Post Thumbnail

Damion Schubert, a long-time game developer, runs a personal website called Zen of Design, where he tackles any number of issues in MMO design. Sometimes, though, he just throws out random bits of goodness like this Age of Conan experience: Tonight in Age of Conan, someone jumped me while i was doin...

June 12th 2008 at 5:00pm 0 Comments
Post Thumbnail

Damion over at Zen of Design combined (or saw his readers combine) two things that are rarely done in MMOs, and draw a lot of attention when they are done. Recently, permadeath has been brought up a few times (and implemented a few as well), and other games (most notably Shadowbane) have reset all...

February 6th 2008 at 10:00pm 0 Comments
Post Thumbnail

Over the past couple of weeks the MMO blogosphere has once again been discussing the ever-pertinent question of "Why fantasy?" in regards to the MMO and its heritage; MUDs and tabletop gaming. The subject has been covered quite well from many different points of view and opinions, none of which are...

December 29th 2007 at 10:00am 0 Comments
Post Thumbnail

Allow me to state the obvious; raiding is an integral part of WoW's design. A lot of people think that's a bad thing. They'll say raiding is only for the elite hardcore, and that it alienates everyone else. Here's a shocker; Damion Schubert -- a renown MMO designer whose games have historically bee...

December 20th 2007 at 11:00am 0 Comments
Post Thumbnail

MMO developers and publishers try to provide game-play that keeps you coming back again and again so you won't stop their money flow by canceling your subscription. The easiest way for them to do this is to make their games an addictive grind. You feel compelled to level up. You can't help yourself....

November 29th 2007 at 9:30am 0 Comments
Post Thumbnail

Zen of Design has a great post up about how MMO game mechanics should "incentivize fun" in the gameplay. The main example Damion uses is the "daily quests" recently introduced to World of Warcraft-- Blizzard originally gave all players a goal of 5000g for their epic mounts, but then realized that t...

November 13th 2007 at 7:10pm 0 Comments