Post Thumbnail

While nearly all of my demo appointments at PAX required me to absorb information about new games at blinding speed, the XNA Dream-Build-Play Finalists booth demo tasked me with getting a feel for six games in just under an hour. It would be difficult for me to develop any kind of deep analyses on...

5 years ago 0 Comments
Post Thumbnail

It must be nice winning $40,000! We imagine Dust: An Elysian Tail developer Dean Dodrill will be drinking his fair share of shirley temples this weekend with all those extra duckets, after winning first place in this year's XNA Developer Dream-Build-Play competition. As you can see in the gallery ...

5 years ago 0 Comments
Post Thumbnail

Within seconds, it's clear that Rock Band Network isn't for amateurs. The tools being offered by Harmonix are fully-featured, professional programs that are meant for artists serious about getting their content into Rock Band and, yes, making money. With Harmonix admitting that first-time users wi...

5 years ago 0 Comments
Post Thumbnail

Just a quick reminder for all the aspiring game creators out there: Tomorrow, August 6, is the last day to submit entries for the 2009 XNA Dream-Build-Play competition. So, put the finishing touches on that masterpiece because time is running out. Don't give up! Just tighten up those graphics in L...

5 years ago 0 Comments
Post Thumbnail

Every self-respecting indie developer we know treasures their poverty, wearing it as a badge of honor not unlike those bohemian kids in Rent. But for you monsters that are just interested in a payday, Jeff On Games has an interesting piece about how likely it is that you'll be able to make a livin...

5 years ago 0 Comments
Post Thumbnail

Supposedly leaked footage of Avatars playing golf has hit YouTube this week (find it after the break) and some are wondering if it's video of an upcoming golf title featuring the Xbox 360 characters. At E3 2009, Microsoft revealed the casual racing title Joyride -- a free, upcoming XBLA game featu...

5 years ago 0 Comments
Post Thumbnail

Microsoft announced plans yesterday to change a variety of XNA Creators Club features in the coming weeks. First and foremost, the recently renamed Xbox Live Indie Games will get a new pricing structure: games will start at 80 ($1) and cap off at 400 ($5). Second, the renaming of the service will ...

5 years ago 0 Comments
Post Thumbnail

Click to fuel your eyeballs with more screens The Brisbane-based Halfbrick Studios just sent us a press release informing us it has a new title on the way to Xbox Live's Community Games Indie Games section in Halfbrick Rocket Race. A racer with a twist, Halfbrick Rocket Race isn't all about getti...

6 years ago 0 Comments
Post Thumbnail

It appears that a short while back, XNA developers were informed by the lordship at Microsoft of the things they can't have the Xbox 360 Avatars do in their games. The list is pretty much designed to stop some ambitious developer from making the most adorable Grand Theft Auto clone ever. Here's so...

6 years ago 0 Comments
Post Thumbnail

Microsoft has released version 3.1 of its XNA Game Studio software to independent developers and, in doing so, revealed that a name change is in store for what's now known as Xbox Live Community Games. Beginning in July, these indie games will be known as ... Xbox Live Indie Games. We like it! Tho...

6 years ago 0 Comments
Post Thumbnail

We haven't had anything related to Kodu (not to be confused with Kudo) to excite us since early January, but, thankfully, we now know that this month is bringing us more than ridiculously hot weather. Courtesy of the Kodu dev blog, we know that the game will release sometime in June, however an ex...

6 years ago 0 Comments
Post Thumbnail

We've heard from a number of XNA Community Games developers since the publication of GamerBytes' in-depth look at XNA sales statistics. While these indie devs have all provided some interesting insight into the infantile platform, we were curious to hear what a more casual member of the Creators C...

6 years ago 0 Comments
Post Thumbnail

We recently fired off some long-distance questions to Halfbrick Studios, an independent developer located in Brisbane, Australia, about itself and its projects in the pipeline for Xbox 360 -- more specifically, for XBLA and XNA Community Games. Lead artist Matthew Knight generously accepted our ass...

6 years ago 0 Comments
Post Thumbnail

We brought you a lot of doom and gloom on the day that XNA Community Sales numbers were initially released, but some more positive accounts have arrived in our inbox, and we thought we'd share them. For instance, we got a note from Zoomaroom developer Four Bros., which said that its game had nabbe...

6 years ago 0 Comments
Post Thumbnail

For most of this month, one of the top 10 ranked Community Games on Major Nelson's list hasn't been a game at all, the TV Calibration app is a 200 point ($2.50) tool loaded with plenty of test patterns to make sure your video setup is configured perfectly. There's also a free trial, so we loaded i...

6 years ago 0 Comments
Post Thumbnail

Considering certain independent iPhone App developers have been making towering mountains of cash, you'd think that the financial status of the XNA Community Games market would be just as favorable. However, according to a recent report from GamerBytes, who dug up the sales figures of a number of ...

6 years ago 0 Comments
Post Thumbnail

click to enlarge Binary Tweed has released some brand new screenshots for its upcoming Community Game, Clover. The new screens feature a redesigned version of lead character Sam, who was altered as a result of community feedback. Also featured in the screenshots is a new, dynamic sky-blending syst...

6 years ago 0 Comments
Post Thumbnail

If indie devs thought that XNA Community Games would be the ticket to untold riches ... well, let's just say they may not want to toss their name tags and hairnets just yet. Mobeen Fikree, the force behind caffeine monster software, revealed his XNA sales numbers, which he deemed disappointing. Of...

6 years ago 0 Comments