Post Thumbnail

In an interview with Rock, Paper, Shotgun, Lead Content Designer Cory Stockton spoke about the challenges of producing content fast enough to keep up with the rate at which players consume it. Aside from their desire to move up to yearly expansions, one of the things they have had discussions about...

1 year ago 0 Comments
November 18, 2013 at 2:00PM
Post Thumbnail

Greg "Ghostcrawler" Street, World of Warcraft's Lead Systems Designer, dropped a key hint into the inner workings of Blizzard's mindset concerning the future of WoW. In an interview with DigitalSpy published this morning, Ghostcrawler said: Ghostcrawler We really want to get to a cadence w...

1 year ago 0 Comments