Post Thumbnail

Lovers in a Dangerous Spacetime was nominated for an award in Visual Art at the 2013 Independent Games Festival, and since then it looks like this little game has gotten a lot bigger and brighter. Plus, it has more creative weapons and interstellar baddies, which is definitely something worth wait...

August 20th 2015 at 10:06pm 0 Comments
Post Thumbnail

If you couldn't get into the beta for Hi-Rez Studios' Xbox One port of Smite, today's your lucky day: you never will. Today, the free-to-play third-person MOBA finally left beta for a full launch on Xbox Live. The game was originally slated for an early 2015 launch, but hit delays that extended th...

August 19th 2015 at 11:15pm 0 Comments
Post Thumbnail

Have you ever had a dream where you were in a place, but it looked or felt like another place? As in, you were in San Francisco, but really it was your friend Paul's basement in Delaware? That's what I imagine playing this knock-off console from a Chinese Kickstarter-style crowdfunding site is lik...

August 17th 2015 at 6:28am 0 Comments
Post Thumbnail

Redditor OomaThurman recently detailed a hidden "very high" video quality setting tucked within the Xbox One's streaming app. Thurman writes, "Simply edit the userconsoledata in the xbox app folder and change IsInternalPreview to true," though there are actually a couple of additional steps needed...

August 13th 2015 at 4:33pm 0 Comments
Post Thumbnail

Fullbright struck a nerve with 2013's Gone Home, its emotionally haunting tale of a 20-something who returns from Europe in 1995 to find her family home deserted. That indie game darling not only became a critical success for the small Portland, Oregon-based studio, but also won a BAFTA in 2014 fo...

August 10th 2015 at 11:00am 0 Comments
Post Thumbnail

It wasn't until after I'd repeatedly pummeled an oversized rat's testicles that I realized why preserving video game history is so important. Were it not for Rare Replay, an anthology of 30 games spanning 32 years, I'd never have played Battletoads Arcade and would've missed one of the finest mome...

August 7th 2015 at 10:30am 0 Comments
Post Thumbnail

PlatinumGames is on a roll. The Japan-based studio is less than a decade old, but already it's put out a string of critically acclaimed titles such as Bayonetta, Vanquish and Metal Gear Rising: Revengeance. It's built a reputation on fast-paced action and deep, rewarding combat, and now it wants t...

August 7th 2015 at 10:00am 0 Comments
Post Thumbnail

We got up close and personal with the Xbox One's incredibly expensive Elite controller at E3, but how do all those modular bits and bobs work? A new video from Microsoft out of Gamescom sheds some light on just that. The Elite's customization goes much deeper than just swapping out different lengt...

August 7th 2015 at 2:50am 0 Comments
Post Thumbnail

More than any other artistic medium, video games have a dire need to preserve their history. Unlike movies, books or music, it's incredibly hard to enjoy a classic game years or even decades after its release because of how quickly the technology powering gaming advances. Lately though, the influx...

August 6th 2015 at 5:52pm 0 Comments
Post Thumbnail

2013's Tomb Raider was a reboot of a game that defined the 3rd-person adventure genre. It represented a change in direction for the series, one that took cues from successful titles like Uncharted to breathe fresh life into what had become a tired franchise. But while critics rightfully praised th...

August 6th 2015 at 1:30pm 0 Comments
Post Thumbnail

You might not know who Microsoft's Kudo Tsunoda is, but you know his work. He was the driving force behind Kinect and HoloLens. And more recently, he's taken control of a large part of Microsoft Studios, the company's in-house video game publishing and development arm. As part of his position, Tsu...

August 6th 2015 at 10:30am 0 Comments