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In an interview with Rock, Paper, Shotgun, Lead Content Designer Cory Stockton spoke about the challenges of producing content fast enough to keep up with the rate at which players consume it. Aside from their desire to move up to yearly expansions, one of the things they have had discussions about...

November 18th 2013 at 2:00pm 0 Comments
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Greg "Ghostcrawler" Street, World of Warcraft's Lead Systems Designer, dropped a key hint into the inner workings of Blizzard's mindset concerning the future of WoW. In an interview with DigitalSpy published this morning, Ghostcrawler said: Ghostcrawler We really want to get to a cadence wher...

November 16th 2013 at 9:18am 0 Comments