wow-nerf

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  • Patch 3.1 class changes for Mages, Hunters, Death Knights, and Paladins

    by 
    Adam Holisky
    Adam Holisky
    02.05.2009

    As expected, tonight we're getting a sampling of the class changes for Mages, Hunters, Death Knights, and Paladins. This comes after a day of more 3.1 class changes.Big changes from this release include: Consumable ammunition removed from the game! Hunter's will get additional trap talents via the Survival tree Mages will now have a mana replenishment spell Paladin's Blessing of Kings is now a base ability Paladin's Exorcism will now damage all enemy types Death Knight's Pestilence will now only spread diseases The headline for tomorrow will be the line "Consumable ammunition has been removed from the game." In fact, that'll be the the headline for the next few days.After the break are all the changes released thus far.

  • Paladins nerfed on the beta

    by 
    Adam Holisky
    Adam Holisky
    10.25.2008

    MMO-Champion is showing a good run down of the recent paladin changes. We knew these were coming. While many of the changes don't seem like they're nerfing the Paladin class to the ground, the changes are definitely a nerf.Most of the changes are centering around the Retribution tree. Some are pretty crazy, like Seal of Corruption dealing holy damage, and Divine Storm dealing physical damage. There is no indication if these changes will make it into patch 3.0.3 or arrive in a later update.There's a couple of other changes that stick out for me. Seal of Command lost about 20% of it's overall damage Most other seals were reduced by around 13% to 21% Judgement of the Wise grants 15% of base mana instead of 33% Most other judgement effects are reduced by about 15% Art of War was retooled to increase damage of Judgement, Crusader Strike, and Divine Storm instead of increasing critical strike damage In the glyph department, the Glyph of Crusader Strike now reduces the mana cost of Crusader Strike by 20%, instead of increasing the damage dealt by 20%.And finally, Blessing of Might now increases AP by 306. It used to be 305. So it's not a total nerf...