmith weapon recipes now require more materials to make." How much more, you ask? The image above (via World of Raids) shows the new recipes. Here's how they compare to the old: Khorium Champion: Four more Primal Nethers Felsteel Reaper: Ten Khorium bars (no Khorium required previously), four more PNs Hand of Eternity: Ten Khorium bars, two more PNs Felsteel Longblade: Ten Khorium bars, four more PNs Eternium Runed Blade: Four Felsteel changed to ten Khorium and four Hardened Adamantite; two more PNs Dirge: Ten Khorium bars, two more PNs Fel Edged Battleaxe: Ten Khorium bars, two more PNs Fel Hardened Maul: Ten Khorium bars, four more PNs Runic Hammer: Ten Khorium bars, two more PNs Guess I better get a move on farming the mights for my Hand of Eternity. The price impact of this change will vary depending on the crafters you know, but based on the rates I've seen should be a few hundred gold. Fortunately, it doesn't look like the patch is going up today, so we have at least a week to get our mats together.

  • WoW Moviewatch: The Canterbury Tales

    by 
    Elizabeth Harper
    Elizabeth Harper
    02.08.2007

    No, it's not a flashy PvP video and it doesn't show any exciting new raid bosses being taken out. However, in an interesting twist of genre, the authors of this video decided to make use of World of Warcraft for a class project on The Canterbury Tales. And interestingly enough, the world of Azeroth seems to be a pretty good fit for the story.

  • WoW Moviewatch: Nerf Druids

    by 
    Elizabeth Harper
    Elizabeth Harper
    02.07.2007

    I know, I know -- we had such a positive discussion yesterday about cries of "nerf this!" and "nerf that!" But this compelling video evidence is awfully hard to argue with. [Thanks, Tylluan, for pointing out that Joystiq tagged this video first]