World War II

Latest

  • Call of Duty: Vanguard

    'Call of Duty: Vanguard' first look: Taking the series back to WWII

    by 
    Igor Bonifacic
    Igor Bonifacic
    08.19.2021

    Call of Duty: Vanguard lands on past and current generation consoles, as well as PC, on November 5th.

  • Bletchley / UK - July 2015: Bletchley Park Mansion in Buckinghamshire was the main base for Allied code breaking during World War II

    Facebook donates £1 million to WWII code-breaking site Bletchley Park

    by 
    Steve Dent
    Steve Dent
    10.13.2020

    Bletchley Park was the site where Alan Turing and his World War II team of code-breakers cracked Germany’s Enigma machine and helped save the world from Nazi tyranny. The site is now a popular museum, but it’s facing a £2 million ($2.6 million) revenue shortfall due to the loss of tourism caused by the COVID-19 pandemic. Now, Facebook has announced that it will donate £1 million to the Bletchley Park Trust charity that runs the site.

  • NurPhoto via Getty Images

    Google takes you inside Anne Frank's childhood home with Street View

    by 
    Kris Holt
    Kris Holt
    06.12.2019

    June 12th is the 90th birthday of Anne Frank, and to mark the occasion, Google is letting you step inside the childhood home of the diarist. A virtual exhibit in the Arts & Culture app and website takes you inside Merwedeplein 37-2 in Amsterdam. You can also explore the space through an indoor version of Street View. All the 1930s-styled rooms of the home, which is now a temporary home and work space for refugee writers that's closed to the public, are viewable.

  • Paramount Pictures/Airplane!

    The military’s quest for autonomous drones could also yield sky taxis

    by 
    Andrew Tarantola
    Andrew Tarantola
    09.04.2017

    Self driving cars are only the beginning. Within a couple decades, most anything with wheels, wings, or rotors will be able to operate, not just on its own, but in concert with hundreds or thousands of similarly self-guided vehicles around it. This won't just revolutionize how current transportation systems operate, it will open up entirely new roles for unmanned vehicles -- especially aircraft.

  • Heroes in the Sky brings out another WWII arcade battler

    by 
    Justin Olivetti
    Justin Olivetti
    01.22.2015

    World War II fighter games, both in simulator and arcade format, have been on the scene since approximately 1946. Well look out below, because here comes another one: Heroes in the Sky. Heroes in the Sky looks to provide a streamlined combat experience, as players will jump into PvE and PvP aerial battles with a mouse-and-keyboard setup. Dogfights can happen in the various WWII theaters, including Europe and the Pacific. It's been around for several years now but is only now making itself available worldwide. If you're curious about giving it a try, you won't have to wait long: Heroes in the Sky will launch globally on February 5th with various in-game events. We've got a trailer for you after the break.

  • There's something off about this Assassin's Creed: Unity trailer

    by 
    Jessica Conditt
    Jessica Conditt
    10.30.2014

    The weird part of this Assassin's Creed: Unity video is where Arno jumps through a rift in time and travels from French Revolution-era Paris to a Paris filled with electricity, zeppelins, machine guns and the Eiffel Tower. And possibly Nazis. That's a 140-year jump. What the hell is happening here? Ubisoft released the trailer with just one comment: "In Assassin's Creed Unity, all of French Revolution Paris is yours to explore, and perhaps more." Perhaps, indeed. Assassin's Creed has always dabbled in time travel of sorts with the Animus, but this is a big leap for an installment that's been billed as a French Revolution story, and nothing more. Assassin's Creed: Unity is due out for Xbox One, PS4 and PC on November 11. See the fairly demanding PC requirements here. [Image: Ubisoft]

  • Heroes & Generals adds map, weapons, limited army resources

    by 
    Jef Reahard
    Jef Reahard
    10.21.2014

    Heroes & Generals has updated with a new skirmish map, new weapons, a new battle briefing screen, a new messaging system, and more. The Village Skirmish map is located in rural France and boasts a chateau, a small farm, and a sunken ruin as objectives. New weapons include the German P08 pistol and the US M1917 revolver. It's also worth noting that players who favor the generals side of Heroes & Generals shooter/strategy gameplay will now have to "play smarter," according to developer Reto-Moto. This is because the new Spaatz update has introduced limited army resources for both factions. Reto-Moto has released a new Spaatz videolog, which you can watch after the break. [Source: Reto-Moto press release]

  • Heroes & Generals hosting free veteran weekend

    by 
    Jef Reahard
    Jef Reahard
    08.06.2014

    World War II shooter/strategy hybrid Heroes & Generals is celebrating its first 30 days on Steam by hosting a free veteran weekend. Reto-Moto's title is free-to-play, but of course you'll progress faster and probably enjoy yourself more if you pony up for the game's veteran access. Starting Friday, August 8th, you can enjoy said access for free through Monday August 11th. Veteran membership grants a 25 percent XP boost, 50 percent credit and warfund boosts, a 25 percent ribbon XP boost, and more. If you're already a vet, Reto-Moto is adding 72 hours to your membership!

  • Heroes & Generals on Steam today

    by 
    Jef Reahard
    Jef Reahard
    07.11.2014

    Did you know that Heroes & Generals was one of the first titles to ever be Greenlit by the Steam community? Yep, it was, and today developer Reto-Moto is launching the World War II shooter/strategy FPS on Valve's ubiquitous PC platform. But wait, isn't Heroes & Generals a browser game? Well, partly, but Reto-Moto says not to worry. "The browser version will also still be operational and both versions offer the same game and access to the same wars," the firm explains via press release. If you're already an H&G player, you can use your existing account with the new Steam version. Click past the cut to have a look at the Steam launch trailer! [Source: Reto-Moto press release]

  • Heroes & Generals adds paratroopers, new uniforms

    by 
    Jef Reahard
    Jef Reahard
    07.03.2014

    Reto-Moto has released a new update for its World War II strategy/shooter Heroes & Generals. Codenamed "Quesada," the patch brings paratroopers to the game and allows players to jump out of C-47 Skytrains or Junkers Ju-52s and "perform surprise attacks" on the battlefield. Quesada also features new uniform variations for classes including US Recon, US Paratrooper, German Tank Crew, German Recon, and German Paratrooper. You can see the full list of tweaks and additions via the patch changelog. [Source: Reto-Moto press release]

  • Heroes & Generals vidlog details new guns, tanks

    by 
    Jef Reahard
    Jef Reahard
    05.27.2014

    Heroes & Generals is getting fairly frequent updates these days, and even though the free-to-play MMO shooter is technically still in beta, developer Reto-Moto has a polished and playable game on its hands. The latest Videolog, number 12 if you're keeping score, summarizes content additions from the last two "Patton" updates, including an extensive list of new tanks and infantry weapons. You can watch the full seven-minute clip after the cut!

  • Heroes & Generals trailer reminds you that wars aren't won by tanks alone

    by 
    Jef Reahard
    Jef Reahard
    04.29.2014

    Reto-Moto already has one of the best-looking World War II combat sims on the market, but now it's firing a shot across the bow of its competition with Heroes & Generals' new "Wars Aren't Won by Tanks Alone" trailer. New weapons and vehicles are coming to H&G's live servers in short order, and Reto-Moto reminds you that "you need soldiers to win a war -- not just tanks and planes!" Click past the cut for the trailer and the full press release. [Source: Reto-Moto press release]

  • Gaijin records real tank, artillery sounds for War Thunder's ground game

    by 
    Jef Reahard
    Jef Reahard
    10.14.2013

    You may have heard about War Thunder's ongoing ground combat additions to its primary flight sim experience. What you probably haven't heard -- or seen -- is the Gaijin devs recording various real-world tank and artillery sounds that add to the game's authenticity. A new video released on the firm's YouTube channel says that over a dozen tanks were recorded "including 40 Stug, Panzer 3 and 4, Sherman M4A3, M4A1, and others." Click past the cut to see the crew and all the heavy artillery hard at work. And don't forget to check out the War Thunder website to see the newly released tank trees! [Thanks hilaryminc!]

  • Dieselpunk turn-based March of War storms Steam

    by 
    Justin Olivetti
    Justin Olivetti
    07.07.2013

    Tired of the same-old World War II video games that seem to add little new to the genre? March of War may be the fresh approach that will revitalize your interest in the era. The multiplayer strategy game is set in an alternate 1940s timeline when dieselpunk powers war machines fight on the front lines for five factions. It's also episodic, free, and available right now through Steam's early access program. The game's isometric view puts you in the commander's seat as you fight against other players in a turn-based format. The first episode, World Aflame, is the core game; further episodes will be released on a monthly basis. Steam players who jump in right now will receive a welcome pack with infantry and special command abilities. March of War will eventually be released on multiple platforms this summer, including PC, Mac, iOS, and Android. We've got the release trailer after the break.

  • Rise and Shiny: Heroes and Generals

    by 
    Beau Hindman
    Beau Hindman
    05.05.2013

    Heroes and Generals is a new browser-based game set in the wonderfully bright and shiny world of... World War II. OK, so it's really a gritty game, and it's sluggish at best, but I have a feeling that combat during that amazing time was from the "two steps forward, one step back" school of warfare anyway. I tried to keep that in mind as I slogged through round after round of being shot in the head. It's not that the game is boring. It's fun-ish, but when I compare it to many other MMOFPS titles, I find it small and slow. It's an instanced-based lobby sort of design. That's not normally a bad thing, and we certainly cover that style of game here on Massively, but this one just sort of felt a bit too small. There's more coming, I hear, so maybe in the future, the game will feel larger.

  • Rise and Shiny: War Thunder

    by 
    Beau Hindman
    Beau Hindman
    04.28.2013

    War Thunder, a new instanced-based WWII flying battle, uhm, thingy, didn't really seem that appealing at first. It looks nice, and yes, the planes can be controlled in a few different styles ranging from an FPS twitch style to a more "realistic" mode, but I was worried it would be just another slogging grind until I was able to have any fun. There's some truth behind my worry about the grind, but overall I had an incredible time in the game. The only real shame is that I didn't get to put as much time in it as I would have liked. The game had infrequent connection issues, but when they cropped up, they lasted a while. Even so, each match lasted long enough to give me a pretty good taste of combat. I stuck with the "arcade" style of gameplay. It's a simpler way to control the planes that allows players to point the mouse pointer for control. You might need to land for repairs and take off again, but it's as simple as slowing down until you touch down. I started to take the more realistic mode's tutorial, but as soon as it told me I had to manually control much more of the plane's controls, I gave up. Call me a wimp, but I just wanted to shoot planes.

  • Navy Field 2 entering closed beta on March 27th

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.27.2013

    Is there a serious need for more games in your life based on World War II? There are a few options out there already, but very soon you'll have another as Nexon brings Navy Field 2 into closed beta testing on March 27th. Unlike many of the other options, this one isn't meant as an action-based game; it's an MMORTS focused on naval engagements and the more strategic pace of sending ships into confrontations. Players will be able to choose between 500 different ships from World War I and World War II to build their own fleets, entering huge engagements of up to 64 players at a time. The ships can also be customized with new weapons and armor. If this sounds like your cup of tea, check out the official trailer past the break and sign up for the beta, which will run until April 10th. [Source: Nexon press release]

  • World of Warships classes, game modes hinted at in new dev blog

    by 
    Jef Reahard
    Jef Reahard
    12.14.2012

    World of Warships information has been in short supply in the months since the title's official announcement. Fortunately there's Overlord's blog, which serves as a platform for various Wargaming.net personalities to share their insights regarding the firm's World War II action titles. Today's entry is a WoWS FAQ of sorts, and it contains a bevy of basic info on everything from ship classes (Battleships, Aircraft Carriers, Cruisers, and Destroyers) to maneuvering to game modes. As for initial alpha testing, Wargaming says to "expect Spring or even Summer 2013."

  • Reto-Moto partners with Square Enix to publish Heroes & Generals

    by 
    Jef Reahard
    Jef Reahard
    11.07.2012

    It's been a while since we last reported on Heroes & Generals. The free-to-play World War II shooter is alive and well, though. As of yesterday, it's even sporting a new publishing arrangement with gaming behemoth Square Enix. Heroes & Generals is being developed by Reto-Moto, a danish firm founded by the creators of the ultra-successful Hitman series. The game mixes squad-based first-person shooter combat with a deep tactical mode, and it does so with state-of-the-art visuals and a browser-based delivery method. H&G is also renowned for the amount of community feedback its developers solicit (and act upon), and Reto-Moto says that partnering with a big publisher won't change that. "We'll continue to run a community-driven development [environment], and the main difference to how we've run things so far is that Square Enix will be handling marketing and PR. Oh, and we'll also be able to deliver a lot more content and expand the game a lot faster," the firm says. [Thanks to Reesracer for the tip!]

  • The Firing Line: Heroes & Generals dev talks planes, boats, and massive FPS action

    by 
    Jef Reahard
    Jef Reahard
    06.29.2012

    I've become fairly obsessed with Heroes & Generals lately. The browser-based World War II shooter-cum-strategy game is still in beta, but it's wicked fun to play (and to watch). If you missed our previous coverage, you'll need to know that H&G is the brainchild of Reto-Moto, a firm composed of Hitman franchise veterans based in Copenhagen. Reto-Moto game director Jacob Andersen was kind enough to field a few of my questions regarding the title's claim to massive FPS action. He also talked at length about the merits of connecting with the fan community as well as the game's aerial, amphibious, and ground-based aspirations. Join us after the cut.