wow-character-creation

Latest

  • Breakfast Topic: Your cleverest character names

    by 
    Elizabeth Harper
    Elizabeth Harper
    06.07.2013

    What's in a name? Only your character's identity from here onward! Without a doubt, finding the perfect name for a character is the toughest part of character creation. More than once I've created a character, carefully customized the face and looks just how I liked them, and was then stymied by the blinking cursor in the name box. (And, occasionally, I've timed out while trying to think of a perfect name that's untaken after my first choice wasn't available, meaning I had to go back and start again with customization.) But my trouble figuring out names just means I've all the more respect for those characters with particularly clever names -- those of you who not only managed to think up a clever name but also claim it before anyone else did. So, dish, fellow Azerothians: what's your cleverest character name?

  • Breakfast Topic: How do you start a new character?

    by 
    Elizabeth Harper
    Elizabeth Harper
    05.14.2013

    When you've decided to create a new character in WoW, you'd think the actual creation part would be the easiest part of the process. After all the hard part ought to be leveling, advancing, and collecting gear. But for some players (myself included), character creation itself poses a challenge. If you've picked a class, there's still the question of which race to choose -- or if you've picked a race, the question of which class. And, while WoW's character creation mini-game is far from elaborate, there's still the matter of just what your character looks like. But most difficult of all tends to be picking the right name: WoW's been around long enough that many of the names you might usually use in a game have likely been taken. So tell us, early morning readers: what's your character creation challenge? Does name selection cause you to stumble? Do you have to get your character's look just right? Or is character creation something you fly through, eager to get to the real game?

  • Mists of Pandaria: UI Updates

    by 
    Alex Ziebart
    Alex Ziebart
    03.19.2012

    If you've been nervous about how Blizzard intends to handle the item squish that Lead Systems Designer Greg "Ghostcrawler" Street discussed in a developer blog back in November, worry no more -- we saw the solution in action first-hand at the press event. We also saw a few other notable UI updates and additions, such as the full implementation of the new talent pane, a new buff tracker, and a revamped character creation screen. Mega Damage Rather than compressing item levels and retuning seven years' worth of content, the developers appear to have opted to go with the concept of Mega Damage, replacing a bunch of spare 0s with a K or an M where appropriate. When killing mobs in Pandaria, my four-digit damage was not compressed. If I hit something for 3,000 damage, it displayed as 3,000 damage. However, five-digit numbers and higher were compressed. 30,000 became 30K. It's a very simple solution and should have very little impact on your gameplay overall. Here's Ghostcrawler's explanation of the Mega Damage solution from that old dev blog: